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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkArithmeticMode.h" | 8 #include "SkArithmeticMode.h" |
| 9 #include "SkColorPriv.h" | 9 #include "SkColorPriv.h" |
| 10 #include "SkReadBuffer.h" | 10 #include "SkReadBuffer.h" |
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| 249 | 249 |
| 250 #if SK_SUPPORT_GPU | 250 #if SK_SUPPORT_GPU |
| 251 | 251 |
| 252 class GrGLArithmeticEffect : public GrGLFragmentProcessor { | 252 class GrGLArithmeticEffect : public GrGLFragmentProcessor { |
| 253 public: | 253 public: |
| 254 GrGLArithmeticEffect(const GrBackendProcessorFactory&, const GrProcessor&); | 254 GrGLArithmeticEffect(const GrBackendProcessorFactory&, const GrProcessor&); |
| 255 virtual ~GrGLArithmeticEffect(); | 255 virtual ~GrGLArithmeticEffect(); |
| 256 | 256 |
| 257 virtual void emitCode(GrGLFPBuilder*, | 257 virtual void emitCode(GrGLFPBuilder*, |
| 258 const GrFragmentProcessor&, | 258 const GrFragmentProcessor&, |
| 259 const GrProcessorKey&, | |
| 260 const char* outputColor, | 259 const char* outputColor, |
| 261 const char* inputColor, | 260 const char* inputColor, |
| 262 const TransformedCoordsArray&, | 261 const TransformedCoordsArray&, |
| 263 const TextureSamplerArray&) SK_OVERRIDE; | 262 const TextureSamplerArray&) SK_OVERRIDE; |
| 264 | 263 |
| 265 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE; | 264 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE; |
| 266 | 265 |
| 267 static void GenKey(const GrProcessor&, const GrGLCaps& caps, GrProcessorKeyB
uilder* b); | 266 static void GenKey(const GrProcessor&, const GrGLCaps& caps, GrProcessorKeyB
uilder* b); |
| 268 | 267 |
| 269 private: | 268 private: |
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| 355 const GrProcessor&) | 354 const GrProcessor&) |
| 356 : INHERITED(factory), | 355 : INHERITED(factory), |
| 357 fEnforcePMColor(true) { | 356 fEnforcePMColor(true) { |
| 358 } | 357 } |
| 359 | 358 |
| 360 GrGLArithmeticEffect::~GrGLArithmeticEffect() { | 359 GrGLArithmeticEffect::~GrGLArithmeticEffect() { |
| 361 } | 360 } |
| 362 | 361 |
| 363 void GrGLArithmeticEffect::emitCode(GrGLFPBuilder* builder, | 362 void GrGLArithmeticEffect::emitCode(GrGLFPBuilder* builder, |
| 364 const GrFragmentProcessor& fp, | 363 const GrFragmentProcessor& fp, |
| 365 const GrProcessorKey& key, | |
| 366 const char* outputColor, | 364 const char* outputColor, |
| 367 const char* inputColor, | 365 const char* inputColor, |
| 368 const TransformedCoordsArray& coords, | 366 const TransformedCoordsArray& coords, |
| 369 const TextureSamplerArray& samplers) { | 367 const TextureSamplerArray& samplers) { |
| 370 | 368 |
| 371 GrTexture* backgroundTex = fp.cast<GrArithmeticEffect>().backgroundTexture()
; | 369 GrTexture* backgroundTex = fp.cast<GrArithmeticEffect>().backgroundTexture()
; |
| 372 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 370 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
| 373 const char* dstColor; | 371 const char* dstColor; |
| 374 if (backgroundTex) { | 372 if (backgroundTex) { |
| 375 fsBuilder->codeAppend("\t\tvec4 bgColor = "); | 373 fsBuilder->codeAppend("\t\tvec4 bgColor = "); |
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| 452 background); | 450 background); |
| 453 } | 451 } |
| 454 return true; | 452 return true; |
| 455 } | 453 } |
| 456 | 454 |
| 457 #endif | 455 #endif |
| 458 | 456 |
| 459 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkArithmeticMode) | 457 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkArithmeticMode) |
| 460 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkArithmeticMode_scalar) | 458 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkArithmeticMode_scalar) |
| 461 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 459 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
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