Index: ui/base/touch/selection_bound.cc |
diff --git a/ui/base/touch/selection_bound.cc b/ui/base/touch/selection_bound.cc |
deleted file mode 100644 |
index 2102ef24c094becd2e83126dbed4120b637e7e2c..0000000000000000000000000000000000000000 |
--- a/ui/base/touch/selection_bound.cc |
+++ /dev/null |
@@ -1,93 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include <algorithm> |
- |
-#include "base/macros.h" |
-#include "cc/output/viewport_selection_bound.h" |
-#include "ui/base/touch/selection_bound.h" |
-#include "ui/gfx/geometry/point_conversions.h" |
-#include "ui/gfx/rect.h" |
- |
-namespace ui { |
- |
-namespace { |
- |
-SelectionBound::Type ConvertToSelectionBoundType(cc::SelectionBoundType type) { |
- switch (type) { |
- case cc::SELECTION_BOUND_LEFT: |
- return SelectionBound::LEFT; |
- case cc::SELECTION_BOUND_RIGHT: |
- return SelectionBound::RIGHT; |
- case cc::SELECTION_BOUND_CENTER: |
- return SelectionBound::CENTER; |
- case cc::SELECTION_BOUND_EMPTY: |
- return SelectionBound::EMPTY; |
- } |
- NOTREACHED() << "Unknown selection bound type"; |
- return SelectionBound::EMPTY; |
-} |
- |
-} // namespace |
- |
-SelectionBound::SelectionBound() : type_(EMPTY), visible_(false) { |
-} |
- |
-SelectionBound::SelectionBound(const cc::ViewportSelectionBound& bound) |
- : type_(ConvertToSelectionBoundType(bound.type)), |
- visible_(bound.visible) { |
- if (type_ != EMPTY) |
- SetEdge(bound.edge_top, bound.edge_bottom); |
-} |
- |
-SelectionBound::~SelectionBound() { |
-} |
- |
-void SelectionBound::SetEdgeTop(const gfx::PointF& value) { |
- edge_top_ = value; |
- edge_top_rounded_ = gfx::ToRoundedPoint(value); |
-} |
- |
-void SelectionBound::SetEdgeBottom(const gfx::PointF& value) { |
- edge_bottom_ = value; |
- edge_bottom_rounded_ = gfx::ToRoundedPoint(value); |
-} |
- |
-void SelectionBound::SetEdge(const gfx::PointF& top, |
- const gfx::PointF& bottom) { |
- SetEdgeTop(top); |
- SetEdgeBottom(bottom); |
-} |
- |
-int SelectionBound::GetHeight() const { |
- return edge_bottom_rounded_.y() - edge_top_rounded_.y(); |
-} |
- |
-bool operator==(const SelectionBound& lhs, const SelectionBound& rhs) { |
- return lhs.type() == rhs.type() && lhs.visible() == rhs.visible() && |
- lhs.edge_top() == rhs.edge_top() && |
- lhs.edge_bottom() == rhs.edge_bottom(); |
-} |
- |
-bool operator!=(const SelectionBound& lhs, const SelectionBound& rhs) { |
- return !(lhs == rhs); |
-} |
- |
-gfx::Rect RectBetweenSelectionBounds(const SelectionBound& b1, |
- const SelectionBound& b2) { |
- gfx::Point top_left(b1.edge_top_rounded()); |
- top_left.SetToMin(b1.edge_bottom_rounded()); |
- top_left.SetToMin(b2.edge_top_rounded()); |
- top_left.SetToMin(b2.edge_bottom_rounded()); |
- |
- gfx::Point bottom_right(b1.edge_top_rounded()); |
- bottom_right.SetToMax(b1.edge_bottom_rounded()); |
- bottom_right.SetToMax(b2.edge_top_rounded()); |
- bottom_right.SetToMax(b2.edge_bottom_rounded()); |
- |
- gfx::Vector2d diff = bottom_right - top_left; |
- return gfx::Rect(top_left, gfx::Size(diff.x(), diff.y())); |
-} |
- |
-} // namespace ui |