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Unified Diff: ui/base/touch/touch_editing_controller_unittest.cc

Issue 754963007: Revert of Move TouchSelectionController from content to ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years ago
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Index: ui/base/touch/touch_editing_controller_unittest.cc
diff --git a/ui/base/touch/touch_editing_controller_unittest.cc b/ui/base/touch/touch_editing_controller_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..d6b047e5cdf14cd9cc11b913a01efe6523ea9bed
--- /dev/null
+++ b/ui/base/touch/touch_editing_controller_unittest.cc
@@ -0,0 +1,99 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/base/touch/touch_editing_controller.h"
+
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace ui {
+
+namespace {
+
+}
+
+TEST(TouchEditingControllerTest, SelectionBound) {
+ SelectionBound b1, b2;
+ // Simple case of aligned vertical bounds of equal height
+ b1.edge_top = gfx::Point(0, 20);
+ b1.edge_bottom = gfx::Point(0, 25);
+ b2.edge_top = gfx::Point(110, 20);
+ b2.edge_bottom = gfx::Point(110, 25);
+ EXPECT_EQ(gfx::Rect(b1.edge_top,
+ gfx::Size(b2.edge_top.x() - b1.edge_top.x(),
+ b2.edge_bottom.y() - b2.edge_top.y())),
+ RectBetweenSelectionBounds(b1, b2));
+ EXPECT_EQ(RectBetweenSelectionBounds(b1, b2),
+ RectBetweenSelectionBounds(b2, b1));
+
+ // Parallel vertical bounds of different heights
+ b1.edge_top = gfx::Point(10, 20);
+ b1.edge_bottom = gfx::Point(10, 25);
+ b2.edge_top = gfx::Point(110, 0);
+ b2.edge_bottom = gfx::Point(110, 35);
+ EXPECT_EQ(gfx::Rect(gfx::Point(b1.edge_top.x(), b2.edge_top.y()),
+ gfx::Size(b2.edge_top.x() - b1.edge_top.x(),
+ b2.edge_bottom.y() - b2.edge_top.y())),
+ RectBetweenSelectionBounds(b1, b2));
+ EXPECT_EQ(RectBetweenSelectionBounds(b1, b2),
+ RectBetweenSelectionBounds(b2, b1));
+
+ b1.edge_top = gfx::Point(10, 20);
+ b1.edge_bottom = gfx::Point(10, 30);
+ b2.edge_top = gfx::Point(110, 25);
+ b2.edge_bottom = gfx::Point(110, 45);
+ EXPECT_EQ(gfx::Rect(b1.edge_top,
+ gfx::Size(b2.edge_top.x() - b1.edge_top.x(),
+ b2.edge_bottom.y() - b1.edge_top.y())),
+ RectBetweenSelectionBounds(b1, b2));
+ EXPECT_EQ(RectBetweenSelectionBounds(b1, b2),
+ RectBetweenSelectionBounds(b2, b1));
+
+ b1.edge_top = gfx::Point(10, 20);
+ b1.edge_bottom = gfx::Point(10, 30);
+ b2.edge_top = gfx::Point(110, 40);
+ b2.edge_bottom = gfx::Point(110, 60);
+ EXPECT_EQ(gfx::Rect(b1.edge_top,
+ gfx::Size(b2.edge_top.x() - b1.edge_top.x(),
+ b2.edge_bottom.y() - b1.edge_top.y())),
+ RectBetweenSelectionBounds(b1, b2));
+ EXPECT_EQ(RectBetweenSelectionBounds(b1, b2),
+ RectBetweenSelectionBounds(b2, b1));
+
+ // Overlapping vertical bounds
+ b1.edge_top = gfx::Point(10, 20);
+ b1.edge_bottom = gfx::Point(10, 30);
+ b2.edge_top = gfx::Point(10, 25);
+ b2.edge_bottom = gfx::Point(10, 40);
+ EXPECT_EQ(gfx::Rect(b1.edge_top,
+ gfx::Size(0, b2.edge_bottom.y() - b1.edge_top.y())),
+ RectBetweenSelectionBounds(b1, b2));
+ EXPECT_EQ(RectBetweenSelectionBounds(b1, b2),
+ RectBetweenSelectionBounds(b2, b1));
+
+ // Non-vertical bounds: "\ \"
+ b1.edge_top = gfx::Point(10, 20);
+ b1.edge_bottom = gfx::Point(20, 30);
+ b2.edge_top = gfx::Point(110, 40);
+ b2.edge_bottom = gfx::Point(120, 60);
+ EXPECT_EQ(gfx::Rect(b1.edge_top,
+ gfx::Size(b2.edge_bottom.x() - b1.edge_top.x(),
+ b2.edge_bottom.y() - b1.edge_top.y())),
+ RectBetweenSelectionBounds(b1, b2));
+ EXPECT_EQ(RectBetweenSelectionBounds(b1, b2),
+ RectBetweenSelectionBounds(b2, b1));
+
+ // Non-vertical bounds: "/ \"
+ b1.edge_top = gfx::Point(20, 30);
+ b1.edge_bottom = gfx::Point(0, 40);
+ b2.edge_top = gfx::Point(110, 30);
+ b2.edge_bottom = gfx::Point(120, 40);
+ EXPECT_EQ(gfx::Rect(gfx::Point(b1.edge_bottom.x(), b1.edge_top.y()),
+ gfx::Size(b2.edge_bottom.x() - b1.edge_bottom.x(),
+ b2.edge_bottom.y() - b2.edge_top.y())),
+ RectBetweenSelectionBounds(b1, b2));
+ EXPECT_EQ(RectBetweenSelectionBounds(b1, b2),
+ RectBetweenSelectionBounds(b2, b1));
+}
+
+} // namespace ui
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