| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| (...skipping 18 matching lines...) Expand all Loading... |
| 29 #define glBufferSubData GLES2_GET_FUN(BufferSubData) | 29 #define glBufferSubData GLES2_GET_FUN(BufferSubData) |
| 30 #define glCheckFramebufferStatus GLES2_GET_FUN(CheckFramebufferStatus) | 30 #define glCheckFramebufferStatus GLES2_GET_FUN(CheckFramebufferStatus) |
| 31 #define glClear GLES2_GET_FUN(Clear) | 31 #define glClear GLES2_GET_FUN(Clear) |
| 32 #define glClearColor GLES2_GET_FUN(ClearColor) | 32 #define glClearColor GLES2_GET_FUN(ClearColor) |
| 33 #define glClearDepthf GLES2_GET_FUN(ClearDepthf) | 33 #define glClearDepthf GLES2_GET_FUN(ClearDepthf) |
| 34 #define glClearStencil GLES2_GET_FUN(ClearStencil) | 34 #define glClearStencil GLES2_GET_FUN(ClearStencil) |
| 35 #define glColorMask GLES2_GET_FUN(ColorMask) | 35 #define glColorMask GLES2_GET_FUN(ColorMask) |
| 36 #define glCompileShader GLES2_GET_FUN(CompileShader) | 36 #define glCompileShader GLES2_GET_FUN(CompileShader) |
| 37 #define glCompressedTexImage2D GLES2_GET_FUN(CompressedTexImage2D) | 37 #define glCompressedTexImage2D GLES2_GET_FUN(CompressedTexImage2D) |
| 38 #define glCompressedTexSubImage2D GLES2_GET_FUN(CompressedTexSubImage2D) | 38 #define glCompressedTexSubImage2D GLES2_GET_FUN(CompressedTexSubImage2D) |
| 39 #define glCopyBufferSubData GLES2_GET_FUN(CopyBufferSubData) |
| 39 #define glCopyTexImage2D GLES2_GET_FUN(CopyTexImage2D) | 40 #define glCopyTexImage2D GLES2_GET_FUN(CopyTexImage2D) |
| 40 #define glCopyTexSubImage2D GLES2_GET_FUN(CopyTexSubImage2D) | 41 #define glCopyTexSubImage2D GLES2_GET_FUN(CopyTexSubImage2D) |
| 41 #define glCreateProgram GLES2_GET_FUN(CreateProgram) | 42 #define glCreateProgram GLES2_GET_FUN(CreateProgram) |
| 42 #define glCreateShader GLES2_GET_FUN(CreateShader) | 43 #define glCreateShader GLES2_GET_FUN(CreateShader) |
| 43 #define glCullFace GLES2_GET_FUN(CullFace) | 44 #define glCullFace GLES2_GET_FUN(CullFace) |
| 44 #define glDeleteBuffers GLES2_GET_FUN(DeleteBuffers) | 45 #define glDeleteBuffers GLES2_GET_FUN(DeleteBuffers) |
| 45 #define glDeleteFramebuffers GLES2_GET_FUN(DeleteFramebuffers) | 46 #define glDeleteFramebuffers GLES2_GET_FUN(DeleteFramebuffers) |
| 46 #define glDeleteProgram GLES2_GET_FUN(DeleteProgram) | 47 #define glDeleteProgram GLES2_GET_FUN(DeleteProgram) |
| 47 #define glDeleteRenderbuffers GLES2_GET_FUN(DeleteRenderbuffers) | 48 #define glDeleteRenderbuffers GLES2_GET_FUN(DeleteRenderbuffers) |
| 48 #define glDeleteShader GLES2_GET_FUN(DeleteShader) | 49 #define glDeleteShader GLES2_GET_FUN(DeleteShader) |
| (...skipping 192 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 241 #define glWaitSyncPointCHROMIUM GLES2_GET_FUN(WaitSyncPointCHROMIUM) | 242 #define glWaitSyncPointCHROMIUM GLES2_GET_FUN(WaitSyncPointCHROMIUM) |
| 242 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) | 243 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) |
| 243 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) | 244 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) |
| 244 #define glScheduleOverlayPlaneCHROMIUM \ | 245 #define glScheduleOverlayPlaneCHROMIUM \ |
| 245 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) | 246 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) |
| 246 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM) | 247 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM) |
| 247 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM) | 248 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM) |
| 248 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) | 249 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) |
| 249 | 250 |
| 250 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ | 251 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ |
| OLD | NEW |