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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) | 2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) |
| 3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. | 3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. |
| 4 * Copyright (C) 2008-2009 Torch Mobile, Inc. | 4 * Copyright (C) 2008-2009 Torch Mobile, Inc. |
| 5 * | 5 * |
| 6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
| 7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
| 8 * are met: | 8 * are met: |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 */ | 26 */ |
| 27 | 27 |
| 28 #ifndef BitmapImage_h | 28 #ifndef BitmapImage_h |
| 29 #define BitmapImage_h | 29 #define BitmapImage_h |
| 30 | 30 |
| 31 #include "platform/geometry/IntSize.h" | 31 #include "platform/geometry/IntSize.h" |
| 32 #include "platform/graphics/Color.h" | 32 #include "platform/graphics/Color.h" |
| 33 #include "platform/graphics/FrameData.h" | 33 #include "platform/graphics/FrameData.h" |
| 34 #include "platform/graphics/Image.h" | 34 #include "platform/graphics/Image.h" |
| 35 #include "platform/graphics/ImageAnimationPolicy.h" |
| 35 #include "platform/graphics/ImageOrientation.h" | 36 #include "platform/graphics/ImageOrientation.h" |
| 36 #include "platform/graphics/ImageSource.h" | 37 #include "platform/graphics/ImageSource.h" |
| 37 #include "wtf/Forward.h" | 38 #include "wtf/Forward.h" |
| 38 | 39 |
| 39 namespace blink { | 40 namespace blink { |
| 40 | 41 |
| 41 class NativeImageSkia; | 42 class NativeImageSkia; |
| 42 template <typename T> class Timer; | 43 template <typename T> class Timer; |
| 43 | 44 |
| 44 class PLATFORM_EXPORT BitmapImage : public Image { | 45 class PLATFORM_EXPORT BitmapImage : public Image { |
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| 173 Timer<BitmapImage>* m_frameTimer; | 174 Timer<BitmapImage>* m_frameTimer; |
| 174 int m_repetitionCount; // How many total animation loops we should do. This
will be cAnimationNone if this image type is incapable of animation. | 175 int m_repetitionCount; // How many total animation loops we should do. This
will be cAnimationNone if this image type is incapable of animation. |
| 175 RepetitionCountStatus m_repetitionCountStatus; | 176 RepetitionCountStatus m_repetitionCountStatus; |
| 176 int m_repetitionsComplete; // How many repetitions we've finished. | 177 int m_repetitionsComplete; // How many repetitions we've finished. |
| 177 double m_desiredFrameStartTime; // The system time at which we hope to see
the next call to startAnimation(). | 178 double m_desiredFrameStartTime; // The system time at which we hope to see
the next call to startAnimation(). |
| 178 | 179 |
| 179 Color m_solidColor; // If we're a 1x1 solid color, this is the color to use
to fill. | 180 Color m_solidColor; // If we're a 1x1 solid color, this is the color to use
to fill. |
| 180 | 181 |
| 181 size_t m_frameCount; | 182 size_t m_frameCount; |
| 182 | 183 |
| 184 ImageAnimationPolicy m_animationPolicy; // Whether or not we can play animat
ion. |
| 185 |
| 183 bool m_isSolidColor : 1; // Whether or not we are a 1x1 solid image. | 186 bool m_isSolidColor : 1; // Whether or not we are a 1x1 solid image. |
| 184 bool m_checkedForSolidColor : 1; // Whether we've checked the frame for soli
d color. | 187 bool m_checkedForSolidColor : 1; // Whether we've checked the frame for soli
d color. |
| 185 | 188 |
| 186 bool m_animationFinished : 1; // Whether or not we've completed the entire a
nimation. | 189 bool m_animationFinished : 1; // Whether or not we've completed the entire a
nimation. |
| 187 | 190 |
| 188 bool m_allDataReceived : 1; // Whether or not we've received all our data. | 191 bool m_allDataReceived : 1; // Whether or not we've received all our data. |
| 189 mutable bool m_haveSize : 1; // Whether or not our |m_size| member variable
has the final overall image size yet. | 192 mutable bool m_haveSize : 1; // Whether or not our |m_size| member variable
has the final overall image size yet. |
| 190 bool m_sizeAvailable : 1; // Whether or not we can obtain the size of the fi
rst image frame yet from ImageIO. | 193 bool m_sizeAvailable : 1; // Whether or not we can obtain the size of the fi
rst image frame yet from ImageIO. |
| 191 mutable bool m_hasUniformFrameSize : 1; | 194 mutable bool m_hasUniformFrameSize : 1; |
| 192 mutable bool m_haveFrameCount : 1; | 195 mutable bool m_haveFrameCount : 1; |
| 193 }; | 196 }; |
| 194 | 197 |
| 195 DEFINE_IMAGE_TYPE_CASTS(BitmapImage); | 198 DEFINE_IMAGE_TYPE_CASTS(BitmapImage); |
| 196 | 199 |
| 197 } // namespace blink | 200 } // namespace blink |
| 198 | 201 |
| 199 #endif | 202 #endif |
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