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1 /* | 1 /* |
2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) | 2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) |
3 * Copyright (C) 2004, 2005, 2006, 2008 Apple Inc. All rights reserved. | 3 * Copyright (C) 2004, 2005, 2006, 2008 Apple Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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51 BitmapImage::BitmapImage(ImageObserver* observer) | 51 BitmapImage::BitmapImage(ImageObserver* observer) |
52 : Image(observer) | 52 : Image(observer) |
53 , m_currentFrame(0) | 53 , m_currentFrame(0) |
54 , m_frames() | 54 , m_frames() |
55 , m_frameTimer(0) | 55 , m_frameTimer(0) |
56 , m_repetitionCount(cAnimationNone) | 56 , m_repetitionCount(cAnimationNone) |
57 , m_repetitionCountStatus(Unknown) | 57 , m_repetitionCountStatus(Unknown) |
58 , m_repetitionsComplete(0) | 58 , m_repetitionsComplete(0) |
59 , m_desiredFrameStartTime(0) | 59 , m_desiredFrameStartTime(0) |
60 , m_frameCount(0) | 60 , m_frameCount(0) |
| 61 , m_animationPolicy(ImageAnimationPolicyAllowed) |
61 , m_isSolidColor(false) | 62 , m_isSolidColor(false) |
62 , m_checkedForSolidColor(false) | 63 , m_checkedForSolidColor(false) |
63 , m_animationFinished(false) | 64 , m_animationFinished(false) |
64 , m_allDataReceived(false) | 65 , m_allDataReceived(false) |
65 , m_haveSize(false) | 66 , m_haveSize(false) |
66 , m_sizeAvailable(false) | 67 , m_sizeAvailable(false) |
67 , m_hasUniformFrameSize(true) | 68 , m_hasUniformFrameSize(true) |
68 , m_haveFrameCount(false) | 69 , m_haveFrameCount(false) |
69 { | 70 { |
70 } | 71 } |
71 | 72 |
72 BitmapImage::BitmapImage(PassRefPtr<NativeImageSkia> nativeImage, ImageObserver*
observer) | 73 BitmapImage::BitmapImage(PassRefPtr<NativeImageSkia> nativeImage, ImageObserver*
observer) |
73 : Image(observer) | 74 : Image(observer) |
74 , m_size(nativeImage->bitmap().width(), nativeImage->bitmap().height()) | 75 , m_size(nativeImage->bitmap().width(), nativeImage->bitmap().height()) |
75 , m_currentFrame(0) | 76 , m_currentFrame(0) |
76 , m_frames(0) | 77 , m_frames(0) |
77 , m_frameTimer(0) | 78 , m_frameTimer(0) |
78 , m_repetitionCount(cAnimationNone) | 79 , m_repetitionCount(cAnimationNone) |
79 , m_repetitionCountStatus(Unknown) | 80 , m_repetitionCountStatus(Unknown) |
80 , m_repetitionsComplete(0) | 81 , m_repetitionsComplete(0) |
81 , m_frameCount(1) | 82 , m_frameCount(1) |
| 83 , m_animationPolicy(ImageAnimationPolicyAllowed) |
82 , m_isSolidColor(false) | 84 , m_isSolidColor(false) |
83 , m_checkedForSolidColor(false) | 85 , m_checkedForSolidColor(false) |
84 , m_animationFinished(true) | 86 , m_animationFinished(true) |
85 , m_allDataReceived(true) | 87 , m_allDataReceived(true) |
86 , m_haveSize(true) | 88 , m_haveSize(true) |
87 , m_sizeAvailable(true) | 89 , m_sizeAvailable(true) |
88 , m_haveFrameCount(true) | 90 , m_haveFrameCount(true) |
89 { | 91 { |
90 // Since we don't have a decoder, we can't figure out the image orientation. | 92 // Since we don't have a decoder, we can't figure out the image orientation. |
91 // Set m_sizeRespectingOrientation to be the same as m_size so it's not 0x0. | 93 // Set m_sizeRespectingOrientation to be the same as m_size so it's not 0x0. |
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432 // decoder will default to cAnimationLoopOnce, and we'll try and read | 434 // decoder will default to cAnimationLoopOnce, and we'll try and read |
433 // the count again once the whole image is decoded. | 435 // the count again once the whole image is decoded. |
434 m_repetitionCount = m_source.repetitionCount(); | 436 m_repetitionCount = m_source.repetitionCount(); |
435 m_repetitionCountStatus = (imageKnownToBeComplete || m_repetitionCount =
= cAnimationNone) ? Certain : Uncertain; | 437 m_repetitionCountStatus = (imageKnownToBeComplete || m_repetitionCount =
= cAnimationNone) ? Certain : Uncertain; |
436 } | 438 } |
437 return m_repetitionCount; | 439 return m_repetitionCount; |
438 } | 440 } |
439 | 441 |
440 bool BitmapImage::shouldAnimate() | 442 bool BitmapImage::shouldAnimate() |
441 { | 443 { |
442 return (repetitionCount(false) != cAnimationNone && !m_animationFinished &&
imageObserver()); | 444 bool animated = repetitionCount(false) != cAnimationNone && !m_animationFini
shed && imageObserver(); |
| 445 if (imageObserver()) { |
| 446 imageObserver()->imageAnimationPolicy(this, m_animationPolicy); |
| 447 if (animated && m_animationPolicy == ImageAnimationPolicyNoAnimation) |
| 448 animated = false; |
| 449 } |
| 450 return animated; |
443 } | 451 } |
444 | 452 |
445 void BitmapImage::startAnimation(CatchUpAnimation catchUpIfNecessary) | 453 void BitmapImage::startAnimation(CatchUpAnimation catchUpIfNecessary) |
446 { | 454 { |
447 if (m_frameTimer || !shouldAnimate() || frameCount() <= 1) | 455 if (m_frameTimer || !shouldAnimate() || frameCount() <= 1) |
448 return; | 456 return; |
449 | 457 |
450 // If we aren't already animating, set now as the animation start time. | 458 // If we aren't already animating, set now as the animation start time. |
451 const double time = monotonicallyIncreasingTime(); | 459 const double time = monotonicallyIncreasingTime(); |
452 if (!m_desiredFrameStartTime) | 460 if (!m_desiredFrameStartTime) |
453 m_desiredFrameStartTime = time; | 461 m_desiredFrameStartTime = time; |
454 | 462 |
455 // Don't advance the animation to an incomplete frame. | 463 // Don't advance the animation to an incomplete frame. |
456 size_t nextFrame = (m_currentFrame + 1) % frameCount(); | 464 size_t nextFrame = (m_currentFrame + 1) % frameCount(); |
457 if (!m_allDataReceived && !frameIsCompleteAtIndex(nextFrame)) | 465 if (!m_allDataReceived && !frameIsCompleteAtIndex(nextFrame)) |
458 return; | 466 return; |
459 | 467 |
460 // Don't advance past the last frame if we haven't decoded the whole image | 468 // Don't advance past the last frame if we haven't decoded the whole image |
461 // yet and our repetition count is potentially unset. The repetition count | 469 // yet and our repetition count is potentially unset. The repetition count |
462 // in a GIF can potentially come after all the rest of the image data, so | 470 // in a GIF can potentially come after all the rest of the image data, so |
463 // wait on it. | 471 // wait on it. |
464 if (!m_allDataReceived && repetitionCount(false) == cAnimationLoopOnce && m_
currentFrame >= (frameCount() - 1)) | 472 if (!m_allDataReceived |
| 473 && (repetitionCount(false) == cAnimationLoopOnce || m_animationPolicy ==
ImageAnimationPolicyAnimateOnce) |
| 474 && m_currentFrame >= (frameCount() - 1)) |
465 return; | 475 return; |
466 | 476 |
467 // Determine time for next frame to start. By ignoring paint and timer lag | 477 // Determine time for next frame to start. By ignoring paint and timer lag |
468 // in this calculation, we make the animation appear to run at its desired | 478 // in this calculation, we make the animation appear to run at its desired |
469 // rate regardless of how fast it's being repainted. | 479 // rate regardless of how fast it's being repainted. |
470 const double currentDuration = frameDurationAtIndex(m_currentFrame); | 480 const double currentDuration = frameDurationAtIndex(m_currentFrame); |
471 m_desiredFrameStartTime += currentDuration; | 481 m_desiredFrameStartTime += currentDuration; |
472 | 482 |
473 // When an animated image is more than five minutes out of date, the | 483 // When an animated image is more than five minutes out of date, the |
474 // user probably doesn't care about resyncing and we could burn a lot of | 484 // user probably doesn't care about resyncing and we could burn a lot of |
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589 ++m_currentFrame; | 599 ++m_currentFrame; |
590 bool advancedAnimation = true; | 600 bool advancedAnimation = true; |
591 if (m_currentFrame >= frameCount()) { | 601 if (m_currentFrame >= frameCount()) { |
592 ++m_repetitionsComplete; | 602 ++m_repetitionsComplete; |
593 | 603 |
594 // Get the repetition count again. If we weren't able to get a | 604 // Get the repetition count again. If we weren't able to get a |
595 // repetition count before, we should have decoded the whole image by | 605 // repetition count before, we should have decoded the whole image by |
596 // now, so it should now be available. | 606 // now, so it should now be available. |
597 // Note that we don't need to special-case cAnimationLoopOnce here | 607 // Note that we don't need to special-case cAnimationLoopOnce here |
598 // because it is 0 (see comments on its declaration in ImageSource.h). | 608 // because it is 0 (see comments on its declaration in ImageSource.h). |
599 if (repetitionCount(true) != cAnimationLoopInfinite && m_repetitionsComp
lete > m_repetitionCount) { | 609 if ((repetitionCount(true) != cAnimationLoopInfinite && m_repetitionsCom
plete > m_repetitionCount) |
| 610 || (m_animationPolicy == ImageAnimationPolicyAnimateOnce && m_repeti
tionsComplete > 0)) { |
600 m_animationFinished = true; | 611 m_animationFinished = true; |
601 m_desiredFrameStartTime = 0; | 612 m_desiredFrameStartTime = 0; |
602 --m_currentFrame; | 613 --m_currentFrame; |
603 advancedAnimation = false; | 614 advancedAnimation = false; |
604 } else | 615 } else |
605 m_currentFrame = 0; | 616 m_currentFrame = 0; |
606 } | 617 } |
607 destroyDecodedDataIfNecessary(); | 618 destroyDecodedDataIfNecessary(); |
608 | 619 |
609 // We need to draw this frame if we advanced to it while not skipping, or if | 620 // We need to draw this frame if we advanced to it while not skipping, or if |
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642 | 653 |
643 return m_isSolidColor && !m_currentFrame; | 654 return m_isSolidColor && !m_currentFrame; |
644 } | 655 } |
645 | 656 |
646 Color BitmapImage::solidColor() const | 657 Color BitmapImage::solidColor() const |
647 { | 658 { |
648 return m_solidColor; | 659 return m_solidColor; |
649 } | 660 } |
650 | 661 |
651 } // namespace blink | 662 } // namespace blink |
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