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Unified Diff: src/opts/SkBlitRow_opts_SSE2.cpp

Issue 754733002: Add SkBlendARGB32_SSE2() to clean up code (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add fast path for SkBlendARGB32_SSE2 with constant alpha factor Created 6 years, 1 month ago
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Index: src/opts/SkBlitRow_opts_SSE2.cpp
diff --git a/src/opts/SkBlitRow_opts_SSE2.cpp b/src/opts/SkBlitRow_opts_SSE2.cpp
index 363cdab9f0390daf7847dba10f95cbeebfdda199..706b0d0c528be7de0a8fb5e32b2068cdf7b4a085 100644
--- a/src/opts/SkBlitRow_opts_SSE2.cpp
+++ b/src/opts/SkBlitRow_opts_SSE2.cpp
@@ -38,57 +38,14 @@ void S32_Blend_BlitRow32_SSE2(SkPMColor* SK_RESTRICT dst,
const __m128i *s = reinterpret_cast<const __m128i*>(src);
__m128i *d = reinterpret_cast<__m128i*>(dst);
- __m128i rb_mask = _mm_set1_epi32(0x00FF00FF);
- __m128i ag_mask = _mm_set1_epi32(0xFF00FF00);
- // Move scale factors to upper byte of word
- __m128i src_scale_wide = _mm_set1_epi16(src_scale << 8);
- __m128i dst_scale_wide = _mm_set1_epi16(dst_scale << 8);
while (count >= 4) {
// Load 4 pixels each of src and dest.
__m128i src_pixel = _mm_loadu_si128(s);
__m128i dst_pixel = _mm_load_si128(d);
- // Interleave Atom port 0/1 operations based on the execution port
- // constraints that multiply can only be executed on port 0 (while
- // boolean operations can be executed on either port 0 or port 1)
- // because GCC currently doesn't do a good job scheduling
- // instructions based on these constraints.
-
- // Get red and blue pixels into lower byte of each word.
- // (0, r, 0, b, 0, r, 0, b, 0, r, 0, b, 0, r, 0, b)
- __m128i src_rb = _mm_and_si128(rb_mask, src_pixel);
-
- // Multiply by scale.
- // (4 x (0, rs.h, 0, bs.h))
- // where rs.h stands for the higher byte of r * scale, and
- // bs.h the higher byte of b * scale.
- src_rb = _mm_mulhi_epu16(src_rb, src_scale_wide);
-
- // Get alpha and green pixels into higher byte of each word.
- // (a, 0, g, 0, a, 0, g, 0, a, 0, g, 0, a, 0, g, 0)
- __m128i src_ag = _mm_and_si128(ag_mask, src_pixel);
-
- // Multiply by scale.
- // (4 x (as.h, as.l, gs.h, gs.l))
- src_ag = _mm_mulhi_epu16(src_ag, src_scale_wide);
-
- // Clear the lower byte of the a*scale and g*scale results
- // (4 x (as.h, 0, gs.h, 0))
- src_ag = _mm_and_si128(src_ag, ag_mask);
-
- // Operations the destination pixels are the same as on the
- // source pixels. See the comments above.
- __m128i dst_rb = _mm_and_si128(rb_mask, dst_pixel);
- dst_rb = _mm_mulhi_epu16(dst_rb, dst_scale_wide);
- __m128i dst_ag = _mm_and_si128(ag_mask, dst_pixel);
- dst_ag = _mm_mulhi_epu16(dst_ag, dst_scale_wide);
- dst_ag = _mm_and_si128(dst_ag, ag_mask);
-
- // Combine back into RGBA.
- // (4 x (as.h, rs.h, gs.h, bs.h))
- src_pixel = _mm_or_si128(src_rb, src_ag);
- dst_pixel = _mm_or_si128(dst_rb, dst_ag);
+ src_pixel = SkAlphaMulQ_SSE2(src_pixel, src_scale);
+ dst_pixel = SkAlphaMulQ_SSE2(dst_pixel, dst_scale);
// Add result
__m128i result = _mm_add_epi8(src_pixel, dst_pixel);
@@ -250,74 +207,14 @@ void S32A_Blend_BlitRow32_SSE2(SkPMColor* SK_RESTRICT dst,
count--;
}
- uint32_t src_scale = SkAlpha255To256(alpha);
-
const __m128i *s = reinterpret_cast<const __m128i*>(src);
__m128i *d = reinterpret_cast<__m128i*>(dst);
- __m128i src_scale_wide = _mm_set1_epi16(src_scale << 8);
- __m128i rb_mask = _mm_set1_epi32(0x00FF00FF);
- __m128i c_256 = _mm_set1_epi16(256); // 8 copies of 256 (16-bit)
while (count >= 4) {
// Load 4 pixels each of src and dest.
__m128i src_pixel = _mm_loadu_si128(s);
__m128i dst_pixel = _mm_load_si128(d);
- // Get red and blue pixels into lower byte of each word.
- __m128i dst_rb = _mm_and_si128(rb_mask, dst_pixel);
- __m128i src_rb = _mm_and_si128(rb_mask, src_pixel);
-
- // Get alpha and green into lower byte of each word.
- __m128i dst_ag = _mm_srli_epi16(dst_pixel, 8);
- __m128i src_ag = _mm_srli_epi16(src_pixel, 8);
-
- // Put per-pixel alpha in low byte of each word.
- // After the following two statements, the dst_alpha looks like
- // (0, a0, 0, a0, 0, a1, 0, a1, 0, a2, 0, a2, 0, a3, 0, a3)
- __m128i dst_alpha = _mm_shufflehi_epi16(src_ag, 0xF5);
- dst_alpha = _mm_shufflelo_epi16(dst_alpha, 0xF5);
-
- // dst_alpha = dst_alpha * src_scale
- // Because src_scales are in the higher byte of each word and
- // we use mulhi here, the resulting alpha values are already
- // in the right place and don't need to be divided by 256.
- // (0, sa0, 0, sa0, 0, sa1, 0, sa1, 0, sa2, 0, sa2, 0, sa3, 0, sa3)
- dst_alpha = _mm_mulhi_epu16(dst_alpha, src_scale_wide);
-
- // Subtract alphas from 256, to get 1..256
- dst_alpha = _mm_sub_epi16(c_256, dst_alpha);
-
- // Multiply red and blue by dst pixel alpha.
- dst_rb = _mm_mullo_epi16(dst_rb, dst_alpha);
- // Multiply alpha and green by dst pixel alpha.
- dst_ag = _mm_mullo_epi16(dst_ag, dst_alpha);
-
- // Multiply red and blue by global alpha.
- // (4 x (0, rs.h, 0, bs.h))
- // where rs.h stands for the higher byte of r * src_scale,
- // and bs.h the higher byte of b * src_scale.
- // Again, because we use mulhi, the resuling red and blue
- // values are already in the right place and don't need to
- // be divided by 256.
- src_rb = _mm_mulhi_epu16(src_rb, src_scale_wide);
- // Multiply alpha and green by global alpha.
- // (4 x (0, as.h, 0, gs.h))
- src_ag = _mm_mulhi_epu16(src_ag, src_scale_wide);
-
- // Divide by 256.
- dst_rb = _mm_srli_epi16(dst_rb, 8);
-
- // Mask out low bits (goodies already in the right place; no need to divide)
- dst_ag = _mm_andnot_si128(rb_mask, dst_ag);
- // Shift alpha and green to higher byte of each word.
- // (4 x (as.h, 0, gs.h, 0))
- src_ag = _mm_slli_epi16(src_ag, 8);
-
- // Combine back into RGBA.
- dst_pixel = _mm_or_si128(dst_rb, dst_ag);
- src_pixel = _mm_or_si128(src_rb, src_ag);
-
- // Add two pixels into result.
- __m128i result = _mm_add_epi8(src_pixel, dst_pixel);
+ __m128i result = SkBlendARGB32_SSE2(src_pixel, dst_pixel, alpha);
_mm_store_si128(d, result);
s++;
d++;
@@ -368,34 +265,12 @@ void Color32_SSE2(SkPMColor dst[], const SkPMColor src[], int count,
const __m128i *s = reinterpret_cast<const __m128i*>(src);
__m128i *d = reinterpret_cast<__m128i*>(dst);
- __m128i rb_mask = _mm_set1_epi32(0x00FF00FF);
- __m128i src_scale_wide = _mm_set1_epi16(scale);
__m128i color_wide = _mm_set1_epi32(color);
while (count >= 4) {
- // Load 4 pixels each of src and dest.
__m128i src_pixel = _mm_loadu_si128(s);
+ src_pixel = SkAlphaMulQ_SSE2(src_pixel, scale);
- // Get red and blue pixels into lower byte of each word.
- __m128i src_rb = _mm_and_si128(rb_mask, src_pixel);
-
- // Get alpha and green into lower byte of each word.
- __m128i src_ag = _mm_srli_epi16(src_pixel, 8);
-
- // Multiply by scale.
- src_rb = _mm_mullo_epi16(src_rb, src_scale_wide);
- src_ag = _mm_mullo_epi16(src_ag, src_scale_wide);
-
- // Divide by 256.
- src_rb = _mm_srli_epi16(src_rb, 8);
- src_ag = _mm_andnot_si128(rb_mask, src_ag);
-
- // Combine back into RGBA.
- src_pixel = _mm_or_si128(src_rb, src_ag);
-
- // Add color to result.
__m128i result = _mm_add_epi8(color_wide, src_pixel);
-
- // Store result.
_mm_store_si128(d, result);
s++;
d++;
@@ -432,73 +307,24 @@ void SkARGB32_A8_BlitMask_SSE2(void* device, size_t dstRB, const void* maskPtr,
count--;
}
__m128i *d = reinterpret_cast<__m128i*>(dst);
- __m128i rb_mask = _mm_set1_epi32(0x00FF00FF);
- __m128i c_256 = _mm_set1_epi16(256);
- __m128i c_1 = _mm_set1_epi16(1);
__m128i src_pixel = _mm_set1_epi32(color);
while (count >= 4) {
- // Load 4 pixels each of src and dest.
+ // Load 4 dst pixels
__m128i dst_pixel = _mm_load_si128(d);
- //set the aphla value
- __m128i src_scale_wide = _mm_cvtsi32_si128(*reinterpret_cast<const uint32_t*>(mask));
- src_scale_wide = _mm_unpacklo_epi8(src_scale_wide,
- _mm_setzero_si128());
- src_scale_wide = _mm_unpacklo_epi16(src_scale_wide, src_scale_wide);
-
- //call SkAlpha255To256()
- src_scale_wide = _mm_add_epi16(src_scale_wide, c_1);
-
- // Get red and blue pixels into lower byte of each word.
- __m128i dst_rb = _mm_and_si128(rb_mask, dst_pixel);
- __m128i src_rb = _mm_and_si128(rb_mask, src_pixel);
-
- // Get alpha and green into lower byte of each word.
- __m128i dst_ag = _mm_srli_epi16(dst_pixel, 8);
- __m128i src_ag = _mm_srli_epi16(src_pixel, 8);
-
- // Put per-pixel alpha in low byte of each word.
- __m128i dst_alpha = _mm_shufflehi_epi16(src_ag, 0xF5);
- dst_alpha = _mm_shufflelo_epi16(dst_alpha, 0xF5);
-
- // dst_alpha = dst_alpha * src_scale
- dst_alpha = _mm_mullo_epi16(dst_alpha, src_scale_wide);
-
- // Divide by 256.
- dst_alpha = _mm_srli_epi16(dst_alpha, 8);
-
- // Subtract alphas from 256, to get 1..256
- dst_alpha = _mm_sub_epi16(c_256, dst_alpha);
- // Multiply red and blue by dst pixel alpha.
- dst_rb = _mm_mullo_epi16(dst_rb, dst_alpha);
- // Multiply alpha and green by dst pixel alpha.
- dst_ag = _mm_mullo_epi16(dst_ag, dst_alpha);
-
- // Multiply red and blue by global alpha.
- src_rb = _mm_mullo_epi16(src_rb, src_scale_wide);
- // Multiply alpha and green by global alpha.
- src_ag = _mm_mullo_epi16(src_ag, src_scale_wide);
- // Divide by 256.
- dst_rb = _mm_srli_epi16(dst_rb, 8);
- src_rb = _mm_srli_epi16(src_rb, 8);
-
- // Mask out low bits (goodies already in the right place; no need to divide)
- dst_ag = _mm_andnot_si128(rb_mask, dst_ag);
- src_ag = _mm_andnot_si128(rb_mask, src_ag);
-
- // Combine back into RGBA.
- dst_pixel = _mm_or_si128(dst_rb, dst_ag);
- __m128i tmp_src_pixel = _mm_or_si128(src_rb, src_ag);
-
- // Add two pixels into result.
- __m128i result = _mm_add_epi8(tmp_src_pixel, dst_pixel);
+ // Set the alpha value
+ __m128i alpha_wide = _mm_cvtsi32_si128(*reinterpret_cast<const uint32_t*>(mask));
+ alpha_wide = _mm_unpacklo_epi8(alpha_wide, _mm_setzero_si128());
+ alpha_wide = _mm_unpacklo_epi16(alpha_wide, _mm_setzero_si128());
+
+ __m128i result = SkBlendARGB32_SSE2(src_pixel, dst_pixel, alpha_wide);
_mm_store_si128(d, result);
- // load the next 4 pixel
+ // Load the next 4 dst pixels and alphas
mask = mask + 4;
d++;
count -= 4;
}
- dst = reinterpret_cast<SkPMColor *>(d);
+ dst = reinterpret_cast<SkPMColor*>(d);
}
while (count > 0) {
*dst= SkBlendARGB32(color, *dst, *mask);
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