Index: cc/layers/ui_resource_layer.h |
diff --git a/cc/layers/ui_resource_layer.h b/cc/layers/ui_resource_layer.h |
index 3bfd9b2f109d1d0e995060d4d63141f21772d96b..dc2006e12bfa3d722e61903b6353c4ea0e13e70e 100644 |
--- a/cc/layers/ui_resource_layer.h |
+++ b/cc/layers/ui_resource_layer.h |
@@ -26,7 +26,9 @@ class CC_EXPORT UIResourceLayer : public Layer { |
void SetBitmap(const SkBitmap& skbitmap); |
- // An alternative way of setting the resource to allow for sharing. |
+ // An alternative way of setting the resource to allow for sharing. If you use |
+ // this method, you are responsible for updating the ID if the layer moves |
+ // between compositors. |
void SetUIResourceId(UIResourceId resource_id); |
// Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1). |
@@ -62,8 +64,6 @@ class CC_EXPORT UIResourceLayer : public Layer { |
scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override; |
void RecreateUIResourceHolder(); |
- |
- |
DISALLOW_COPY_AND_ASSIGN(UIResourceLayer); |
}; |