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Issue 754433003: Update from https://crrev.com/305340 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_SURFACE_H_ 5 #ifndef UI_GL_GL_SURFACE_H_
6 #define UI_GL_GL_SURFACE_H_ 6 #define UI_GL_GL_SURFACE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
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31 31
32 // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the 32 // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the
33 // EGL surface associated to be recreated without destroying the associated 33 // EGL surface associated to be recreated without destroying the associated
34 // context. The implementation of this function for other GLSurface derived 34 // context. The implementation of this function for other GLSurface derived
35 // classes is in a pending changelist. 35 // classes is in a pending changelist.
36 virtual bool Initialize(); 36 virtual bool Initialize();
37 37
38 // Destroys the surface. 38 // Destroys the surface.
39 virtual void Destroy() = 0; 39 virtual void Destroy() = 0;
40 40
41 // Destroys the surface and terminates its underlying display. This must be
42 // the last surface which uses the display.
43 virtual void DestroyAndTerminateDisplay();
44
41 virtual bool Resize(const gfx::Size& size); 45 virtual bool Resize(const gfx::Size& size);
42 46
43 // Recreate the surface without changing the size. 47 // Recreate the surface without changing the size.
44 virtual bool Recreate(); 48 virtual bool Recreate();
45 49
46 // Unschedule the GpuScheduler and return true to abort the processing of 50 // Unschedule the GpuScheduler and return true to abort the processing of
47 // a GL draw call to this surface and defer it until the GpuScheduler is 51 // a GL draw call to this surface and defer it until the GpuScheduler is
48 // rescheduled. 52 // rescheduled.
49 virtual bool DeferDraws(); 53 virtual bool DeferDraws();
50 54
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192 196
193 private: 197 private:
194 scoped_refptr<GLSurface> surface_; 198 scoped_refptr<GLSurface> surface_;
195 199
196 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); 200 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter);
197 }; 201 };
198 202
199 } // namespace gfx 203 } // namespace gfx
200 204
201 #endif // UI_GL_GL_SURFACE_H_ 205 #endif // UI_GL_GL_SURFACE_H_
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