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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/resource_provider.h" | 5 #include "cc/resources/resource_provider.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 | 9 |
| 10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
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| 787 DCHECK(source_rect.y() >= image_rect.y()); | 787 DCHECK(source_rect.y() >= image_rect.y()); |
| 788 DCHECK(source_rect.right() <= image_rect.right()); | 788 DCHECK(source_rect.right() <= image_rect.right()); |
| 789 DCHECK(source_rect.bottom() <= image_rect.bottom()); | 789 DCHECK(source_rect.bottom() <= image_rect.bottom()); |
| 790 SkImageInfo source_info = | 790 SkImageInfo source_info = |
| 791 SkImageInfo::MakeN32Premul(source_rect.width(), source_rect.height()); | 791 SkImageInfo::MakeN32Premul(source_rect.width(), source_rect.height()); |
| 792 size_t image_row_bytes = image_rect.width() * 4; | 792 size_t image_row_bytes = image_rect.width() * 4; |
| 793 gfx::Vector2d source_offset = source_rect.origin() - image_rect.origin(); | 793 gfx::Vector2d source_offset = source_rect.origin() - image_rect.origin(); |
| 794 image += source_offset.y() * image_row_bytes + source_offset.x() * 4; | 794 image += source_offset.y() * image_row_bytes + source_offset.x() * 4; |
| 795 | 795 |
| 796 ScopedWriteLockSoftware lock(this, id); | 796 ScopedWriteLockSoftware lock(this, id); |
| 797 SkCanvas* dest = lock.sk_canvas(); | 797 SkCanvas dest(lock.sk_bitmap()); |
| 798 dest->writePixels( | 798 dest.writePixels(source_info, image, image_row_bytes, dest_offset.x(), |
| 799 source_info, image, image_row_bytes, dest_offset.x(), dest_offset.y()); | 799 dest_offset.y()); |
| 800 } | 800 } |
| 801 } | 801 } |
| 802 | 802 |
| 803 size_t ResourceProvider::NumBlockingUploads() { | 803 size_t ResourceProvider::NumBlockingUploads() { |
| 804 if (!texture_uploader_) | 804 if (!texture_uploader_) |
| 805 return 0; | 805 return 0; |
| 806 | 806 |
| 807 return texture_uploader_->NumBlockingUploads(); | 807 return texture_uploader_->NumBlockingUploads(); |
| 808 } | 808 } |
| 809 | 809 |
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| 1031 resource_provider_->UnlockForRead(resource_id_); | 1031 resource_provider_->UnlockForRead(resource_id_); |
| 1032 } | 1032 } |
| 1033 | 1033 |
| 1034 ResourceProvider::ScopedWriteLockSoftware::ScopedWriteLockSoftware( | 1034 ResourceProvider::ScopedWriteLockSoftware::ScopedWriteLockSoftware( |
| 1035 ResourceProvider* resource_provider, | 1035 ResourceProvider* resource_provider, |
| 1036 ResourceProvider::ResourceId resource_id) | 1036 ResourceProvider::ResourceId resource_id) |
| 1037 : resource_provider_(resource_provider), | 1037 : resource_provider_(resource_provider), |
| 1038 resource_(resource_provider->LockForWrite(resource_id)) { | 1038 resource_(resource_provider->LockForWrite(resource_id)) { |
| 1039 ResourceProvider::PopulateSkBitmapWithResource(&sk_bitmap_, resource_); | 1039 ResourceProvider::PopulateSkBitmapWithResource(&sk_bitmap_, resource_); |
| 1040 DCHECK(valid()); | 1040 DCHECK(valid()); |
| 1041 sk_canvas_.reset(new SkCanvas(sk_bitmap_)); | |
| 1042 } | 1041 } |
| 1043 | 1042 |
| 1044 ResourceProvider::ScopedWriteLockSoftware::~ScopedWriteLockSoftware() { | 1043 ResourceProvider::ScopedWriteLockSoftware::~ScopedWriteLockSoftware() { |
| 1045 DCHECK(thread_checker_.CalledOnValidThread()); | 1044 DCHECK(thread_checker_.CalledOnValidThread()); |
| 1046 resource_provider_->UnlockForWrite(resource_); | 1045 resource_provider_->UnlockForWrite(resource_); |
| 1047 } | 1046 } |
| 1048 | 1047 |
| 1049 ResourceProvider::ScopedWriteLockGpuMemoryBuffer:: | 1048 ResourceProvider::ScopedWriteLockGpuMemoryBuffer:: |
| 1050 ScopedWriteLockGpuMemoryBuffer(ResourceProvider* resource_provider, | 1049 ScopedWriteLockGpuMemoryBuffer(ResourceProvider* resource_provider, |
| 1051 ResourceProvider::ResourceId resource_id) | 1050 ResourceProvider::ResourceId resource_id) |
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| 2070 DCHECK_EQ(GLTexture, source_resource->type); | 2069 DCHECK_EQ(GLTexture, source_resource->type); |
| 2071 DCHECK(source_resource->allocated); | 2070 DCHECK(source_resource->allocated); |
| 2072 LazyCreate(source_resource); | 2071 LazyCreate(source_resource); |
| 2073 | 2072 |
| 2074 Resource* dest_resource = GetResource(dest_id); | 2073 Resource* dest_resource = GetResource(dest_id); |
| 2075 DCHECK(!dest_resource->locked_for_write); | 2074 DCHECK(!dest_resource->locked_for_write); |
| 2076 DCHECK(!dest_resource->lock_for_read_count); | 2075 DCHECK(!dest_resource->lock_for_read_count); |
| 2077 DCHECK(dest_resource->origin == Resource::Internal); | 2076 DCHECK(dest_resource->origin == Resource::Internal); |
| 2078 DCHECK_EQ(dest_resource->exported_count, 0); | 2077 DCHECK_EQ(dest_resource->exported_count, 0); |
| 2079 DCHECK_EQ(GLTexture, dest_resource->type); | 2078 DCHECK_EQ(GLTexture, dest_resource->type); |
| 2080 LazyCreate(dest_resource); | 2079 LazyAllocate(dest_resource); |
| 2081 | 2080 |
| 2082 DCHECK_EQ(source_resource->type, dest_resource->type); | 2081 DCHECK_EQ(source_resource->type, dest_resource->type); |
| 2083 DCHECK_EQ(source_resource->format, dest_resource->format); | 2082 DCHECK_EQ(source_resource->format, dest_resource->format); |
| 2084 DCHECK(source_resource->size == dest_resource->size); | 2083 DCHECK(source_resource->size == dest_resource->size); |
| 2085 | 2084 |
| 2086 GLES2Interface* gl = ContextGL(); | 2085 GLES2Interface* gl = ContextGL(); |
| 2087 DCHECK(gl); | 2086 DCHECK(gl); |
| 2088 if (source_resource->image_id && source_resource->dirty_image) { | 2087 if (source_resource->image_id && source_resource->dirty_image) { |
| 2089 gl->BindTexture(source_resource->target, source_resource->gl_id); | 2088 gl->BindTexture(source_resource->target, source_resource->gl_id); |
| 2090 BindImageForSampling(source_resource); | 2089 BindImageForSampling(source_resource); |
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| 2155 ContextProvider* context_provider = output_surface_->context_provider(); | 2154 ContextProvider* context_provider = output_surface_->context_provider(); |
| 2156 return context_provider ? context_provider->ContextGL() : NULL; | 2155 return context_provider ? context_provider->ContextGL() : NULL; |
| 2157 } | 2156 } |
| 2158 | 2157 |
| 2159 class GrContext* ResourceProvider::GrContext() const { | 2158 class GrContext* ResourceProvider::GrContext() const { |
| 2160 ContextProvider* context_provider = output_surface_->context_provider(); | 2159 ContextProvider* context_provider = output_surface_->context_provider(); |
| 2161 return context_provider ? context_provider->GrContext() : NULL; | 2160 return context_provider ? context_provider->GrContext() : NULL; |
| 2162 } | 2161 } |
| 2163 | 2162 |
| 2164 } // namespace cc | 2163 } // namespace cc |
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