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Unified Diff: runtime/vm/regexp_assembler.h

Issue 754383002: Revert "Integrate the Irregexp Regular Expression Engine." (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 6 years, 1 month ago
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Index: runtime/vm/regexp_assembler.h
diff --git a/runtime/vm/regexp_assembler.h b/runtime/vm/regexp_assembler.h
index 1c5d4fe5c4386ac682e71400ffe143b4c4cb1337..ace607b9c84400ad1691776770d1a274bd52931b 100644
--- a/runtime/vm/regexp_assembler.h
+++ b/runtime/vm/regexp_assembler.h
@@ -5,196 +5,139 @@
#ifndef VM_REGEXP_ASSEMBLER_H_
#define VM_REGEXP_ASSEMBLER_H_
-#include "vm/assembler.h"
-#include "vm/intermediate_language.h"
-#include "vm/object.h"
+// SNIP
namespace dart {
-// Utility function for the DotPrinter
-void PrintUtf16(uint16_t c);
+// SNIP
-
-/// Convenience wrapper around a BlockEntryInstr pointer.
-class BlockLabel : public ValueObject {
- public:
- BlockLabel()
- : block_(new JoinEntryInstr(-1, -1)),
- is_bound_(false),
- is_linked_(false) { }
-
- BlockLabel(const BlockLabel& that)
- : ValueObject(),
- block_(that.block_),
- is_bound_(that.is_bound_),
- is_linked_(that.is_linked_) { }
-
- BlockLabel& operator=(const BlockLabel& that) {
- block_ = that.block_;
- is_bound_ = that.is_bound_;
- is_linked_ = that.is_linked_;
- return *this;
- }
-
- JoinEntryInstr* block() const { return block_; }
-
- bool IsBound() const { return is_bound_; }
- void SetBound(intptr_t block_id) {
- ASSERT(!is_bound_);
- block_->set_block_id(block_id);
- is_bound_ = true;
- }
-
- bool IsLinked() const { return !is_bound_ && is_linked_; }
- void SetLinked() {
- is_linked_ = true;
- }
-
- intptr_t Position() const {
- ASSERT(IsBound());
- return block_->block_id();
- }
-
- private:
- JoinEntryInstr* block_;
-
- bool is_bound_;
- bool is_linked_;
-};
-
-
-class RegExpMacroAssembler : public ZoneAllocated {
+class RegExpMacroAssembler {
public:
// The implementation must be able to handle at least:
- static const intptr_t kMaxRegister = (1 << 16) - 1;
- static const intptr_t kMaxCPOffset = (1 << 15) - 1;
- static const intptr_t kMinCPOffset = -(1 << 15);
+ static const int kMaxRegister = (1 << 16) - 1;
+ static const int kMaxCPOffset = (1 << 15) - 1;
+ static const int kMinCPOffset = -(1 << 15);
- static const intptr_t kTableSizeBits = 7;
- static const intptr_t kTableSize = 1 << kTableSizeBits;
- static const intptr_t kTableMask = kTableSize - 1;
+ static const int kTableSizeBits = 7;
+ static const int kTableSize = 1 << kTableSizeBits;
+ static const int kTableMask = kTableSize - 1;
- enum {
- kParamStringIndex = 0,
- kParamStartOffsetIndex,
- kParamCount
+ enum IrregexpImplementation {
+ kIA32Implementation,
+ kARMImplementation,
+ kARM64Implementation,
+ kMIPSImplementation,
+ kX64Implementation,
+ kX87Implementation,
+ kBytecodeImplementation
};
- enum IrregexpImplementation {
- kIRImplementation
+ enum StackCheckFlag {
+ kNoStackLimitCheck = false,
+ kCheckStackLimit = true
};
- explicit RegExpMacroAssembler(Isolate* isolate);
+ explicit RegExpMacroAssembler(Zone* zone);
virtual ~RegExpMacroAssembler();
// The maximal number of pushes between stack checks. Users must supply
// kCheckStackLimit flag to push operations (instead of kNoStackLimitCheck)
// at least once for every stack_limit() pushes that are executed.
- virtual intptr_t stack_limit_slack() = 0;
+ virtual int stack_limit_slack() = 0;
virtual bool CanReadUnaligned() = 0;
- virtual void AdvanceCurrentPosition(intptr_t by) = 0; // Signed cp change.
- virtual void AdvanceRegister(intptr_t reg, intptr_t by) = 0; // r[reg] += by.
+ virtual void AdvanceCurrentPosition(int by) = 0; // Signed cp change.
+ virtual void AdvanceRegister(int reg, int by) = 0; // r[reg] += by.
// Continues execution from the position pushed on the top of the backtrack
- // stack by an earlier PushBacktrack(BlockLabel*).
+ // stack by an earlier PushBacktrack(Label*).
virtual void Backtrack() = 0;
- virtual void BindBlock(BlockLabel* label) = 0;
- virtual void CheckAtStart(BlockLabel* on_at_start) = 0;
+ virtual void Bind(Label* label) = 0;
+ virtual void CheckAtStart(Label* on_at_start) = 0;
// Dispatch after looking the current character up in a 2-bits-per-entry
// map. The destinations vector has up to 4 labels.
- virtual void CheckCharacter(unsigned c, BlockLabel* on_equal) = 0;
+ virtual void CheckCharacter(unsigned c, Label* on_equal) = 0;
// Bitwise and the current character with the given constant and then
// check for a match with c.
virtual void CheckCharacterAfterAnd(unsigned c,
unsigned and_with,
- BlockLabel* on_equal) = 0;
- virtual void CheckCharacterGT(uint16_t limit, BlockLabel* on_greater) = 0;
- virtual void CheckCharacterLT(uint16_t limit, BlockLabel* on_less) = 0;
- virtual void CheckGreedyLoop(BlockLabel* on_tos_equals_current_position) = 0;
- virtual void CheckNotAtStart(BlockLabel* on_not_at_start) = 0;
- virtual void CheckNotBackReference(
- intptr_t start_reg, BlockLabel* on_no_match) = 0;
- virtual void CheckNotBackReferenceIgnoreCase(intptr_t start_reg,
- BlockLabel* on_no_match) = 0;
+ Label* on_equal) = 0;
+ virtual void CheckCharacterGT(uc16 limit, Label* on_greater) = 0;
+ virtual void CheckCharacterLT(uc16 limit, Label* on_less) = 0;
+ virtual void CheckGreedyLoop(Label* on_tos_equals_current_position) = 0;
+ virtual void CheckNotAtStart(Label* on_not_at_start) = 0;
+ virtual void CheckNotBackReference(int start_reg, Label* on_no_match) = 0;
+ virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
+ Label* on_no_match) = 0;
// Check the current character for a match with a literal character. If we
// fail to match then goto the on_failure label. End of input always
// matches. If the label is NULL then we should pop a backtrack address off
// the stack and go to that.
- virtual void CheckNotCharacter(unsigned c, BlockLabel* on_not_equal) = 0;
+ virtual void CheckNotCharacter(unsigned c, Label* on_not_equal) = 0;
virtual void CheckNotCharacterAfterAnd(unsigned c,
unsigned and_with,
- BlockLabel* on_not_equal) = 0;
+ Label* on_not_equal) = 0;
// Subtract a constant from the current character, then and with the given
// constant and then check for a match with c.
- virtual void CheckNotCharacterAfterMinusAnd(uint16_t c,
- uint16_t minus,
- uint16_t and_with,
- BlockLabel* on_not_equal) = 0;
- virtual void CheckCharacterInRange(uint16_t from,
- uint16_t to, // Both inclusive.
- BlockLabel* on_in_range) = 0;
- virtual void CheckCharacterNotInRange(uint16_t from,
- uint16_t to, // Both inclusive.
- BlockLabel* on_not_in_range) = 0;
+ virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
+ uc16 minus,
+ uc16 and_with,
+ Label* on_not_equal) = 0;
+ virtual void CheckCharacterInRange(uc16 from,
+ uc16 to, // Both inclusive.
+ Label* on_in_range) = 0;
+ virtual void CheckCharacterNotInRange(uc16 from,
+ uc16 to, // Both inclusive.
+ Label* on_not_in_range) = 0;
// The current character (modulus the kTableSize) is looked up in the byte
// array, and if the found byte is non-zero, we jump to the on_bit_set label.
- virtual void CheckBitInTable(const TypedData& table,
- BlockLabel* on_bit_set) = 0;
+ virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set) = 0;
// Checks whether the given offset from the current position is before
// the end of the string. May overwrite the current character.
- virtual void CheckPosition(intptr_t cp_offset, BlockLabel* on_outside_input) {
+ virtual void CheckPosition(int cp_offset, Label* on_outside_input) {
LoadCurrentCharacter(cp_offset, on_outside_input, true);
}
// Check whether a standard/default character class matches the current
// character. Returns false if the type of special character class does
// not have custom support.
// May clobber the current loaded character.
- virtual bool CheckSpecialCharacterClass(uint16_t type,
- BlockLabel* on_no_match) {
+ virtual bool CheckSpecialCharacterClass(uc16 type,
+ Label* on_no_match) {
return false;
}
virtual void Fail() = 0;
+ virtual Handle<HeapObject> GetCode(Handle<String> source) = 0;
+ virtual void GoTo(Label* label) = 0;
// Check whether a register is >= a given constant and go to a label if it
// is. Backtracks instead if the label is NULL.
- virtual void IfRegisterGE(
- intptr_t reg, intptr_t comparand, BlockLabel* if_ge) = 0;
+ virtual void IfRegisterGE(int reg, int comparand, Label* if_ge) = 0;
// Check whether a register is < a given constant and go to a label if it is.
// Backtracks instead if the label is NULL.
- virtual void IfRegisterLT(
- intptr_t reg, intptr_t comparand, BlockLabel* if_lt) = 0;
+ virtual void IfRegisterLT(int reg, int comparand, Label* if_lt) = 0;
// Check whether a register is == to the current position and go to a
// label if it is.
- virtual void IfRegisterEqPos(intptr_t reg, BlockLabel* if_eq) = 0;
+ virtual void IfRegisterEqPos(int reg, Label* if_eq) = 0;
virtual IrregexpImplementation Implementation() = 0;
- // The assembler is closed, iff there is no current instruction assigned.
- virtual bool IsClosed() const = 0;
- // Jump to the target label without setting it as the current instruction.
- virtual void GoTo(BlockLabel* to) = 0;
- virtual void LoadCurrentCharacter(intptr_t cp_offset,
- BlockLabel* on_end_of_input,
+ virtual void LoadCurrentCharacter(int cp_offset,
+ Label* on_end_of_input,
bool check_bounds = true,
- intptr_t characters = 1) = 0;
+ int characters = 1) = 0;
virtual void PopCurrentPosition() = 0;
- virtual void PopRegister(intptr_t register_index) = 0;
- // Prints string within the generated code. Used for debugging.
- virtual void Print(const char* str) = 0;
- // Prints all emitted blocks.
- virtual void PrintBlocks() = 0;
+ virtual void PopRegister(int register_index) = 0;
// Pushes the label on the backtrack stack, so that a following Backtrack
// will go to this label. Always checks the backtrack stack limit.
- virtual void PushBacktrack(BlockLabel* label) = 0;
+ virtual void PushBacktrack(Label* label) = 0;
virtual void PushCurrentPosition() = 0;
- virtual void PushRegister(intptr_t register_index) = 0;
- virtual void ReadCurrentPositionFromRegister(intptr_t reg) = 0;
- virtual void ReadStackPointerFromRegister(intptr_t reg) = 0;
- virtual void SetCurrentPositionFromEnd(intptr_t by) = 0;
- virtual void SetRegister(intptr_t register_index, intptr_t to) = 0;
+ virtual void PushRegister(int register_index,
+ StackCheckFlag check_stack_limit) = 0;
+ virtual void ReadCurrentPositionFromRegister(int reg) = 0;
+ virtual void ReadStackPointerFromRegister(int reg) = 0;
+ virtual void SetCurrentPositionFromEnd(int by) = 0;
+ virtual void SetRegister(int register_index, int to) = 0;
// Return whether the matching (with a global regexp) will be restarted.
virtual bool Succeed() = 0;
- virtual void WriteCurrentPositionToRegister(
- intptr_t reg, intptr_t cp_offset) = 0;
- virtual void ClearRegisters(intptr_t reg_from, intptr_t reg_to) = 0;
- virtual void WriteStackPointerToRegister(intptr_t reg) = 0;
+ virtual void WriteCurrentPositionToRegister(int reg, int cp_offset) = 0;
+ virtual void ClearRegisters(int reg_from, int reg_to) = 0;
+ virtual void WriteStackPointerToRegister(int reg) = 0;
// Controls the generation of large inlined constants in the code.
void set_slow_safe(bool ssc) { slow_safe_compiler_ = ssc; }
@@ -209,420 +152,15 @@ class RegExpMacroAssembler : public ZoneAllocated {
return global_mode_ == GLOBAL;
}
- Isolate* isolate() const { return isolate_; }
+ Zone* zone() const { return zone_; }
private:
bool slow_safe_compiler_;
bool global_mode_;
- Isolate* isolate_;
-};
-
-
-class IRRegExpMacroAssembler : public RegExpMacroAssembler {
- public:
- // Type of input string to generate code for.
- enum Mode { ASCII = 1, UC16 = 2 };
-
- // Result of calling generated native RegExp code.
- // RETRY: Something significant changed during execution, and the matching
- // should be retried from scratch.
- // EXCEPTION: Something failed during execution. If no exception has been
- // thrown, it's an internal out-of-memory, and the caller should
- // throw the exception.
- // FAILURE: Matching failed.
- // SUCCESS: Matching succeeded, and the output array has been filled with
- // capture positions.
- enum Result { RETRY = -2, EXCEPTION = -1, FAILURE = 0, SUCCESS = 1 };
-
- IRRegExpMacroAssembler(intptr_t specialization_cid,
- intptr_t capture_count,
- const ParsedFunction* parsed_function,
- const ZoneGrowableArray<const ICData*>& ic_data_array,
- Isolate* isolate);
- virtual ~IRRegExpMacroAssembler();
-
- virtual bool CanReadUnaligned();
-
- // Compares two-byte strings case insensitively.
- // Called from generated RegExp code.
- static RawBool* CaseInsensitiveCompareUC16(
- RawString* str_raw,
- RawSmi* lhs_index_raw,
- RawSmi* rhs_index_raw,
- RawSmi* length_raw);
-
- static RawArray* Execute(const Function& function,
- const String& input,
- const Smi& start_offset,
- Isolate* isolate);
-
- virtual bool IsClosed() const { return (current_instruction_ == NULL); }
-
- virtual intptr_t stack_limit_slack();
- virtual void AdvanceCurrentPosition(intptr_t by);
- virtual void AdvanceRegister(intptr_t reg, intptr_t by);
- virtual void Backtrack();
- virtual void BindBlock(BlockLabel* label);
- virtual void CheckAtStart(BlockLabel* on_at_start);
- virtual void CheckCharacter(uint32_t c, BlockLabel* on_equal);
- virtual void CheckCharacterAfterAnd(uint32_t c,
- uint32_t mask,
- BlockLabel* on_equal);
- virtual void CheckCharacterGT(uint16_t limit, BlockLabel* on_greater);
- virtual void CheckCharacterLT(uint16_t limit, BlockLabel* on_less);
- // A "greedy loop" is a loop that is both greedy and with a simple
- // body. It has a particularly simple implementation.
- virtual void CheckGreedyLoop(BlockLabel* on_tos_equals_current_position);
- virtual void CheckNotAtStart(BlockLabel* on_not_at_start);
- virtual void CheckNotBackReference(intptr_t start_reg,
- BlockLabel* on_no_match);
- virtual void CheckNotBackReferenceIgnoreCase(intptr_t start_reg,
- BlockLabel* on_no_match);
- virtual void CheckNotCharacter(uint32_t c, BlockLabel* on_not_equal);
- virtual void CheckNotCharacterAfterAnd(uint32_t c,
- uint32_t mask,
- BlockLabel* on_not_equal);
- virtual void CheckNotCharacterAfterMinusAnd(uint16_t c,
- uint16_t minus,
- uint16_t mask,
- BlockLabel* on_not_equal);
- virtual void CheckCharacterInRange(uint16_t from,
- uint16_t to,
- BlockLabel* on_in_range);
- virtual void CheckCharacterNotInRange(uint16_t from,
- uint16_t to,
- BlockLabel* on_not_in_range);
- virtual void CheckBitInTable(const TypedData& table, BlockLabel* on_bit_set);
-
- // Checks whether the given offset from the current position is before
- // the end of the string.
- virtual void CheckPosition(intptr_t cp_offset, BlockLabel* on_outside_input);
- virtual bool CheckSpecialCharacterClass(
- uint16_t type, BlockLabel* on_no_match);
- virtual void Fail();
- virtual void IfRegisterGE(intptr_t reg,
- intptr_t comparand, BlockLabel* if_ge);
- virtual void IfRegisterLT(intptr_t reg,
- intptr_t comparand, BlockLabel* if_lt);
- virtual void IfRegisterEqPos(intptr_t reg, BlockLabel* if_eq);
- virtual IrregexpImplementation Implementation();
- virtual void GoTo(BlockLabel* to);
- virtual void LoadCurrentCharacter(intptr_t cp_offset,
- BlockLabel* on_end_of_input,
- bool check_bounds = true,
- intptr_t characters = 1);
- virtual void PopCurrentPosition();
- virtual void PopRegister(intptr_t register_index);
- virtual void Print(const char* str);
- virtual void PushBacktrack(BlockLabel* label);
- virtual void PushCurrentPosition();
- virtual void PushRegister(intptr_t register_index);
- virtual void ReadCurrentPositionFromRegister(intptr_t reg);
- virtual void ReadStackPointerFromRegister(intptr_t reg);
- virtual void SetCurrentPositionFromEnd(intptr_t by);
- virtual void SetRegister(intptr_t register_index, intptr_t to);
- virtual bool Succeed();
- virtual void WriteCurrentPositionToRegister(intptr_t reg, intptr_t cp_offset);
- virtual void ClearRegisters(intptr_t reg_from, intptr_t reg_to);
- virtual void WriteStackPointerToRegister(intptr_t reg);
-
- virtual void PrintBlocks();
-
- IndirectGotoInstr* backtrack_goto() const { return backtrack_goto_; }
- GraphEntryInstr* graph_entry() const { return entry_block_; }
-
- intptr_t num_stack_locals() const { return local_id_.Count(); }
- intptr_t num_blocks() const { return block_id_.Count(); }
-
- // Generate a dispatch block implementing backtracking. Must be done after
- // graph construction.
- void GenerateBacktrackBlock();
-
- private:
- // Generate the contents of preset blocks. The entry block is the entry point
- // of the generated code.
- void GenerateEntryBlock();
- // Copies capture indices into the result area and returns true.
- void GenerateSuccessBlock();
- // Returns false.
- void GenerateExitBlock();
-
- enum ComparisonKind {
- kEQ,
- kNE,
- kLT,
- kGT,
- kLTE,
- kGTE,
- };
-
- struct InstanceCallDescriptor {
- // Standard (i.e. most non-Smi) functions.
- explicit InstanceCallDescriptor(const String& name)
- : name(name),
- token_kind(Token::kILLEGAL),
- checked_argument_count(1) { }
-
- InstanceCallDescriptor(const String& name,
- Token::Kind token_kind,
- intptr_t checked_argument_count)
- : name(name),
- token_kind(token_kind),
- checked_argument_count(checked_argument_count) { }
-
- // Special cases for Smi and indexing functions.
- static InstanceCallDescriptor FromToken(Token::Kind token_kind) {
- switch (token_kind) {
- case Token::kEQ: return InstanceCallDescriptor(
- Symbols::EqualOperator(), token_kind, 2);
- case Token::kADD: return InstanceCallDescriptor(
- Symbols::Plus(), token_kind, 2);
- case Token::kSUB: return InstanceCallDescriptor(
- Symbols::Minus(), token_kind, 2);
- case Token::kBIT_OR: return InstanceCallDescriptor(
- Symbols::BitOr(), token_kind, 2);
- case Token::kBIT_AND: return InstanceCallDescriptor(
- Symbols::BitAnd(), token_kind, 2);
- case Token::kLT: return InstanceCallDescriptor(
- Symbols::LAngleBracket(), token_kind, 2);
- case Token::kLTE: return InstanceCallDescriptor(
- Symbols::LessEqualOperator(), token_kind, 2);
- case Token::kGT: return InstanceCallDescriptor(
- Symbols::RAngleBracket(), token_kind, 2);
- case Token::kGTE: return InstanceCallDescriptor(
- Symbols::GreaterEqualOperator(), token_kind, 2);
- case Token::kNEGATE: return InstanceCallDescriptor(
- Symbols::UnaryMinus(), token_kind, 1);
- case Token::kINDEX: return InstanceCallDescriptor(
- Symbols::IndexToken(), token_kind, 2);
- case Token::kASSIGN_INDEX: return InstanceCallDescriptor(
- Symbols::AssignIndexToken(), token_kind, 3);
- default:
- UNREACHABLE();
- }
- UNREACHABLE();
- return InstanceCallDescriptor(Symbols::Empty());
- }
-
- const String& name;
- Token::Kind token_kind;
- intptr_t checked_argument_count;
- };
-
- LocalVariable* Local(const String& name);
- LocalVariable* Parameter(const String& name, intptr_t index) const;
-
- ConstantInstr* Int64Constant(int64_t value) const;
- ConstantInstr* Uint64Constant(uint64_t value) const;
- ConstantInstr* BoolConstant(bool value) const;
- ConstantInstr* StringConstant(const char* value) const;
-
- // The word character map static member of the RegExp class.
- // Byte map of one byte characters with a 0xff if the character is a word
- // character (digit, letter or underscore) and 0x00 otherwise.
- // Used by generated RegExp code.
- ConstantInstr* WordCharacterMapConstant() const;
-
- ComparisonInstr* Comparison(ComparisonKind kind,
- Definition* lhs, Definition* rhs);
-
- InstanceCallInstr* InstanceCall(const InstanceCallDescriptor& desc,
- PushArgumentInstr* arg1) const;
- InstanceCallInstr* InstanceCall(const InstanceCallDescriptor& desc,
- PushArgumentInstr* arg1,
- PushArgumentInstr* arg2) const;
- InstanceCallInstr* InstanceCall(const InstanceCallDescriptor& desc,
- PushArgumentInstr* arg1,
- PushArgumentInstr* arg2,
- PushArgumentInstr* arg3) const;
- InstanceCallInstr* InstanceCall(
- const InstanceCallDescriptor& desc,
- ZoneGrowableArray<PushArgumentInstr*>* arguments) const;
-
- StaticCallInstr* StaticCall(const Function& function) const;
- StaticCallInstr* StaticCall(const Function& function,
- PushArgumentInstr* arg1) const;
- StaticCallInstr* StaticCall(const Function& function,
- PushArgumentInstr* arg1,
- PushArgumentInstr* arg2) const;
- StaticCallInstr* StaticCall(
- const Function& function,
- ZoneGrowableArray<PushArgumentInstr*>* arguments) const;
-
- // Creates a new block consisting simply of a goto to dst.
- TargetEntryInstr* TargetWithJoinGoto(JoinEntryInstr* dst);
- IndirectEntryInstr* IndirectWithJoinGoto(JoinEntryInstr* dst);
-
- // Adds, respectively subtracts lhs and rhs and returns the result.
- Definition* Add(PushArgumentInstr* lhs, PushArgumentInstr* rhs);
- Definition* Sub(PushArgumentInstr* lhs, PushArgumentInstr* rhs);
-
- LoadLocalInstr* LoadLocal(LocalVariable* local) const;
- void StoreLocal(LocalVariable* local, Value* value);
-
- PushArgumentInstr* PushArgument(Value* value);
- PushArgumentInstr* PushLocal(LocalVariable* local);
-
- // Load a number of characters at the given offset from the
- // current position, into the current-character register.
- void LoadCurrentCharacterUnchecked(intptr_t cp_offset,
- intptr_t character_count);
-
- // Returns the character within the passed string at the specified index.
- Value* CharacterAt(Definition* index);
-
- // Load a number of characters starting from index in the pattern string.
- Value* LoadCodeUnitsAt(Value* pattern,
- Value* index,
- intptr_t character_count);
-
- // Check whether preemption has been requested.
- void CheckPreemption();
-
- // Byte size of chars in the string to match (decided by the Mode argument)
- inline intptr_t char_size() { return static_cast<int>(mode_); }
-
- // Equivalent to a conditional branch to the label, unless the label
- // is NULL, in which case it is a conditional Backtrack.
- void BranchOrBacktrack(ComparisonInstr* comparison,
- BlockLabel* true_successor);
-
- // Set up all local variables and parameters.
- void InitializeLocals();
-
- // Allocates a new local, and returns the appropriate id for placing it
- // on the stack.
- intptr_t GetNextLocalIndex();
-
- // We never have any copied parameters.
- intptr_t num_copied_params() const {
- return 0;
- }
-
- // Return the position register at the specified index, creating it if
- // necessary. Note that the number of such registers can exceed the amount
- // required by the number of output captures.
- LocalVariable* position_register(intptr_t index);
-
- void set_current_instruction(Instruction* instruction);
-
- // The following functions are responsible for appending instructions
- // to the current instruction in various ways. The most simple one
- // is AppendInstruction, which simply appends an instruction and performs
- // bookkeeping.
- void AppendInstruction(Instruction* instruction);
- // Similar to AppendInstruction, but closes the current block by
- // setting current_instruction_ to NULL.
- void CloseBlockWith(Instruction* instruction);
- // Appends definition and allocates a temp index for the result.
- Value* Bind(Definition* definition);
- // Loads and binds a local variable.
- Value* BindLoadLocal(const LocalVariable& local);
-
- // Appends the definition.
- void Do(Definition* definition);
- // Closes the current block with a jump to the specified block.
- void GoTo(JoinEntryInstr* to);
-
- // Accessors for our local stack_.
- void PushStack(Definition* definition);
- Value* PopStack();
-
- // Prints the specified argument. Used for debugging.
- void Print(PushArgumentInstr* argument);
-
- // A utility class tracking ids of various objects such as blocks, temps, etc.
- class IdAllocator : public ValueObject {
- public:
- IdAllocator() : next_id(0) { }
-
- intptr_t Count() const { return next_id; }
- intptr_t Alloc(intptr_t count = 1) {
- ASSERT(count >= 0);
- intptr_t current_id = next_id;
- next_id += count;
- return current_id;
- }
- void Dealloc(intptr_t count = 1) {
- ASSERT(count <= next_id);
- next_id -= count;
- }
-
- private:
- intptr_t next_id;
- };
-
- // Which mode to generate code for (ASCII or UC16).
- Mode mode_;
-
- // Which specific string class to generate code for.
- intptr_t specialization_cid_;
-
- // Block entries used internally.
- GraphEntryInstr* entry_block_;
- JoinEntryInstr* start_block_;
- JoinEntryInstr* success_block_;
- JoinEntryInstr* exit_block_;
-
- // Shared backtracking block.
- JoinEntryInstr* backtrack_block_;
- // Single indirect goto instruction which performs all backtracking.
- IndirectGotoInstr* backtrack_goto_;
-
- const ParsedFunction* parsed_function_;
- const ZoneGrowableArray<const ICData*>& ic_data_array_;
-
- // All created blocks are contained within this set. Used for printing
- // the generated code.
- GrowableArray<BlockEntryInstr*> blocks_;
-
- // The current instruction to link to when new code is emitted.
- Instruction* current_instruction_;
-
- // A list, acting as the runtime stack for both backtrack locations and
- // stored positions within the string.
- LocalVariable* stack_;
-
- // Stores the current character within the string.
- LocalVariable* current_character_;
-
- // Stores the current location within the string as a negative offset
- // from the end of the string.
- LocalVariable* current_position_;
-
- // The string being processed, passed as a function parameter.
- LocalVariable* string_param_;
-
- // Stores the length of string_param_.
- LocalVariable* string_param_length_;
-
- // The start index within the string, passed as a function parameter.
- LocalVariable* start_index_param_;
-
- // An assortment of utility variables.
- LocalVariable* capture_length_;
- LocalVariable* match_start_index_;
- LocalVariable* capture_start_index_;
- LocalVariable* match_end_index_;
- LocalVariable* char_in_capture_;
- LocalVariable* char_in_match_;
-
- LocalVariable* result_;
-
- // Stored positions containing group bounds. Generated as needed.
- const intptr_t position_registers_count_;
- GrowableArray<LocalVariable*> position_registers_;
-
- // The actual array object used as the stack.
- GrowableObjectArray& stack_array_;
-
- IdAllocator block_id_;
- IdAllocator temp_id_;
- IdAllocator arg_id_;
- IdAllocator local_id_;
- IdAllocator indirect_id_;
+ Zone* zone_;
};
+// SNIP
} // namespace dart
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