Index: content/browser/compositor/io_surface_texture_mac.mm |
diff --git a/content/browser/compositor/io_surface_texture_mac.mm b/content/browser/compositor/io_surface_texture_mac.mm |
deleted file mode 100644 |
index dea6b2876828f0d477ab96ebc989fa0985a5341b..0000000000000000000000000000000000000000 |
--- a/content/browser/compositor/io_surface_texture_mac.mm |
+++ /dev/null |
@@ -1,297 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "content/browser/compositor/io_surface_texture_mac.h" |
- |
-#include <OpenGL/CGLIOSurface.h> |
-#include <OpenGL/CGLRenderers.h> |
-#include <OpenGL/OpenGL.h> |
-#include <OpenGL/gl.h> |
- |
-#include "base/bind.h" |
-#include "base/bind_helpers.h" |
-#include "base/callback_helpers.h" |
-#include "base/debug/trace_event.h" |
-#include "base/logging.h" |
-#include "base/mac/bind_objc_block.h" |
-#include "base/mac/mac_util.h" |
-#include "base/message_loop/message_loop.h" |
-#include "base/threading/platform_thread.h" |
-#include "content/browser/compositor/io_surface_context_mac.h" |
-#include "content/browser/gpu/gpu_data_manager_impl.h" |
-#include "content/browser/renderer_host/render_widget_host_impl.h" |
-#include "content/browser/renderer_host/render_widget_host_view_mac.h" |
-#include "content/common/content_constants_internal.h" |
-#include "gpu/config/gpu_driver_bug_workaround_type.h" |
-#include "media/base/video_util.h" |
-#include "third_party/skia/include/core/SkBitmap.h" |
-#include "ui/gfx/rect.h" |
-#include "ui/gfx/scoped_ns_graphics_context_save_gstate_mac.h" |
-#include "ui/gfx/size_conversions.h" |
-#include "ui/gl/gl_context.h" |
- |
-namespace content { |
- |
-// static |
-scoped_refptr<IOSurfaceTexture> IOSurfaceTexture::Create() { |
- scoped_refptr<IOSurfaceContext> offscreen_context = |
- IOSurfaceContext::Get( |
- IOSurfaceContext::kOffscreenContext); |
- if (!offscreen_context.get()) { |
- LOG(ERROR) << "Failed to create context for offscreen operations"; |
- return NULL; |
- } |
- |
- return new IOSurfaceTexture(offscreen_context); |
-} |
- |
-IOSurfaceTexture::IOSurfaceTexture( |
- const scoped_refptr<IOSurfaceContext>& offscreen_context) |
- : offscreen_context_(offscreen_context), |
- texture_(0), |
- gl_error_(GL_NO_ERROR), |
- eviction_queue_iterator_(eviction_queue_.Get().end()), |
- eviction_has_been_drawn_since_updated_(false) { |
- CHECK(offscreen_context_.get()); |
-} |
- |
-IOSurfaceTexture::~IOSurfaceTexture() { |
- ReleaseIOSurfaceAndTexture(); |
- offscreen_context_ = NULL; |
- DCHECK(eviction_queue_iterator_ == eviction_queue_.Get().end()); |
-} |
- |
-bool IOSurfaceTexture::DrawIOSurface() { |
- TRACE_EVENT0("browser", "IOSurfaceTexture::DrawIOSurface"); |
- |
- // If we have release the IOSurface, clear the screen to light grey and |
- // early-out. |
- if (!io_surface_) { |
- glClearColor(0.9, 0.9, 0.9, 1); |
- glClear(GL_COLOR_BUFFER_BIT); |
- return false; |
- } |
- |
- // The viewport is the size of the CALayer, which should always match the |
- // IOSurface pixel size. |
- GLint viewport[4]; |
- glGetIntegerv(GL_VIEWPORT, viewport); |
- gfx::Rect viewport_rect(viewport[0], viewport[1], viewport[2], viewport[3]); |
- DCHECK_EQ(pixel_size_.ToString(), viewport_rect.size().ToString()); |
- |
- // Set the projection matrix to match 1 unit to 1 pixel. |
- glMatrixMode(GL_PROJECTION); |
- glLoadIdentity(); |
- glOrtho(0, viewport_rect.width(), 0, viewport_rect.height(), -1, 1); |
- glMatrixMode(GL_MODELVIEW); |
- glLoadIdentity(); |
- |
- // Draw a quad the size of the IOSurface. This should cover the full viewport. |
- glColor4f(1, 1, 1, 1); |
- glEnable(GL_TEXTURE_RECTANGLE_ARB); |
- glBindTexture(GL_TEXTURE_RECTANGLE_ARB, texture_); |
- glBegin(GL_QUADS); |
- glTexCoord2f(0, 0); |
- glVertex2f(0, 0); |
- glTexCoord2f(pixel_size_.width(), 0); |
- glVertex2f(pixel_size_.width(), 0); |
- glTexCoord2f(pixel_size_.width(), pixel_size_.height()); |
- glVertex2f(pixel_size_.width(), pixel_size_.height()); |
- glTexCoord2f(0, pixel_size_.height()); |
- glVertex2f(0, pixel_size_.height()); |
- glEnd(); |
- glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0); |
- glDisable(GL_TEXTURE_RECTANGLE_ARB); |
- |
- // Workaround for issue 158469. Issue a dummy draw call with texture_ not |
- // bound to a texture, in order to shake all references to the IOSurface out |
- // of the driver. |
- glBegin(GL_TRIANGLES); |
- glEnd(); |
- |
- bool workaround_needed = |
- GpuDataManagerImpl::GetInstance()->IsDriverBugWorkaroundActive( |
- gpu::FORCE_GL_FINISH_AFTER_COMPOSITING); |
- if (workaround_needed) { |
- TRACE_EVENT0("gpu", "glFinish"); |
- glFinish(); |
- } |
- |
- // Check if any of the drawing calls result in an error. |
- GetAndSaveGLError(); |
- bool result = true; |
- if (gl_error_ != GL_NO_ERROR) { |
- LOG(ERROR) << "GL error in DrawIOSurface: " << gl_error_; |
- result = false; |
- // If there was an error, clear the screen to a light grey to avoid |
- // rendering artifacts. |
- glClearColor(0.8, 0.8, 0.8, 1.0); |
- glClear(GL_COLOR_BUFFER_BIT); |
- } |
- |
- eviction_has_been_drawn_since_updated_ = true; |
- return result; |
-} |
- |
-bool IOSurfaceTexture::SetIOSurface( |
- IOSurfaceID io_surface_id, |
- const gfx::Size& pixel_size) { |
- TRACE_EVENT0("browser", "IOSurfaceTexture::MapIOSurfaceToTexture"); |
- |
- // Destroy the old IOSurface and texture if it is no longer needed. |
- bool needs_new_iosurface = |
- !io_surface_ || io_surface_id != IOSurfaceGetID(io_surface_); |
- if (needs_new_iosurface) |
- ReleaseIOSurfaceAndTexture(); |
- |
- // Note that because IOSurface sizes are rounded, the same IOSurface may have |
- // two different sizes associated with it, so update the sizes before the |
- // early-out. |
- pixel_size_ = pixel_size; |
- |
- // Early-out if the IOSurface has not changed. |
- if (!needs_new_iosurface) |
- return true; |
- |
- // If we early-out at any point from now on, it's because of an error, and we |
- // should destroy the texture and release the IOSurface. |
- base::ScopedClosureRunner error_runner(base::BindBlock(^{ |
- ReleaseIOSurfaceAndTexture(); |
- })); |
- |
- // Open the IOSurface handle. |
- io_surface_.reset(IOSurfaceLookup(io_surface_id)); |
- if (!io_surface_) |
- return false; |
- |
- // Actual IOSurface size is rounded up to reduce reallocations during window |
- // resize. Get the actual size to properly map the texture. |
- gfx::Size rounded_size(IOSurfaceGetWidth(io_surface_), |
- IOSurfaceGetHeight(io_surface_)); |
- |
- // Create the GL texture and set it to be backed by the IOSurface. |
- CGLError cgl_error = kCGLNoError; |
- { |
- gfx::ScopedCGLSetCurrentContext scoped_set_current_context( |
- offscreen_context_->cgl_context()); |
- glGenTextures(1, &texture_); |
- glBindTexture(GL_TEXTURE_RECTANGLE_ARB, texture_); |
- glTexParameterf( |
- GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
- glTexParameterf( |
- GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
- cgl_error = CGLTexImageIOSurface2D( |
- offscreen_context_->cgl_context(), |
- GL_TEXTURE_RECTANGLE_ARB, |
- GL_RGBA, |
- rounded_size.width(), |
- rounded_size.height(), |
- GL_BGRA, |
- GL_UNSIGNED_INT_8_8_8_8_REV, |
- io_surface_.get(), |
- 0 /* plane */); |
- glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0); |
- GetAndSaveGLError(); |
- } |
- |
- // Return failure if an error was encountered by CGL or GL. |
- if (cgl_error != kCGLNoError) { |
- LOG(ERROR) << "CGLTexImageIOSurface2D failed with CGL error: " << cgl_error; |
- return false; |
- } |
- if (gl_error_ != GL_NO_ERROR) { |
- LOG(ERROR) << "Hit GL error in SetIOSurface: " << gl_error_; |
- return false; |
- } |
- |
- ignore_result(error_runner.Release()); |
- return true; |
-} |
- |
-void IOSurfaceTexture::ReleaseIOSurfaceAndTexture() { |
- gfx::ScopedCGLSetCurrentContext scoped_set_current_context( |
- offscreen_context_->cgl_context()); |
- |
- if (texture_) { |
- glDeleteTextures(1, &texture_); |
- texture_ = 0; |
- } |
- pixel_size_ = gfx::Size(); |
- io_surface_.reset(); |
- |
- EvictionMarkEvicted(); |
-} |
- |
-bool IOSurfaceTexture::HasBeenPoisoned() const { |
- return offscreen_context_->HasBeenPoisoned(); |
-} |
- |
-GLenum IOSurfaceTexture::GetAndSaveGLError() { |
- GLenum gl_error = glGetError(); |
- if (gl_error_ == GL_NO_ERROR) |
- gl_error_ = gl_error; |
- return gl_error; |
-} |
- |
-void IOSurfaceTexture::EvictionMarkUpdated() { |
- EvictionMarkEvicted(); |
- eviction_queue_.Get().push_back(this); |
- eviction_queue_iterator_ = --eviction_queue_.Get().end(); |
- eviction_has_been_drawn_since_updated_ = false; |
- EvictionScheduleDoEvict(); |
-} |
- |
-void IOSurfaceTexture::EvictionMarkEvicted() { |
- if (eviction_queue_iterator_ == eviction_queue_.Get().end()) |
- return; |
- eviction_queue_.Get().erase(eviction_queue_iterator_); |
- eviction_queue_iterator_ = eviction_queue_.Get().end(); |
- eviction_has_been_drawn_since_updated_ = false; |
-} |
- |
-// static |
-void IOSurfaceTexture::EvictionScheduleDoEvict() { |
- if (eviction_scheduled_) |
- return; |
- if (eviction_queue_.Get().size() <= kMaximumUnevictedSurfaces) |
- return; |
- |
- eviction_scheduled_ = true; |
- base::MessageLoop::current()->PostTask( |
- FROM_HERE, |
- base::Bind(&IOSurfaceTexture::EvictionDoEvict)); |
-} |
- |
-// static |
-void IOSurfaceTexture::EvictionDoEvict() { |
- eviction_scheduled_ = false; |
- // Walk the list of allocated surfaces from least recently used to most |
- // recently used. |
- for (EvictionQueue::iterator it = eviction_queue_.Get().begin(); |
- it != eviction_queue_.Get().end();) { |
- IOSurfaceTexture* surface = *it; |
- ++it; |
- |
- // If the number of IOSurfaces allocated is less than the threshold, |
- // stop walking the list of surfaces. |
- if (eviction_queue_.Get().size() <= kMaximumUnevictedSurfaces) |
- break; |
- |
- // Don't evict anything that has not yet been drawn. |
- if (!surface->eviction_has_been_drawn_since_updated_) |
- continue; |
- |
- // Evict the surface. |
- surface->ReleaseIOSurfaceAndTexture(); |
- } |
-} |
- |
-// static |
-base::LazyInstance<IOSurfaceTexture::EvictionQueue> |
- IOSurfaceTexture::eviction_queue_; |
- |
-// static |
-bool IOSurfaceTexture::eviction_scheduled_ = false; |
- |
-} // namespace content |