Index: content/browser/compositor/io_surface_layer_mac.mm |
diff --git a/content/browser/compositor/io_surface_layer_mac.mm b/content/browser/compositor/io_surface_layer_mac.mm |
deleted file mode 100644 |
index 2ca9479297656eb1b3d4e8a29be0885dc41d49c0..0000000000000000000000000000000000000000 |
--- a/content/browser/compositor/io_surface_layer_mac.mm |
+++ /dev/null |
@@ -1,301 +0,0 @@ |
-// Copyright 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "content/browser/compositor/io_surface_layer_mac.h" |
- |
-#include <CoreFoundation/CoreFoundation.h> |
-#include <OpenGL/CGLIOSurface.h> |
-#include <OpenGL/CGLRenderers.h> |
-#include <OpenGL/gl.h> |
-#include <OpenGL/OpenGL.h> |
- |
-#include "base/debug/trace_event.h" |
-#include "base/mac/mac_util.h" |
-#include "base/mac/sdk_forward_declarations.h" |
-#include "content/browser/compositor/io_surface_context_mac.h" |
-#include "content/browser/compositor/io_surface_texture_mac.h" |
-#include "ui/base/cocoa/animation_utils.h" |
-#include "ui/gfx/size_conversions.h" |
-#include "ui/gl/gpu_switching_manager.h" |
- |
-//////////////////////////////////////////////////////////////////////////////// |
-// IOSurfaceLayerHelper |
- |
-namespace content { |
- |
-IOSurfaceLayerHelper::IOSurfaceLayerHelper( |
- IOSurfaceLayerClient* client, |
- IOSurfaceLayer* layer) |
- : client_(client), |
- layer_(layer), |
- needs_display_(false), |
- has_pending_frame_(false), |
- did_not_draw_counter_(0), |
- is_pumping_frames_(false), |
- timer_( |
- FROM_HERE, |
- base::TimeDelta::FromSeconds(1) / 6, |
- this, |
- &IOSurfaceLayerHelper::TimerFired) {} |
- |
-IOSurfaceLayerHelper::~IOSurfaceLayerHelper() { |
- // Any acks that were waiting on this layer to draw will not occur, so ack |
- // them now to prevent blocking the renderer. |
- AckPendingFrame(true); |
-} |
- |
-void IOSurfaceLayerHelper::GotNewFrame() { |
- // A trace value of 2 indicates that there is a pending swap ack. See |
- // canDrawInCGLContext for other value meanings. |
- TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 2); |
- |
- has_pending_frame_ = true; |
- needs_display_ = true; |
- timer_.Reset(); |
- |
- // If reqested, draw immediately and don't bother trying to use the |
- // isAsynchronous property to ensure smooth animation. If this is while |
- // frames are being pumped then ack and display immediately to get a |
- // correct-sized frame displayed as soon as possible. |
- if (is_pumping_frames_ || client_->IOSurfaceLayerShouldAckImmediately()) { |
- SetNeedsDisplayAndDisplayAndAck(); |
- } else { |
- if (![layer_ isAsynchronous]) |
- [layer_ setAsynchronous:YES]; |
- } |
-} |
- |
-void IOSurfaceLayerHelper::SetNeedsDisplay() { |
- needs_display_ = true; |
-} |
- |
-bool IOSurfaceLayerHelper::CanDraw() { |
- // If we return NO 30 times in a row, switch to being synchronous to avoid |
- // burning CPU cycles on this callback. |
- if (needs_display_) { |
- did_not_draw_counter_ = 0; |
- } else { |
- did_not_draw_counter_ += 1; |
- if (did_not_draw_counter_ == 30) |
- [layer_ setAsynchronous:NO]; |
- } |
- |
- // Add an instantaneous blip to the PendingSwapAck state to indicate |
- // that CoreAnimation asked if a frame is ready. A blip up to to 3 (usually |
- // from 2, indicating that a swap ack is pending) indicates that we |
- // requested a draw. A blip up to 1 (usually from 0, indicating there is no |
- // pending swap ack) indicates that we did not request a draw. This would |
- // be more natural to do with a tracing pseudo-thread |
- // http://crbug.com/366300 |
- TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, needs_display_ ? 3 : 1); |
- TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, |
- has_pending_frame_ ? 2 : 0); |
- |
- return needs_display_; |
-} |
- |
-void IOSurfaceLayerHelper::DidDraw(bool success) { |
- needs_display_ = false; |
- AckPendingFrame(success); |
-} |
- |
-void IOSurfaceLayerHelper::AckPendingFrame(bool success) { |
- if (!has_pending_frame_) |
- return; |
- has_pending_frame_ = false; |
- if (success) |
- client_->IOSurfaceLayerDidDrawFrame(); |
- else |
- client_->IOSurfaceLayerHitError(); |
- // A trace value of 0 indicates that there is no longer a pending swap ack. |
- TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 0); |
-} |
- |
-void IOSurfaceLayerHelper::SetNeedsDisplayAndDisplayAndAck() { |
- // Drawing using setNeedsDisplay and displayIfNeeded will result in |
- // subsequent canDrawInCGLContext callbacks getting dropped, and jerky |
- // animation. Disable asynchronous drawing before issuing these calls as a |
- // workaround. |
- // http://crbug.com/395827 |
- if ([layer_ isAsynchronous]) |
- [layer_ setAsynchronous:NO]; |
- |
- [layer_ setNeedsDisplay]; |
- DisplayIfNeededAndAck(); |
-} |
- |
-void IOSurfaceLayerHelper::DisplayIfNeededAndAck() { |
- if (!needs_display_) |
- return; |
- |
- // As in SetNeedsDisplayAndDisplayAndAck, disable asynchronous drawing before |
- // issuing displayIfNeeded. |
- // http://crbug.com/395827 |
- if ([layer_ isAsynchronous]) |
- [layer_ setAsynchronous:NO]; |
- |
- // Do not bother drawing while pumping new frames -- wait until the waiting |
- // block ends to draw any of the new frames. |
- if (!is_pumping_frames_) |
- [layer_ displayIfNeeded]; |
- |
- // Calls to setNeedsDisplay can sometimes be ignored, especially if issued |
- // rapidly (e.g, with vsync off). This is unacceptable because the failure |
- // to ack a single frame will hang the renderer. Ensure that the renderer |
- // not be blocked by lying and claiming that we drew the frame. |
- AckPendingFrame(true); |
-} |
- |
-void IOSurfaceLayerHelper::TimerFired() { |
- DisplayIfNeededAndAck(); |
-} |
- |
-void IOSurfaceLayerHelper::BeginPumpingFrames() { |
- is_pumping_frames_ = true; |
-} |
- |
-void IOSurfaceLayerHelper::EndPumpingFrames() { |
- is_pumping_frames_ = false; |
- DisplayIfNeededAndAck(); |
-} |
- |
-} // namespace content |
- |
-//////////////////////////////////////////////////////////////////////////////// |
-// IOSurfaceLayer |
- |
-@implementation IOSurfaceLayer |
- |
-- (id)initWithClient:(content::IOSurfaceLayerClient*)client |
- withScaleFactor:(float)scale_factor { |
- if (self = [super init]) { |
- helper_.reset(new content::IOSurfaceLayerHelper(client, self)); |
- |
- iosurface_ = content::IOSurfaceTexture::Create(); |
- context_ = content::IOSurfaceContext::Get( |
- content::IOSurfaceContext::kCALayerContext); |
- if (!iosurface_.get() || !context_.get()) { |
- LOG(ERROR) << "Failed create CompositingIOSurface or context"; |
- [self resetClient]; |
- [self release]; |
- return nil; |
- } |
- |
- [self setBackgroundColor:CGColorGetConstantColor(kCGColorWhite)]; |
- [self setAnchorPoint:CGPointMake(0, 0)]; |
- // Setting contents gravity is necessary to prevent the layer from being |
- // scaled during dyanmic resizes (especially with devtools open). |
- [self setContentsGravity:kCAGravityTopLeft]; |
- if ([self respondsToSelector:(@selector(setContentsScale:))]) { |
- [self setContentsScale:scale_factor]; |
- } |
- } |
- return self; |
-} |
- |
-- (void)dealloc { |
- DCHECK(!helper_); |
- [super dealloc]; |
-} |
- |
-- (bool)gotFrameWithIOSurface:(IOSurfaceID)io_surface_id |
- withPixelSize:(gfx::Size)pixel_size |
- withScaleFactor:(float)scale_factor { |
- return iosurface_->SetIOSurface(io_surface_id, pixel_size); |
-} |
- |
-- (void)poisonContextAndSharegroup { |
- context_->PoisonContextAndSharegroup(); |
-} |
- |
-- (bool)hasBeenPoisoned { |
- return context_->HasBeenPoisoned(); |
-} |
- |
-- (float)scaleFactor { |
- if ([self respondsToSelector:(@selector(contentsScale))]) |
- return [self contentsScale]; |
- return 1; |
-} |
- |
-- (int)rendererID { |
- GLint current_renderer_id = -1; |
- if (CGLGetParameter(context_->cgl_context(), |
- kCGLCPCurrentRendererID, |
- ¤t_renderer_id) == kCGLNoError) { |
- return current_renderer_id & kCGLRendererIDMatchingMask; |
- } |
- return -1; |
-} |
- |
-- (void)resetClient { |
- helper_.reset(); |
-} |
- |
-- (void)gotNewFrame { |
- helper_->GotNewFrame(); |
-} |
- |
-- (void)setNeedsDisplayAndDisplayAndAck { |
- helper_->SetNeedsDisplayAndDisplayAndAck(); |
-} |
- |
-- (void)displayIfNeededAndAck { |
- helper_->DisplayIfNeededAndAck(); |
-} |
- |
-- (void)beginPumpingFrames { |
- helper_->BeginPumpingFrames(); |
-} |
- |
-- (void)endPumpingFrames { |
- helper_->EndPumpingFrames(); |
-} |
- |
-// The remaining methods implement the CAOpenGLLayer interface. |
- |
-- (CGLPixelFormatObj)copyCGLPixelFormatForDisplayMask:(uint32_t)mask { |
- if (!context_.get()) |
- return [super copyCGLPixelFormatForDisplayMask:mask]; |
- return CGLRetainPixelFormat(CGLGetPixelFormat(context_->cgl_context())); |
-} |
- |
-- (CGLContextObj)copyCGLContextForPixelFormat:(CGLPixelFormatObj)pixelFormat { |
- if (!context_.get()) |
- return [super copyCGLContextForPixelFormat:pixelFormat]; |
- return CGLRetainContext(context_->cgl_context()); |
-} |
- |
-- (void)setNeedsDisplay { |
- if (helper_) |
- helper_->SetNeedsDisplay(); |
- [super setNeedsDisplay]; |
-} |
- |
-- (BOOL)canDrawInCGLContext:(CGLContextObj)glContext |
- pixelFormat:(CGLPixelFormatObj)pixelFormat |
- forLayerTime:(CFTimeInterval)timeInterval |
- displayTime:(const CVTimeStamp*)timeStamp { |
- if (helper_) |
- return helper_->CanDraw(); |
- return NO; |
-} |
- |
-- (void)drawInCGLContext:(CGLContextObj)glContext |
- pixelFormat:(CGLPixelFormatObj)pixelFormat |
- forLayerTime:(CFTimeInterval)timeInterval |
- displayTime:(const CVTimeStamp*)timeStamp { |
- TRACE_EVENT0("browser", "IOSurfaceLayer::drawInCGLContext"); |
- |
- bool draw_succeeded = iosurface_->DrawIOSurface(); |
- if (helper_) |
- helper_->DidDraw(draw_succeeded); |
- |
- [super drawInCGLContext:glContext |
- pixelFormat:pixelFormat |
- forLayerTime:timeInterval |
- displayTime:timeStamp]; |
-} |
- |
-@end |