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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/compositor/io_surface_texture_mac.h" | 5 #include "ui/compositor/mac/io_surface_texture_mac.h" |
6 | 6 |
7 #include <OpenGL/CGLIOSurface.h> | 7 #include <OpenGL/CGLIOSurface.h> |
8 #include <OpenGL/CGLRenderers.h> | 8 #include <OpenGL/CGLRenderers.h> |
| 9 #include <OpenGL/gl.h> |
9 #include <OpenGL/OpenGL.h> | 10 #include <OpenGL/OpenGL.h> |
10 #include <OpenGL/gl.h> | |
11 | 11 |
12 #include "base/bind.h" | 12 #include "base/bind.h" |
13 #include "base/bind_helpers.h" | 13 #include "base/bind_helpers.h" |
14 #include "base/callback_helpers.h" | 14 #include "base/callback_helpers.h" |
15 #include "base/debug/trace_event.h" | 15 #include "base/debug/trace_event.h" |
16 #include "base/logging.h" | 16 #include "base/logging.h" |
17 #include "base/mac/bind_objc_block.h" | 17 #include "base/mac/bind_objc_block.h" |
18 #include "base/mac/mac_util.h" | 18 #include "base/mac/mac_util.h" |
19 #include "base/message_loop/message_loop.h" | 19 #include "base/message_loop/message_loop.h" |
20 #include "base/threading/platform_thread.h" | 20 #include "base/threading/platform_thread.h" |
21 #include "content/browser/compositor/io_surface_context_mac.h" | |
22 #include "content/browser/gpu/gpu_data_manager_impl.h" | |
23 #include "content/browser/renderer_host/render_widget_host_impl.h" | |
24 #include "content/browser/renderer_host/render_widget_host_view_mac.h" | |
25 #include "content/common/content_constants_internal.h" | |
26 #include "gpu/config/gpu_driver_bug_workaround_type.h" | |
27 #include "media/base/video_util.h" | |
28 #include "third_party/skia/include/core/SkBitmap.h" | 21 #include "third_party/skia/include/core/SkBitmap.h" |
| 22 #include "ui/compositor/mac/io_surface_context_mac.h" |
29 #include "ui/gfx/rect.h" | 23 #include "ui/gfx/rect.h" |
30 #include "ui/gfx/scoped_ns_graphics_context_save_gstate_mac.h" | 24 #include "ui/gfx/scoped_ns_graphics_context_save_gstate_mac.h" |
31 #include "ui/gfx/size_conversions.h" | 25 #include "ui/gfx/size_conversions.h" |
32 #include "ui/gl/gl_context.h" | 26 #include "ui/gl/gl_context.h" |
33 | 27 |
34 namespace content { | 28 namespace content { |
35 | 29 |
36 // static | 30 // static |
37 scoped_refptr<IOSurfaceTexture> IOSurfaceTexture::Create() { | 31 scoped_refptr<IOSurfaceTexture> IOSurfaceTexture::Create( |
| 32 bool needs_gl_finish_workaround) { |
38 scoped_refptr<IOSurfaceContext> offscreen_context = | 33 scoped_refptr<IOSurfaceContext> offscreen_context = |
39 IOSurfaceContext::Get( | 34 IOSurfaceContext::Get( |
40 IOSurfaceContext::kOffscreenContext); | 35 IOSurfaceContext::kOffscreenContext); |
41 if (!offscreen_context.get()) { | 36 if (!offscreen_context.get()) { |
42 LOG(ERROR) << "Failed to create context for offscreen operations"; | 37 LOG(ERROR) << "Failed to create context for offscreen operations"; |
43 return NULL; | 38 return NULL; |
44 } | 39 } |
45 | 40 |
46 return new IOSurfaceTexture(offscreen_context); | 41 return new IOSurfaceTexture(offscreen_context, needs_gl_finish_workaround); |
47 } | 42 } |
48 | 43 |
49 IOSurfaceTexture::IOSurfaceTexture( | 44 IOSurfaceTexture::IOSurfaceTexture( |
50 const scoped_refptr<IOSurfaceContext>& offscreen_context) | 45 const scoped_refptr<IOSurfaceContext>& offscreen_context, |
| 46 bool needs_gl_finish_workaround) |
51 : offscreen_context_(offscreen_context), | 47 : offscreen_context_(offscreen_context), |
52 texture_(0), | 48 texture_(0), |
53 gl_error_(GL_NO_ERROR), | 49 gl_error_(GL_NO_ERROR), |
54 eviction_queue_iterator_(eviction_queue_.Get().end()), | 50 eviction_queue_iterator_(eviction_queue_.Get().end()), |
55 eviction_has_been_drawn_since_updated_(false) { | 51 eviction_has_been_drawn_since_updated_(false), |
| 52 needs_gl_finish_workaround_(needs_gl_finish_workaround) { |
56 CHECK(offscreen_context_.get()); | 53 CHECK(offscreen_context_.get()); |
57 } | 54 } |
58 | 55 |
59 IOSurfaceTexture::~IOSurfaceTexture() { | 56 IOSurfaceTexture::~IOSurfaceTexture() { |
60 ReleaseIOSurfaceAndTexture(); | 57 ReleaseIOSurfaceAndTexture(); |
61 offscreen_context_ = NULL; | 58 offscreen_context_ = NULL; |
62 DCHECK(eviction_queue_iterator_ == eviction_queue_.Get().end()); | 59 DCHECK(eviction_queue_iterator_ == eviction_queue_.Get().end()); |
63 } | 60 } |
64 | 61 |
65 bool IOSurfaceTexture::DrawIOSurface() { | 62 bool IOSurfaceTexture::DrawIOSurface() { |
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103 glEnd(); | 100 glEnd(); |
104 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0); | 101 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0); |
105 glDisable(GL_TEXTURE_RECTANGLE_ARB); | 102 glDisable(GL_TEXTURE_RECTANGLE_ARB); |
106 | 103 |
107 // Workaround for issue 158469. Issue a dummy draw call with texture_ not | 104 // Workaround for issue 158469. Issue a dummy draw call with texture_ not |
108 // bound to a texture, in order to shake all references to the IOSurface out | 105 // bound to a texture, in order to shake all references to the IOSurface out |
109 // of the driver. | 106 // of the driver. |
110 glBegin(GL_TRIANGLES); | 107 glBegin(GL_TRIANGLES); |
111 glEnd(); | 108 glEnd(); |
112 | 109 |
113 bool workaround_needed = | 110 if (needs_gl_finish_workaround_) { |
114 GpuDataManagerImpl::GetInstance()->IsDriverBugWorkaroundActive( | |
115 gpu::FORCE_GL_FINISH_AFTER_COMPOSITING); | |
116 if (workaround_needed) { | |
117 TRACE_EVENT0("gpu", "glFinish"); | 111 TRACE_EVENT0("gpu", "glFinish"); |
118 glFinish(); | 112 glFinish(); |
119 } | 113 } |
120 | 114 |
121 // Check if any of the drawing calls result in an error. | 115 // Check if any of the drawing calls result in an error. |
122 GetAndSaveGLError(); | 116 GetAndSaveGLError(); |
123 bool result = true; | 117 bool result = true; |
124 if (gl_error_ != GL_NO_ERROR) { | 118 if (gl_error_ != GL_NO_ERROR) { |
125 LOG(ERROR) << "GL error in DrawIOSurface: " << gl_error_; | 119 LOG(ERROR) << "GL error in DrawIOSurface: " << gl_error_; |
126 result = false; | 120 result = false; |
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288 } | 282 } |
289 | 283 |
290 // static | 284 // static |
291 base::LazyInstance<IOSurfaceTexture::EvictionQueue> | 285 base::LazyInstance<IOSurfaceTexture::EvictionQueue> |
292 IOSurfaceTexture::eviction_queue_; | 286 IOSurfaceTexture::eviction_queue_; |
293 | 287 |
294 // static | 288 // static |
295 bool IOSurfaceTexture::eviction_scheduled_ = false; | 289 bool IOSurfaceTexture::eviction_scheduled_ = false; |
296 | 290 |
297 } // namespace content | 291 } // namespace content |
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