| Index: src/ic/ia32/handler-compiler-ia32.cc | 
| diff --git a/src/ic/ia32/handler-compiler-ia32.cc b/src/ic/ia32/handler-compiler-ia32.cc | 
| index 3df2140f5766906add336138e02259d86d3f9550..d0b940bcc550b38711f3b28fde0eaa337d0a3ac5 100644 | 
| --- a/src/ic/ia32/handler-compiler-ia32.cc | 
| +++ b/src/ic/ia32/handler-compiler-ia32.cc | 
| @@ -415,12 +415,6 @@ Register PropertyHandlerCompiler::CheckPrototypes( | 
| reg = holder_reg;  // From now on the object will be in holder_reg. | 
| __ mov(reg, FieldOperand(scratch1, Map::kPrototypeOffset)); | 
| } else { | 
| -      bool in_new_space = heap()->InNewSpace(*prototype); | 
| -      // Two possible reasons for loading the prototype from the map: | 
| -      // (1) Can't store references to new space in code. | 
| -      // (2) Handler is shared for all receivers with the same prototype | 
| -      //     map (but not necessarily the same prototype instance). | 
| -      bool load_prototype_from_map = in_new_space || depth == 1; | 
| if (depth != 1 || check == CHECK_ALL_MAPS) { | 
| __ CheckMap(reg, current_map, miss, DONT_DO_SMI_CHECK); | 
| } | 
| @@ -438,18 +432,9 @@ Register PropertyHandlerCompiler::CheckPrototypes( | 
| name, scratch2, miss); | 
| } | 
|  | 
| -      if (load_prototype_from_map) { | 
| -        // Save the map in scratch1 for later. | 
| -        __ mov(scratch1, FieldOperand(reg, HeapObject::kMapOffset)); | 
| -      } | 
| - | 
| +      __ mov(scratch1, FieldOperand(reg, HeapObject::kMapOffset)); | 
| reg = holder_reg;  // From now on the object will be in holder_reg. | 
| - | 
| -      if (load_prototype_from_map) { | 
| -        __ mov(reg, FieldOperand(scratch1, Map::kPrototypeOffset)); | 
| -      } else { | 
| -        __ mov(reg, prototype); | 
| -      } | 
| +      __ mov(reg, FieldOperand(scratch1, Map::kPrototypeOffset)); | 
| } | 
|  | 
| // Go to the next object in the prototype chain. | 
|  |