Index: Source/core/rendering/RenderBlockFlow.h |
diff --git a/Source/core/rendering/RenderBlockFlow.h b/Source/core/rendering/RenderBlockFlow.h |
index 7cbec609fba1d7c02fee821b6cf1d40671af93ba..b8b9bec203e9885e7cc2b796dc0ea71a0fdfd9d9 100644 |
--- a/Source/core/rendering/RenderBlockFlow.h |
+++ b/Source/core/rendering/RenderBlockFlow.h |
@@ -212,13 +212,13 @@ public: |
if (isHorizontalWritingMode()) |
return child->x() + child->renderer()->marginLeft(); |
- return child->x() + marginBeforeForChild(child->renderer()); |
+ return child->x() + marginBeforeForChild(*(child->renderer())); |
Julien - ping for review
2014/11/26 18:52:35
We should make FloatingObject return a reference t
Sunil Ratnu
2014/11/27 12:02:54
Lets keep FloatingObject conversion in a separate
|
} |
LayoutUnit yPositionForFloatIncludingMargin(const FloatingObject* child) const |
{ |
if (isHorizontalWritingMode()) |
- return child->y() + marginBeforeForChild(child->renderer()); |
+ return child->y() + marginBeforeForChild(*(child->renderer())); |
return child->y() + child->renderer()->marginTop(); |
} |