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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 752623002: Fix error in Ganesh' tiled bitmap drawing (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrBicubicEffect.h" 10 #include "effects/GrBicubicEffect.h"
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1221 tileR.roundOut(&iTileR); 1221 tileR.roundOut(&iTileR);
1222 SkPoint offset = SkPoint::Make(SkIntToScalar(iTileR.fLeft), 1222 SkPoint offset = SkPoint::Make(SkIntToScalar(iTileR.fLeft),
1223 SkIntToScalar(iTileR.fTop)); 1223 SkIntToScalar(iTileR.fTop));
1224 1224
1225 // Adjust the context matrix to draw at the right x,y in device spac e 1225 // Adjust the context matrix to draw at the right x,y in device spac e
1226 SkMatrix tmpM; 1226 SkMatrix tmpM;
1227 GrContext::AutoMatrix am; 1227 GrContext::AutoMatrix am;
1228 tmpM.setTranslate(offset.fX - srcRect.fLeft, offset.fY - srcRect.fTo p); 1228 tmpM.setTranslate(offset.fX - srcRect.fLeft, offset.fY - srcRect.fTo p);
1229 am.setPreConcat(fContext, tmpM); 1229 am.setPreConcat(fContext, tmpM);
1230 1230
1231 if (SkPaint::kNone_FilterLevel != paint.getFilterLevel() || bicubic) { 1231 if (GrTextureParams::kNone_FilterMode != params.filterMode() || bicu bic) {
1232 SkIRect iClampRect; 1232 SkIRect iClampRect;
1233 1233
1234 if (SkCanvas::kBleed_DrawBitmapRectFlag & flags) { 1234 if (SkCanvas::kBleed_DrawBitmapRectFlag & flags) {
1235 // In bleed mode we want to always expand the tile on all ed ges 1235 // In bleed mode we want to always expand the tile on all ed ges
1236 // but stay within the bitmap bounds 1236 // but stay within the bitmap bounds
1237 iClampRect = SkIRect::MakeWH(bitmap.width(), bitmap.height() ); 1237 iClampRect = SkIRect::MakeWH(bitmap.width(), bitmap.height() );
1238 } else { 1238 } else {
1239 // In texture-domain/clamp mode we only want to expand the 1239 // In texture-domain/clamp mode we only want to expand the
1240 // tile on edges interior to "srcRect" (i.e., we want to 1240 // tile on edges interior to "srcRect" (i.e., we want to
1241 // not bleed across the original clamped edges) 1241 // not bleed across the original clamped edges)
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1841 return true; 1841 return true;
1842 } 1842 }
1843 1843
1844 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { 1844 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
1845 // We always return a transient cache, so it is freed after each 1845 // We always return a transient cache, so it is freed after each
1846 // filter traversal. 1846 // filter traversal.
1847 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); 1847 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
1848 } 1848 }
1849 1849
1850 #endif 1850 #endif
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