| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
| 9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
| 10 * disclaimer. | 10 * disclaimer. |
| (...skipping 13 matching lines...) Expand all Loading... |
| 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR | 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
| 25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF | 25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
| 26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| 27 * SUCH DAMAGE. | 27 * SUCH DAMAGE. |
| 28 */ | 28 */ |
| 29 | 29 |
| 30 #ifndef RenderRegion_h | 30 #ifndef RenderRegion_h |
| 31 #define RenderRegion_h | 31 #define RenderRegion_h |
| 32 | 32 |
| 33 #include "core/rendering/RenderBlockFlow.h" | 33 #include "core/rendering/RenderBlockFlow.h" |
| 34 #include "core/rendering/style/StyleInheritedData.h" | |
| 35 | 34 |
| 36 namespace blink { | 35 namespace blink { |
| 37 | 36 |
| 38 struct LayerFragment; | |
| 39 typedef Vector<LayerFragment, 1> LayerFragments; | |
| 40 class RenderFlowThread; | 37 class RenderFlowThread; |
| 41 | 38 |
| 42 class RenderRegion : public RenderBlockFlow { | 39 class RenderRegion : public RenderBlockFlow { |
| 43 public: | 40 public: |
| 44 explicit RenderRegion(Element*, RenderFlowThread*); | 41 explicit RenderRegion(Element*, RenderFlowThread*); |
| 45 | 42 |
| 46 virtual bool isOfType(RenderObjectType type) const override { return type ==
RenderObjectRenderRegion || RenderBlockFlow::isOfType(type); } | 43 virtual bool isOfType(RenderObjectType type) const override { return type ==
RenderObjectRenderRegion || RenderBlockFlow::isOfType(type); } |
| 47 | 44 |
| 48 void setFlowThreadPortionRect(const LayoutRect& rect) { m_flowThreadPortionR
ect = rect; } | 45 void setFlowThreadPortionRect(const LayoutRect& rect) { m_flowThreadPortionR
ect = rect; } |
| 49 LayoutRect flowThreadPortionRect() const { return m_flowThreadPortionRect; } | 46 LayoutRect flowThreadPortionRect() const { return m_flowThreadPortionRect; } |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 85 private: | 82 private: |
| 86 LayoutRect m_flowThreadPortionRect; | 83 LayoutRect m_flowThreadPortionRect; |
| 87 bool m_isValid : 1; | 84 bool m_isValid : 1; |
| 88 }; | 85 }; |
| 89 | 86 |
| 90 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderRegion, isRenderRegion()); | 87 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderRegion, isRenderRegion()); |
| 91 | 88 |
| 92 } // namespace blink | 89 } // namespace blink |
| 93 | 90 |
| 94 #endif // RenderRegion_h | 91 #endif // RenderRegion_h |
| OLD | NEW |