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Side by Side Diff: Source/core/rendering/RenderRegion.h

Issue 752403003: Clean up includes and forward-declarations in the flowthread / multicol files. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
(...skipping 13 matching lines...) Expand all
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF 25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE. 27 * SUCH DAMAGE.
28 */ 28 */
29 29
30 #ifndef RenderRegion_h 30 #ifndef RenderRegion_h
31 #define RenderRegion_h 31 #define RenderRegion_h
32 32
33 #include "core/rendering/RenderBlockFlow.h" 33 #include "core/rendering/RenderBlockFlow.h"
34 #include "core/rendering/style/StyleInheritedData.h"
35 34
36 namespace blink { 35 namespace blink {
37 36
38 struct LayerFragment;
39 typedef Vector<LayerFragment, 1> LayerFragments;
40 class RenderFlowThread; 37 class RenderFlowThread;
41 38
42 class RenderRegion : public RenderBlockFlow { 39 class RenderRegion : public RenderBlockFlow {
43 public: 40 public:
44 explicit RenderRegion(Element*, RenderFlowThread*); 41 explicit RenderRegion(Element*, RenderFlowThread*);
45 42
46 virtual bool isOfType(RenderObjectType type) const override { return type == RenderObjectRenderRegion || RenderBlockFlow::isOfType(type); } 43 virtual bool isOfType(RenderObjectType type) const override { return type == RenderObjectRenderRegion || RenderBlockFlow::isOfType(type); }
47 44
48 void setFlowThreadPortionRect(const LayoutRect& rect) { m_flowThreadPortionR ect = rect; } 45 void setFlowThreadPortionRect(const LayoutRect& rect) { m_flowThreadPortionR ect = rect; }
49 LayoutRect flowThreadPortionRect() const { return m_flowThreadPortionRect; } 46 LayoutRect flowThreadPortionRect() const { return m_flowThreadPortionRect; }
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85 private: 82 private:
86 LayoutRect m_flowThreadPortionRect; 83 LayoutRect m_flowThreadPortionRect;
87 bool m_isValid : 1; 84 bool m_isValid : 1;
88 }; 85 };
89 86
90 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderRegion, isRenderRegion()); 87 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderRegion, isRenderRegion());
91 88
92 } // namespace blink 89 } // namespace blink
93 90
94 #endif // RenderRegion_h 91 #endif // RenderRegion_h
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