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Side by Side Diff: src/gpu/GrContext.cpp

Issue 752233002: Revert "Use scratch keys for stencil buffers." (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrContext.h" 9 #include "GrContext.h"
10 10
11 #include "GrAARectRenderer.h" 11 #include "GrAARectRenderer.h"
12 #include "GrBufferAllocPool.h" 12 #include "GrBufferAllocPool.h"
13 #include "GrDefaultGeoProcFactory.h" 13 #include "GrDefaultGeoProcFactory.h"
14 #include "GrGpuResource.h" 14 #include "GrGpuResource.h"
15 #include "GrGpuResourceCacheAccess.h" 15 #include "GrGpuResourceCacheAccess.h"
16 #include "GrDistanceFieldTextContext.h" 16 #include "GrDistanceFieldTextContext.h"
17 #include "GrDrawTargetCaps.h" 17 #include "GrDrawTargetCaps.h"
18 #include "GrGpu.h" 18 #include "GrGpu.h"
19 #include "GrIndexBuffer.h" 19 #include "GrIndexBuffer.h"
20 #include "GrInOrderDrawBuffer.h" 20 #include "GrInOrderDrawBuffer.h"
21 #include "GrLayerCache.h" 21 #include "GrLayerCache.h"
22 #include "GrOvalRenderer.h" 22 #include "GrOvalRenderer.h"
23 #include "GrPathRenderer.h" 23 #include "GrPathRenderer.h"
24 #include "GrPathUtils.h" 24 #include "GrPathUtils.h"
25 #include "GrResourceCache2.h" 25 #include "GrResourceCache2.h"
26 #include "GrSoftwarePathRenderer.h" 26 #include "GrSoftwarePathRenderer.h"
27 #include "GrStencilBuffer.h"
27 #include "GrStencilAndCoverTextContext.h" 28 #include "GrStencilAndCoverTextContext.h"
28 #include "GrStrokeInfo.h" 29 #include "GrStrokeInfo.h"
29 #include "GrSurfacePriv.h" 30 #include "GrSurfacePriv.h"
30 #include "GrTextStrike.h" 31 #include "GrTextStrike.h"
31 #include "GrTexturePriv.h" 32 #include "GrTexturePriv.h"
32 #include "GrTraceMarker.h" 33 #include "GrTraceMarker.h"
33 #include "GrTracing.h" 34 #include "GrTracing.h"
34 #include "SkDashPathPriv.h" 35 #include "SkDashPathPriv.h"
35 #include "SkConfig8888.h" 36 #include "SkConfig8888.h"
36 #include "SkGr.h" 37 #include "SkGr.h"
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244 return NULL; 245 return NULL;
245 } 246 }
246 247
247 bool GrContext::isTextureInCache(const GrSurfaceDesc& desc, 248 bool GrContext::isTextureInCache(const GrSurfaceDesc& desc,
248 const GrCacheID& cacheID, 249 const GrCacheID& cacheID,
249 const GrTextureParams* params) const { 250 const GrTextureParams* params) const {
250 GrResourceKey resourceKey = GrTexturePriv::ComputeKey(fGpu, params, desc, ca cheID); 251 GrResourceKey resourceKey = GrTexturePriv::ComputeKey(fGpu, params, desc, ca cheID);
251 return fResourceCache2->hasContentKey(resourceKey); 252 return fResourceCache2->hasContentKey(resourceKey);
252 } 253 }
253 254
255 void GrContext::addStencilBuffer(GrStencilBuffer* sb) {
256 // TODO: Make GrStencilBuffers use the scratch mechanism rather than content keys.
257 ASSERT_OWNED_RESOURCE(sb);
258
259 GrResourceKey resourceKey = GrStencilBuffer::ComputeKey(sb->width(),
260 sb->height(),
261 sb->numSamples());
262 SkAssertResult(sb->cacheAccess().setContentKey(resourceKey));
263 }
264
265 GrStencilBuffer* GrContext::findAndRefStencilBuffer(int width, int height, int s ampleCnt) {
266 GrResourceKey resourceKey = GrStencilBuffer::ComputeKey(width, height, sampl eCnt);
267 GrGpuResource* resource = this->findAndRefCachedResource(resourceKey);
268 return static_cast<GrStencilBuffer*>(resource);
269 }
270
254 static void stretch_image(void* dst, 271 static void stretch_image(void* dst,
255 int dstW, 272 int dstW,
256 int dstH, 273 int dstH,
257 const void* src, 274 const void* src,
258 int srcW, 275 int srcW,
259 int srcH, 276 int srcH,
260 size_t bpp) { 277 size_t bpp) {
261 SkFixed dx = (srcW << 16) / dstW; 278 SkFixed dx = (srcW << 16) / dstW;
262 SkFixed dy = (srcH << 16) / dstH; 279 SkFixed dy = (srcH << 16) / dstH;
263 280
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1709 fResourceCache2->printStats(); 1726 fResourceCache2->printStats();
1710 } 1727 }
1711 #endif 1728 #endif
1712 1729
1713 #if GR_GPU_STATS 1730 #if GR_GPU_STATS
1714 const GrContext::GPUStats* GrContext::gpuStats() const { 1731 const GrContext::GPUStats* GrContext::gpuStats() const {
1715 return fGpu->gpuStats(); 1732 return fGpu->gpuStats();
1716 } 1733 }
1717 #endif 1734 #endif
1718 1735
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