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Side by Side Diff: bench/GrResourceCacheBench.cpp

Issue 752233002: Revert "Use scratch keys for stencil buffers." (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years ago
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1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "Benchmark.h" 9 #include "Benchmark.h"
10 10
11 #if SK_SUPPORT_GPU 11 #if SK_SUPPORT_GPU
12 12
13 #include "GrGpuResource.h" 13 #include "GrGpuResource.h"
14 #include "GrContext.h" 14 #include "GrContext.h"
15 #include "GrGpu.h" 15 #include "GrGpu.h"
16 #include "GrResourceCache2.h" 16 #include "GrResourceCache2.h"
17 #include "GrStencilBuffer.h"
18 #include "GrTexture.h"
19 #include "GrTexturePriv.h"
17 #include "SkCanvas.h" 20 #include "SkCanvas.h"
18 21
19 enum { 22 enum {
20 CACHE_SIZE_COUNT = 4096, 23 CACHE_SIZE_COUNT = 2048,
24 CACHE_SIZE_BYTES = 2 * 1024 * 1024,
21 }; 25 };
22 26
23 class BenchResource : public GrGpuResource { 27 class StencilResource : public GrGpuResource {
24 public: 28 public:
25 SK_DECLARE_INST_COUNT(BenchResource); 29 SK_DECLARE_INST_COUNT(StencilResource);
26 BenchResource (GrGpu* gpu) 30 StencilResource(GrGpu* gpu, int id)
27 : INHERITED(gpu, false) { 31 : INHERITED(gpu, false)
32 , fID(id) {
28 this->registerWithCache(); 33 this->registerWithCache();
29 } 34 }
30 35
31 static GrResourceKey ComputeKey(int i) { 36 static GrResourceKey ComputeKey(int width, int height, int sampleCnt) {
37 return GrStencilBuffer::ComputeKey(width, height, sampleCnt);
38 }
39
40 int fID;
41
42 private:
43 virtual size_t onGpuMemorySize() const SK_OVERRIDE {
44 return 100 + ((fID % 1 == 0) ? -5 : 6);
45 }
46
47 typedef GrGpuResource INHERITED;
48 };
49
50 class TextureResource : public GrGpuResource {
51 public:
52 SK_DECLARE_INST_COUNT(TextureResource);
53 TextureResource(GrGpu* gpu, int id)
54 : INHERITED(gpu, false)
55 , fID(id) {
56 this->registerWithCache();
57 }
58
59 static GrResourceKey ComputeKey(const GrSurfaceDesc& desc) {
32 GrCacheID::Key key; 60 GrCacheID::Key key;
33 memset(&key, 0, sizeof(key)); 61 memset(&key, 0, sizeof(key));
34 key.fData32[0] = i; 62 key.fData32[0] = (desc.fWidth) | (desc.fHeight << 16);
63 key.fData32[1] = desc.fConfig | desc.fSampleCnt << 16;
64 key.fData32[2] = desc.fFlags;
35 static int gType = GrResourceKey::GenerateResourceType(); 65 static int gType = GrResourceKey::GenerateResourceType();
36 static int gDomain = GrCacheID::GenerateDomain(); 66 static int gDomain = GrCacheID::GenerateDomain();
37 return GrResourceKey(GrCacheID(gDomain, key), gType, 0); 67 return GrResourceKey(GrCacheID(gDomain, key), gType, 0);
38 } 68 }
39 69
70 int fID;
40 71
41 private: 72 private:
42 size_t onGpuMemorySize() const SK_OVERRIDE { return 100; } 73 virtual size_t onGpuMemorySize() const SK_OVERRIDE {
74 return 100 + ((fID % 1 == 0) ? -40 : 33);
75 }
43 76
44 typedef GrGpuResource INHERITED; 77 typedef GrGpuResource INHERITED;
45 }; 78 };
46 79
80 static void get_stencil(int i, int* w, int* h, int* s) {
81 *w = i % 1024;
82 *h = i * 2 % 1024;
83 *s = i % 1 == 0 ? 0 : 4;
84 }
85
86 static void get_texture_desc(int i, GrSurfaceDesc* desc) {
87 desc->fFlags = kRenderTarget_GrSurfaceFlag | kNoStencil_GrSurfaceFlag;
88 desc->fWidth = i % 1024;
89 desc->fHeight = i * 2 % 1024;
90 desc->fConfig = static_cast<GrPixelConfig>(i % (kLast_GrPixelConfig + 1));
91 desc->fSampleCnt = ((i % 2) == 0) ? 0 : 4;
92 }
93
47 static void populate_cache(GrGpu* gpu, int resourceCount) { 94 static void populate_cache(GrGpu* gpu, int resourceCount) {
48 for (int i = 0; i < resourceCount; ++i) { 95 for (int i = 0; i < resourceCount; ++i) {
49 GrResourceKey key = BenchResource::ComputeKey(i); 96 int w, h, s;
50 GrGpuResource* resource = SkNEW_ARGS(BenchResource, (gpu)); 97 get_stencil(i, &w, &h, &s);
98 GrResourceKey key = GrStencilBuffer::ComputeKey(w, h, s);
99 GrGpuResource* resource = SkNEW_ARGS(StencilResource, (gpu, i));
100 resource->cacheAccess().setContentKey(key);
101 resource->unref();
102 }
103
104 for (int i = 0; i < resourceCount; ++i) {
105 GrSurfaceDesc desc;
106 get_texture_desc(i, &desc);
107 GrResourceKey key = TextureResource::ComputeKey(desc);
108 GrGpuResource* resource = SkNEW_ARGS(TextureResource, (gpu, i));
51 resource->cacheAccess().setContentKey(key); 109 resource->cacheAccess().setContentKey(key);
52 resource->unref(); 110 resource->unref();
53 } 111 }
54 } 112 }
55 113
114 static void check_cache_contents_or_die(GrResourceCache2* cache, int k) {
115 // Benchmark find calls that succeed.
116 {
117 GrSurfaceDesc desc;
118 get_texture_desc(k, &desc);
119 GrResourceKey key = TextureResource::ComputeKey(desc);
120 SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key));
121 if (!item) {
122 SkFAIL("cache add does not work as expected");
123 return;
124 }
125 if (static_cast<TextureResource*>(item.get())->fID != k) {
126 SkFAIL("cache add does not work as expected");
127 return;
128 }
129 }
130 {
131 int w, h, s;
132 get_stencil(k, &w, &h, &s);
133 GrResourceKey key = StencilResource::ComputeKey(w, h, s);
134 SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key));
135 if (!item) {
136 SkFAIL("cache add does not work as expected");
137 return;
138 }
139 if (static_cast<TextureResource*>(item.get())->fID != k) {
140 SkFAIL("cache add does not work as expected");
141 return;
142 }
143 }
144
145 // Benchmark also find calls that always fail.
146 {
147 GrSurfaceDesc desc;
148 get_texture_desc(k, &desc);
149 desc.fHeight |= 1;
150 GrResourceKey key = TextureResource::ComputeKey(desc);
151 SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key));
152 if (item) {
153 SkFAIL("cache add does not work as expected");
154 return;
155 }
156 }
157 {
158 int w, h, s;
159 get_stencil(k, &w, &h, &s);
160 h |= 1;
161 GrResourceKey key = StencilResource::ComputeKey(w, h, s);
162 SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key));
163 if (item) {
164 SkFAIL("cache add does not work as expected");
165 return;
166 }
167 }
168 }
169
56 class GrResourceCacheBenchAdd : public Benchmark { 170 class GrResourceCacheBenchAdd : public Benchmark {
171 enum {
172 RESOURCE_COUNT = CACHE_SIZE_COUNT / 2,
173 };
174
57 public: 175 public:
58 bool isSuitableFor(Backend backend) SK_OVERRIDE { 176 virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
59 return backend == kNonRendering_Backend; 177 return backend == kNonRendering_Backend;
60 } 178 }
61 179
62 protected: 180 protected:
63 const char* onGetName() SK_OVERRIDE { 181 virtual const char* onGetName() SK_OVERRIDE {
64 return "grresourcecache_add"; 182 return "grresourcecache_add";
65 } 183 }
66 184
67 void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { 185 virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
68 SkAutoTUnref<GrContext> context(GrContext::CreateMockContext()); 186 SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
69 if (NULL == context) { 187 if (NULL == context) {
70 return; 188 return;
71 } 189 }
72 // Set the cache budget to be very large so no purging occurs. 190 // Set the cache budget to be very large so no purging occurs.
73 context->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30); 191 context->setResourceCacheLimits(2 * RESOURCE_COUNT, 1 << 30);
74 192
75 GrResourceCache2* cache2 = context->getResourceCache2(); 193 GrResourceCache2* cache2 = context->getResourceCache2();
76 194
77 // Make sure the cache is empty. 195 // Make sure the cache is empty.
78 cache2->purgeAllUnlocked(); 196 cache2->purgeAllUnlocked();
79 SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceByte s()); 197 SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceByte s());
80 198
81 GrGpu* gpu = context->getGpu(); 199 GrGpu* gpu = context->getGpu();
82 200
83 for (int i = 0; i < loops; ++i) { 201 for (int i = 0; i < loops; ++i) {
84 populate_cache(gpu, CACHE_SIZE_COUNT); 202 SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResource Bytes());
85 SkASSERT(CACHE_SIZE_COUNT == cache2->getResourceCount()); 203
204 populate_cache(gpu, RESOURCE_COUNT);
205
206 // Check that cache works.
207 for (int k = 0; k < RESOURCE_COUNT; k += 33) {
208 check_cache_contents_or_die(cache2, k);
209 }
210 cache2->purgeAllUnlocked();
86 } 211 }
87 } 212 }
88 213
89 private: 214 private:
90 typedef Benchmark INHERITED; 215 typedef Benchmark INHERITED;
91 }; 216 };
92 217
93 class GrResourceCacheBenchFind : public Benchmark { 218 class GrResourceCacheBenchFind : public Benchmark {
219 enum {
220 RESOURCE_COUNT = CACHE_SIZE_COUNT / 2,
221 };
222
94 public: 223 public:
95 bool isSuitableFor(Backend backend) SK_OVERRIDE { 224 virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
96 return backend == kNonRendering_Backend; 225 return backend == kNonRendering_Backend;
97 } 226 }
98 227
99 protected: 228 protected:
100 const char* onGetName() SK_OVERRIDE { 229 virtual const char* onGetName() SK_OVERRIDE {
101 return "grresourcecache_find"; 230 return "grresourcecache_find";
102 } 231 }
103 232
104 void onPreDraw() SK_OVERRIDE { 233 virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
105 fContext.reset(GrContext::CreateMockContext()); 234 SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
106 if (!fContext) { 235 if (NULL == context) {
107 return; 236 return;
108 } 237 }
109 // Set the cache budget to be very large so no purging occurs. 238 // Set the cache budget to be very large so no purging occurs.
110 fContext->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30); 239 context->setResourceCacheLimits(2 * RESOURCE_COUNT, 1 << 30);
111 240
112 GrResourceCache2* cache2 = fContext->getResourceCache2(); 241 GrResourceCache2* cache2 = context->getResourceCache2();
113 242
114 // Make sure the cache is empty. 243 // Make sure the cache is empty.
115 cache2->purgeAllUnlocked(); 244 cache2->purgeAllUnlocked();
116 SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceByte s()); 245 SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceByte s());
117 246
118 GrGpu* gpu = fContext->getGpu(); 247 GrGpu* gpu = context->getGpu();
119 248
120 populate_cache(gpu, CACHE_SIZE_COUNT); 249 populate_cache(gpu, RESOURCE_COUNT);
121 }
122 250
123 void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
124 if (!fContext) {
125 return;
126 }
127 GrResourceCache2* cache2 = fContext->getResourceCache2();
128 SkASSERT(CACHE_SIZE_COUNT == cache2->getResourceCount());
129 for (int i = 0; i < loops; ++i) { 251 for (int i = 0; i < loops; ++i) {
130 for (int k = 0; k < CACHE_SIZE_COUNT; ++k) { 252 for (int k = 0; k < RESOURCE_COUNT; ++k) {
131 GrResourceKey key = BenchResource::ComputeKey(k); 253 check_cache_contents_or_die(cache2, k);
132 SkAutoTUnref<GrGpuResource> resource(cache2->findAndRefContentRe source(key));
133 SkASSERT(resource);
134 } 254 }
135 } 255 }
136 } 256 }
137 257
138 private: 258 private:
139 SkAutoTUnref<GrContext> fContext;
140 typedef Benchmark INHERITED; 259 typedef Benchmark INHERITED;
141 }; 260 };
142 261
143 DEF_BENCH( return new GrResourceCacheBenchAdd(); ) 262 DEF_BENCH( return new GrResourceCacheBenchAdd(); )
144 DEF_BENCH( return new GrResourceCacheBenchFind(); ) 263 DEF_BENCH( return new GrResourceCacheBenchFind(); )
145 264
146 #endif 265 #endif
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