Index: third_party/libc++abi/src/fallback_malloc.ipp |
=================================================================== |
--- third_party/libc++abi/src/fallback_malloc.ipp (revision 0) |
+++ third_party/libc++abi/src/fallback_malloc.ipp (revision 0) |
@@ -0,0 +1,174 @@ |
+//===------------------------ fallback_malloc.ipp -------------------------===// |
+// |
+// The LLVM Compiler Infrastructure |
+// |
+// This file is dual licensed under the MIT and the University of Illinois Open |
+// Source Licenses. See LICENSE.TXT for details. |
+// |
+// |
+// This file implements the "Exception Handling APIs" |
+// http://www.codesourcery.com/public/cxx-abi/abi-eh.html |
+// |
+//===----------------------------------------------------------------------===// |
+ |
+// A small, simple heap manager based (loosely) on |
+// the startup heap manager from FreeBSD, optimized for space. |
+// |
+// Manages a fixed-size memory pool, supports malloc and free only. |
+// No support for realloc. |
+// |
+// Allocates chunks in multiples of four bytes, with a four byte header |
+// for each chunk. The overhead of each chunk is kept low by keeping pointers |
+// as two byte offsets within the heap, rather than (4 or 8 byte) pointers. |
+ |
+namespace { |
+ |
+static pthread_mutex_t heap_mutex = PTHREAD_MUTEX_INITIALIZER; |
+ |
+class mutexor { |
+public: |
+ mutexor ( pthread_mutex_t *m ) : mtx_(m) { pthread_mutex_lock ( mtx_ ); } |
+ ~mutexor () { pthread_mutex_unlock ( mtx_ ); } |
+private: |
+ mutexor ( const mutexor &rhs ); |
+ mutexor & operator = ( const mutexor &rhs ); |
+ pthread_mutex_t *mtx_; |
+ }; |
+ |
+ |
+#define HEAP_SIZE 512 |
+char heap [ HEAP_SIZE ]; |
+ |
+typedef unsigned short heap_offset; |
+typedef unsigned short heap_size; |
+ |
+struct heap_node { |
+ heap_offset next_node; // offset into heap |
+ heap_size len; // size in units of "sizeof(heap_node)" |
+}; |
+ |
+static const heap_node *list_end = (heap_node *) ( &heap [ HEAP_SIZE ] ); // one past the end of the heap |
+static heap_node *freelist = NULL; |
+ |
+heap_node *node_from_offset ( const heap_offset offset ) |
+ { return (heap_node *) ( heap + ( offset * sizeof (heap_node))); } |
+ |
+heap_offset offset_from_node ( const heap_node *ptr ) |
+ { return static_cast<heap_offset>(static_cast<size_t>(((char *) ptr ) - heap) / sizeof (heap_node)); } |
+ |
+void init_heap () { |
+ freelist = (heap_node *) heap; |
+ freelist->next_node = offset_from_node ( list_end ); |
+ freelist->len = HEAP_SIZE / sizeof (heap_node); |
+ } |
+ |
+// How big a chunk we allocate |
+size_t alloc_size (size_t len) |
+ { return (len + sizeof(heap_node) - 1) / sizeof(heap_node) + 1; } |
+ |
+bool is_fallback_ptr ( void *ptr ) |
+ { return ptr >= heap && ptr < ( heap + HEAP_SIZE ); } |
+ |
+void *fallback_malloc(size_t len) { |
+ heap_node *p, *prev; |
+ const size_t nelems = alloc_size ( len ); |
+ mutexor mtx ( &heap_mutex ); |
+ |
+ if ( NULL == freelist ) |
+ init_heap (); |
+ |
+// Walk the free list, looking for a "big enough" chunk |
+ for (p = freelist, prev = 0; |
+ p && p != list_end; prev = p, p = node_from_offset ( p->next_node)) { |
+ |
+ if (p->len > nelems) { // chunk is larger, shorten, and return the tail |
+ heap_node *q; |
+ |
+ p->len -= nelems; |
+ q = p + p->len; |
+ q->next_node = 0; |
+ q->len = static_cast<heap_size>(nelems); |
+ return (void *) (q + 1); |
+ } |
+ |
+ if (p->len == nelems) { // exact size match |
+ if (prev == 0) |
+ freelist = node_from_offset(p->next_node); |
+ else |
+ prev->next_node = p->next_node; |
+ p->next_node = 0; |
+ return (void *) (p + 1); |
+ } |
+ } |
+ return NULL; // couldn't find a spot big enough |
+} |
+ |
+// Return the start of the next block |
+heap_node *after ( struct heap_node *p ) { return p + p->len; } |
+ |
+void fallback_free (void *ptr) { |
+ struct heap_node *cp = ((struct heap_node *) ptr) - 1; // retrieve the chunk |
+ struct heap_node *p, *prev; |
+ |
+ mutexor mtx ( &heap_mutex ); |
+ |
+#ifdef DEBUG_FALLBACK_MALLOC |
+ std::cout << "Freeing item at " << offset_from_node ( cp ) << " of size " << cp->len << std::endl; |
+#endif |
+ |
+ for (p = freelist, prev = 0; |
+ p && p != list_end; prev = p, p = node_from_offset (p->next_node)) { |
+#ifdef DEBUG_FALLBACK_MALLOC |
+ std::cout << " p, cp, after (p), after(cp) " |
+ << offset_from_node ( p ) << ' ' |
+ << offset_from_node ( cp ) << ' ' |
+ << offset_from_node ( after ( p )) << ' ' |
+ << offset_from_node ( after ( cp )) << std::endl; |
+#endif |
+ if ( after ( p ) == cp ) { |
+#ifdef DEBUG_FALLBACK_MALLOC |
+ std::cout << " Appending onto chunk at " << offset_from_node ( p ) << std::endl; |
+#endif |
+ p->len += cp->len; // make the free heap_node larger |
+ return; |
+ } |
+ else if ( after ( cp ) == p ) { // there's a free heap_node right after |
+#ifdef DEBUG_FALLBACK_MALLOC |
+ std::cout << " Appending free chunk at " << offset_from_node ( p ) << std::endl; |
+#endif |
+ cp->len += p->len; |
+ if ( prev == 0 ) { |
+ freelist = cp; |
+ cp->next_node = p->next_node; |
+ } |
+ else |
+ prev->next_node = offset_from_node(cp); |
+ return; |
+ } |
+ } |
+// Nothing to merge with, add it to the start of the free list |
+#ifdef DEBUG_FALLBACK_MALLOC |
+ std::cout << " Making new free list entry " << offset_from_node ( cp ) << std::endl; |
+#endif |
+ cp->next_node = offset_from_node ( freelist ); |
+ freelist = cp; |
+} |
+ |
+#ifdef INSTRUMENT_FALLBACK_MALLOC |
+size_t print_free_list () { |
+ struct heap_node *p, *prev; |
+ heap_size total_free = 0; |
+ if ( NULL == freelist ) |
+ init_heap (); |
+ |
+ for (p = freelist, prev = 0; |
+ p && p != list_end; prev = p, p = node_from_offset (p->next_node)) { |
+ std::cout << ( prev == 0 ? "" : " ") << "Offset: " << offset_from_node ( p ) |
+ << "\tsize: " << p->len << " Next: " << p->next_node << std::endl; |
+ total_free += p->len; |
+ } |
+ std::cout << "Total Free space: " << total_free << std::endl; |
+ return total_free; |
+ } |
+#endif |
+} // end unnamed namespace |