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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_LAYOUT_DESCRIPTOR_H_ | 5 #ifndef V8_LAYOUT_DESCRIPTOR_H_ |
6 #define V8_LAYOUT_DESCRIPTOR_H_ | 6 #define V8_LAYOUT_DESCRIPTOR_H_ |
7 | 7 |
8 #include <iosfwd> | 8 #include <iosfwd> |
9 | 9 |
10 #include "src/objects.h" | 10 #include "src/objects.h" |
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21 // Otherwise the field is considered tagged. If the queried bit lays "outside" | 21 // Otherwise the field is considered tagged. If the queried bit lays "outside" |
22 // of the descriptor then the field is also considered tagged. | 22 // of the descriptor then the field is also considered tagged. |
23 // Once a layout descriptor is created it is allowed only to append properties | 23 // Once a layout descriptor is created it is allowed only to append properties |
24 // to it. | 24 // to it. |
25 class LayoutDescriptor : public FixedTypedArray<Uint32ArrayTraits> { | 25 class LayoutDescriptor : public FixedTypedArray<Uint32ArrayTraits> { |
26 public: | 26 public: |
27 V8_INLINE bool IsTagged(int field_index); | 27 V8_INLINE bool IsTagged(int field_index); |
28 | 28 |
29 // Returns true if this is a layout of the object having only tagged fields. | 29 // Returns true if this is a layout of the object having only tagged fields. |
30 V8_INLINE bool IsFastPointerLayout(); | 30 V8_INLINE bool IsFastPointerLayout(); |
| 31 V8_INLINE static bool IsFastPointerLayout(Object* layout_descriptor); |
31 | 32 |
32 // Returns true if the layout descriptor is in non-Smi form. | 33 // Returns true if the layout descriptor is in non-Smi form. |
33 V8_INLINE bool IsSlowLayout(); | 34 V8_INLINE bool IsSlowLayout(); |
34 | 35 |
35 V8_INLINE static LayoutDescriptor* cast(Object* object); | 36 V8_INLINE static LayoutDescriptor* cast(Object* object); |
36 V8_INLINE static const LayoutDescriptor* cast(const Object* object); | 37 V8_INLINE static const LayoutDescriptor* cast(const Object* object); |
37 | 38 |
38 V8_INLINE static LayoutDescriptor* cast_gc_safe(Object* object); | 39 V8_INLINE static LayoutDescriptor* cast_gc_safe(Object* object); |
39 | 40 |
40 // Builds layout descriptor optimized for given |map| by |num_descriptors| | 41 // Builds layout descriptor optimized for given |map| by |num_descriptors| |
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117 | 118 |
118 private: | 119 private: |
119 bool all_fields_tagged_; | 120 bool all_fields_tagged_; |
120 int header_size_; | 121 int header_size_; |
121 LayoutDescriptor* layout_descriptor_; | 122 LayoutDescriptor* layout_descriptor_; |
122 }; | 123 }; |
123 } | 124 } |
124 } // namespace v8::internal | 125 } // namespace v8::internal |
125 | 126 |
126 #endif // V8_LAYOUT_DESCRIPTOR_H_ | 127 #endif // V8_LAYOUT_DESCRIPTOR_H_ |
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