Index: src/gpu/GrDrawState.cpp |
diff --git a/src/gpu/GrDrawState.cpp b/src/gpu/GrDrawState.cpp |
index 7538cdb34004dca67f8e7f40ce47a90e54969650..c91198283b74c5cdf7f7370c87c6ea511c579519 100644 |
--- a/src/gpu/GrDrawState.cpp |
+++ b/src/gpu/GrDrawState.cpp |
@@ -11,8 +11,11 @@ |
#include "GrOptDrawState.h" |
#include "GrPaint.h" |
#include "GrProcOptInfo.h" |
+#include "GrXferProcessor.h" |
+#include "effects/GrDefaultXferProcessor.h" |
+#include "effects/GrPorterDuffXferProcessor.h" |
-//////////////////////////////////////////////////////////////////////////////s |
+/////////////////////////////////////////////////////////////////////////////// |
bool GrDrawState::isEqual(const GrDrawState& that) const { |
bool usingVertexColors = this->hasColorVertexAttribute(); |
@@ -102,6 +105,8 @@ GrDrawState& GrDrawState::operator=(const GrDrawState& that) { |
fCoverage = that.fCoverage; |
fDrawFace = that.fDrawFace; |
fGeometryProcessor.reset(SkSafeRef(that.fGeometryProcessor.get())); |
+ SkASSERT(that.hasXPFactory()); |
+ fXPFactory.reset(SkRef(that.getXPFactory())); |
fColorStages = that.fColorStages; |
fCoverageStages = that.fCoverageStages; |
@@ -127,6 +132,7 @@ void GrDrawState::onReset(const SkMatrix* initialViewMatrix) { |
fRenderTarget.reset(NULL); |
fGeometryProcessor.reset(NULL); |
+ fXPFactory.reset(GrDefaultXPFactory::Create()); |
bsalomon
2014/11/26 21:02:45
why not NULL? Or if not, should we have the hasXPF
egdaniel
2014/12/01 18:18:24
I always want there to be an XP so a default one i
|
fColorStages.reset(); |
fCoverageStages.reset(); |
@@ -186,6 +192,10 @@ void GrDrawState::setFromPaint(const GrPaint& paint, const SkMatrix& vm, GrRende |
fCoverageStages.push_back(paint.getCoverageStage(i)); |
} |
+ SkASSERT(paint.hasXPFactory()); |
+ fXPFactory.reset(SkRef(paint.getXPFactory())); |
+ |
+ this->setBlendFunc(paint.getSrcBlendCoeff(), paint.getDstBlendCoeff()); |
this->setRenderTarget(rt); |
fViewMatrix = vm; |
@@ -204,7 +214,6 @@ void GrDrawState::setFromPaint(const GrPaint& paint, const SkMatrix& vm, GrRende |
this->setState(GrDrawState::kDither_StateBit, paint.isDither()); |
this->setState(GrDrawState::kHWAntialias_StateBit, paint.isAntiAlias()); |
- this->setBlendFunc(paint.getSrcBlendCoeff(), paint.getDstBlendCoeff()); |
this->setCoverage(0xFF); |
fColorProcInfoValid = false; |
fCoverageProcInfoValid = false; |
@@ -660,6 +669,11 @@ bool GrDrawState::willBlendWithDst() const { |
return false; |
} |
+bool GrDrawState::coverageWillBeSingleComponent() const { |
+ this->calcCoverageInvariantOutput(); |
+ return (fColorProcInfo.isSingleComponent()); |
bsalomon
2014/11/26 21:02:45
fCoverageProcInfo?
egdaniel
2014/12/01 18:18:24
yeah was fixed in follow up cl, missed propagating
bsalomon
2014/12/01 19:24:39
I'm still not seeing it.
|
+} |
+ |
void GrDrawState::calcColorInvariantOutput() const { |
if (!fColorProcInfoValid) { |
GrColor color; |