Index: src/gpu/GrBitmapTextContext.cpp |
diff --git a/src/gpu/GrBitmapTextContext.cpp b/src/gpu/GrBitmapTextContext.cpp |
index 3b0bddb8e7c5c0bebf3873ee8d95be2287963d9f..f5e2c298f163b106d02fa990d082e2972f6afaf7 100755 |
--- a/src/gpu/GrBitmapTextContext.cpp |
+++ b/src/gpu/GrBitmapTextContext.cpp |
@@ -561,9 +561,10 @@ void GrBitmapTextContext::flush() { |
break; |
// LCD text |
case kA565_GrMaskFormat: { |
- if (kOne_GrBlendCoeff != fPaint.getSrcBlendCoeff() || |
- kISA_GrBlendCoeff != fPaint.getDstBlendCoeff() || |
- fPaint.numColorStages()) { |
+ // TODO: move supportsRGBCoverage check to setupCoverageEffect and only add LCD |
+ // processor if the xp can support it. For now we will simply assume that if |
+ // fUseLCDText is true, then we have a known color output. |
+ if (!drawState.getXPFactory()->supportsRGBCoverage(0, kRGBA_GrColorComponentFlags)) { |
SkDebugf("LCD Text will not draw correctly.\n"); |
} |
SkASSERT(!drawState.hasColorVertexAttribute()); |