Chromium Code Reviews| Index: include/gpu/GrXferProcessor.h |
| diff --git a/include/gpu/GrXferProcessor.h b/include/gpu/GrXferProcessor.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..353060465350f4f59bc88dc8d75ef7d1e7c5f804 |
| --- /dev/null |
| +++ b/include/gpu/GrXferProcessor.h |
| @@ -0,0 +1,59 @@ |
| +/* |
| + * Copyright 2014 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#ifndef GrXferProcessor_DEFINED |
| +#define GrXferProcessor_DEFINED |
| + |
| +#include "GrColor.h" |
| +#include "GrFragmentProcessor.h" |
| +#include "GrTypes.h" |
| +#include "SkXfermode.h" |
| + |
| +/** |
| + * GrXferProcessor is responsible for implementing the xfer mode that blends the src color and dst |
| + * color. It does this by emitting fragment shader code and controlling the fixed-function blend |
| + * state. The inputs to its shader code are the final computed src color and fractional pixel |
| + * coverage. The GrXferProcessor's shader code writes the fragment shader output color that coes |
|
bsalomon
2014/12/02 15:36:32
coes->goes
egdaniel
2014/12/02 18:09:51
Done.
|
| + * into the fixed-function blend. When dual-source blending is available, it may also write a |
| + * seconday fragment shader output color. When allowed by the backend API, the GrXferProcessor may |
| + * read the destination color. The GrXferProcessor is responsible for setting the blend coefficients |
| + * and blend constant color. |
| + */ |
| +class GrXferProcessor : public GrFragmentProcessor { |
|
bsalomon
2014/12/02 15:36:32
Somewhere we need an explanation (from a subclass
egdaniel
2014/12/02 18:09:51
Added below before GrXPFactory.
|
| +private: |
| + |
| + typedef GrFragmentProcessor INHERITED; |
| +}; |
| + |
| +class GrXPFactory : public GrProgramElement { |
| +public: |
| + virtual const GrXferProcessor* createXferProcessor() const = 0; |
| + |
| + /** |
| + * This function returns true if the GrXferProcessor generated from this factory will be able to |
| + * correctly blend when using RGB coverage. The knownColor and knownColorFlags represent the |
| + * final computed color from the color stages. |
| + */ |
| + virtual bool supportsRGBCoverage(GrColor knownColor, uint32_t knownColorFlags) const = 0; |
| + |
| +private: |
| + typedef GrProgramElement INHERITED; |
| +}; |
| + |
| +/////////////////////////////////////////////////////////////////////////////// |
| + |
| +/** |
| + * This creates a factory outside of the effect memory pool. The factory's destructor will be called |
| + * at global destruction time. NAME will be the name of the created GrXPFactory. |
| + */ |
| +#define GR_CREATE_STATIC_XP_FACTORY(NAME, XPF_CLASS, ARGS) \ |
| +static SkAlignedSStorage<sizeof(XPF_CLASS)> g_##NAME##_Storage; \ |
| +static GrXPFactory* NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), XPF_CLASS, ARGS); \ |
| +static SkAutoTDestroy<GrXPFactory> NAME##_ad(NAME); |
| + |
| +#endif |
| + |