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Unified Diff: include/gpu/GrXferProcessor.h

Issue 751283002: Add XferProcessor factory in GrPaint and GrDrawState. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: capitalization Created 6 years ago
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Index: include/gpu/GrXferProcessor.h
diff --git a/include/gpu/GrXferProcessor.h b/include/gpu/GrXferProcessor.h
new file mode 100644
index 0000000000000000000000000000000000000000..5c40ec0d3032987a396f4347b7820425329e77f5
--- /dev/null
+++ b/include/gpu/GrXferProcessor.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrXferProcessor_DEFINED
+#define GrXferProcessor_DEFINED
+
+#include "GrColor.h"
+#include "GrFragmentProcessor.h"
+#include "GrTypes.h"
+#include "SkXfermode.h"
+
+class GrDrawState;
+
+/**
+ * A GrXferProcessor is used to combine the output of the color and coverage stages into one or two
bsalomon 2014/12/01 19:24:39 I think this comment will be confusing to someone
egdaniel 2014/12/02 15:07:09 Done.
+ * output colors (two if dual source is enabled). All blending is handled internally inside the xfer
+ * processor and thus the client code can be oblivious to how the blending works. A GrXP is never
+ * created directly by a client. Instead, a GrXPFactory class is used. At the time of snapping the
+ * draw state and creating optimizations, the XPFactory will create an XP. This XP also serves as a
+ * feedback loop into the OptDrawState, informing the OptDrawState what additional optimizations to
+ * perform based on blending. The XP does not have local coords and will never read the fragment
+ * position. However, it can possibly read the destination color when doing blending. The final draw
+ * state will always have one and only one GrXferProcessor.
+ */
+class GrXferProcessor : public GrFragmentProcessor {
+private:
+ virtual bool onIsEqual(const GrFragmentProcessor&) const = 0;
bsalomon 2014/12/01 19:24:40 pure virtual override?
egdaniel 2014/12/02 15:07:09 because we all love code that does nothing of cour
+
+ typedef GrFragmentProcessor INHERITED;
+};
+
+class GrXPFactory : public GrProgramElement {
+public:
+ virtual const GrXferProcessor* createXferProcessor() const = 0;
+
+ virtual bool supportsRGBCoverage(const GrDrawState&) const { return false; }
bsalomon 2014/12/01 19:24:40 comment about what this means? Also, GrDrawState
egdaniel 2014/12/02 15:07:09 Done.
+
+private:
+ typedef GrProgramElement INHERITED;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+/**
+ * This creates a factory outside of the effect memory pool. The factory's destructor will be called
+ * at global destruction time. NAME will be the name of the created GrXPFactory.
+ */
+#define GR_CREATE_STATIC_XP_FACTORY(NAME, XPF_CLASS, ARGS) \
+static SkAlignedSStorage<sizeof(XPF_CLASS)> g_##NAME##_Storage; \
+static GrXPFactory* NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), XPF_CLASS, ARGS); \
+static SkAutoTDestroy<GrXPFactory> NAME##_ad(NAME);
+
+#endif
+

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