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Side by Side Diff: include/gpu/GrBackendProcessorFactory.h

Issue 751283002: Add XferProcessor factory in GrPaint and GrDrawState. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix comiple bug Created 6 years ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrBackendProcessorFactory_DEFINED 8 #ifndef GrBackendProcessorFactory_DEFINED
9 #define GrBackendProcessorFactory_DEFINED 9 #define GrBackendProcessorFactory_DEFINED
10 10
(...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after
108 } 108 }
109 return id; 109 return id;
110 } 110 }
111 111
112 const uint32_t fProcessorClassID; 112 const uint32_t fProcessorClassID;
113 static int32_t fCurrProcessorClassID; 113 static int32_t fCurrProcessorClassID;
114 }; 114 };
115 115
116 class GrFragmentProcessor; 116 class GrFragmentProcessor;
117 class GrGeometryProcessor; 117 class GrGeometryProcessor;
118 class GrXferProcessor;
118 class GrGLFragmentProcessor; 119 class GrGLFragmentProcessor;
119 class GrGLGeometryProcessor; 120 class GrGLGeometryProcessor;
121 class GrGLXferProcessor;
120 122
121 /** 123 /**
122 * Backend processor factory cannot actually create anything, it is up to subcla sses to implement 124 * Backend processor factory cannot actually create anything, it is up to subcla sses to implement
123 * a create binding which matches Gr to GL in a type safe way 125 * a create binding which matches Gr to GL in a type safe way
124 */ 126 */
125 127
126 class GrBackendFragmentProcessorFactory : public GrBackendProcessorFactory { 128 class GrBackendFragmentProcessorFactory : public GrBackendProcessorFactory {
127 public: 129 public:
128 /** 130 /**
129 * Creates a GrGLProcessor instance that is used both to generate code for t he GrProcessor in a 131 * Creates a GrGLProcessor instance that is used both to generate code for t he GrProcessor in a
130 * GLSL program and to manage updating uniforms for the program when it is u sed. 132 * GLSL program and to manage updating uniforms for the program when it is u sed.
131 */ 133 */
132 virtual GrGLFragmentProcessor* createGLInstance(const GrFragmentProcessor&) const = 0; 134 virtual GrGLFragmentProcessor* createGLInstance(const GrFragmentProcessor&) const = 0;
133 }; 135 };
134 136
137 class GrBackendXferProcessorFactory : public GrBackendProcessorFactory {
138 public:
139 /**
140 * Creates a GrGLProcessor instance that is used both to generate code for t he GrProcessor in a
141 * GLSL program and to manage updating uniforms for the program when it is u sed.
142 */
143 virtual GrGLXferProcessor* createGLInstance(const GrXferProcessor&) const = 0;
144 };
145
135 class GrBackendGeometryProcessorFactory : public GrBackendProcessorFactory { 146 class GrBackendGeometryProcessorFactory : public GrBackendProcessorFactory {
136 public: 147 public:
137 /** 148 /**
138 * Creates a GrGLProcessor instance that is used both to generate code for t he GrProcessor in a 149 * Creates a GrGLProcessor instance that is used both to generate code for t he GrProcessor in a
139 * GLSL program and to manage updating uniforms for the program when it is u sed. 150 * GLSL program and to manage updating uniforms for the program when it is u sed.
140 */ 151 */
141 virtual GrGLGeometryProcessor* createGLInstance(const GrGeometryProcessor&) const = 0; 152 virtual GrGLGeometryProcessor* createGLInstance(const GrGeometryProcessor&) const = 0;
142 }; 153 };
143 154
144 #endif 155 #endif
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