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Unified Diff: test/unittests/heap/gc-idle-time-handler-unittest.cc

Issue 750813003: Use deadline in IdleNotification. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 6 years, 1 month ago
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Index: test/unittests/heap/gc-idle-time-handler-unittest.cc
diff --git a/test/unittests/heap/gc-idle-time-handler-unittest.cc b/test/unittests/heap/gc-idle-time-handler-unittest.cc
index 3d8c87fe546cc41fb63afe696408864288fd083f..2076e604faa06d92e29e499c5d12a5eae4420694 100644
--- a/test/unittests/heap/gc-idle-time-handler-unittest.cc
+++ b/test/unittests/heap/gc-idle-time-handler-unittest.cc
@@ -198,7 +198,7 @@ TEST_F(GCIdleTimeHandlerTest, ContextDisposeLowRate) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.contexts_disposed = 1;
heap_state.incremental_marking_stopped = true;
- int idle_time_ms = 0;
+ double idle_time_ms = 0;
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_NOTHING, action.type);
}
@@ -210,7 +210,7 @@ TEST_F(GCIdleTimeHandlerTest, ContextDisposeHighRate) {
heap_state.contexts_disposal_rate =
GCIdleTimeHandler::kHighContextDisposalRate - 1;
heap_state.incremental_marking_stopped = true;
- int idle_time_ms = 0;
+ double idle_time_ms = 0;
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_FULL_GC, action.type);
}
@@ -223,8 +223,8 @@ TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeLargeIdleTime) {
heap_state.incremental_marking_stopped = true;
heap_state.can_start_incremental_marking = false;
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
- int idle_time_ms =
- static_cast<int>((heap_state.size_of_objects + speed - 1) / speed);
+ double idle_time_ms =
+ static_cast<double>((heap_state.size_of_objects + speed - 1) / speed);
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_FULL_GC, action.type);
}
@@ -235,7 +235,7 @@ TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeZeroIdleTime) {
heap_state.contexts_disposed = 1;
heap_state.contexts_disposal_rate = 1.0;
heap_state.incremental_marking_stopped = true;
- int idle_time_ms = 0;
+ double idle_time_ms = 0;
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_FULL_GC, action.type);
}
@@ -247,7 +247,8 @@ TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime1) {
heap_state.contexts_disposal_rate = 1.0;
heap_state.incremental_marking_stopped = true;
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
- int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
+ double idle_time_ms =
+ static_cast<double>(heap_state.size_of_objects / speed - 1);
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
}
@@ -258,7 +259,8 @@ TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) {
heap_state.contexts_disposed = 1;
heap_state.contexts_disposal_rate = 1.0;
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
- int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
+ double idle_time_ms =
+ static_cast<double>(heap_state.size_of_objects / speed - 1);
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
}
@@ -267,7 +269,7 @@ TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) {
TEST_F(GCIdleTimeHandlerTest, IncrementalMarking1) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
- int idle_time_ms = 10;
+ double idle_time_ms = 10;
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
EXPECT_GT(speed * static_cast<size_t>(idle_time_ms),
@@ -280,7 +282,7 @@ TEST_F(GCIdleTimeHandlerTest, IncrementalMarking2) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.incremental_marking_stopped = true;
size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
- int idle_time_ms = 10;
+ double idle_time_ms = 10;
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
EXPECT_GT(speed * static_cast<size_t>(idle_time_ms),
@@ -294,7 +296,8 @@ TEST_F(GCIdleTimeHandlerTest, NotEnoughTime) {
heap_state.incremental_marking_stopped = true;
heap_state.can_start_incremental_marking = false;
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
- int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
+ double idle_time_ms =
+ static_cast<double>(heap_state.size_of_objects / speed - 1);
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_NOTHING, action.type);
}
@@ -305,7 +308,8 @@ TEST_F(GCIdleTimeHandlerTest, StopEventually1) {
heap_state.incremental_marking_stopped = true;
heap_state.can_start_incremental_marking = false;
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
- int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed + 1);
+ double idle_time_ms =
+ static_cast<double>(heap_state.size_of_objects / speed + 1);
for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_FULL_GC, action.type);
@@ -318,7 +322,7 @@ TEST_F(GCIdleTimeHandlerTest, StopEventually1) {
TEST_F(GCIdleTimeHandlerTest, StopEventually2) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- int idle_time_ms = 10;
+ double idle_time_ms = 10;
for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
@@ -337,7 +341,8 @@ TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop1) {
heap_state.incremental_marking_stopped = true;
heap_state.can_start_incremental_marking = false;
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
- int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed + 1);
+ double idle_time_ms =
+ static_cast<double>(heap_state.size_of_objects / speed + 1);
for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_FULL_GC, action.type);
@@ -356,7 +361,7 @@ TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop1) {
TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop2) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- int idle_time_ms = 10;
+ double idle_time_ms = 10;
for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
if (action.type == DONE) break;
@@ -384,7 +389,8 @@ TEST_F(GCIdleTimeHandlerTest, Scavenge) {
heap_state.used_new_space_size =
heap_state.new_space_capacity -
(kNewSpaceAllocationThroughput * idle_time_ms);
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ GCIdleTimeAction action =
+ handler()->Compute(static_cast<double>(idle_time_ms), heap_state);
EXPECT_EQ(DO_SCAVENGE, action.type);
}
@@ -397,17 +403,18 @@ TEST_F(GCIdleTimeHandlerTest, ScavengeAndDone) {
heap_state.used_new_space_size =
heap_state.new_space_capacity -
(kNewSpaceAllocationThroughput * idle_time_ms);
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ GCIdleTimeAction action =
+ handler()->Compute(static_cast<double>(idle_time_ms), heap_state);
EXPECT_EQ(DO_SCAVENGE, action.type);
heap_state.used_new_space_size = 0;
- action = handler()->Compute(idle_time_ms, heap_state);
+ action = handler()->Compute(static_cast<double>(idle_time_ms), heap_state);
EXPECT_EQ(DO_NOTHING, action.type);
}
TEST_F(GCIdleTimeHandlerTest, ZeroIdleTimeNothingToDo) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- int idle_time_ms = 0;
+ double idle_time_ms = 0;
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_NOTHING, action.type);
}
@@ -415,7 +422,7 @@ TEST_F(GCIdleTimeHandlerTest, ZeroIdleTimeNothingToDo) {
TEST_F(GCIdleTimeHandlerTest, ZeroIdleTimeDoNothingButStartIdleRound) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- int idle_time_ms = 10;
+ double idle_time_ms = 10;
for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
if (action.type == DONE) break;
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