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Issue 750593003: Ozone X11 platform Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: remove new evernt type, add direct route from event -> platform window Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/ozone/platform/x11/ozone_platform_x11.h"
6
7 #include "base/at_exit.h"
8 #include "base/bind.h"
9 #include "ui/base/cursor/ozone/bitmap_cursor_factory_ozone.h"
10 #include "ui/ozone/common/native_display_delegate_ozone.h"
11 #include "ui/ozone/platform/x11/x11_input_controller.h"
12 #include "ui/ozone/platform/x11/x11_surface_factory.h"
13 #include "ui/ozone/public/gpu_platform_support.h"
14 #include "ui/ozone/public/gpu_platform_support_host.h"
15 #include "ui/ozone/public/ozone_platform.h"
16 #include "ui/ozone/public/system_input_injector.h"
17 #include "ui/ozone/public/ui_thread_gpu.h"
18 #include "ui/platform_window/x11/x11_window.h"
19
20 namespace ui {
21 namespace {
22
23 // OzonePlatform for Linux X11
24 class OzonePlatformX11 : public OzonePlatform {
25 public:
26 OzonePlatformX11() {
27 base::AtExitManager::RegisterTask(
28 base::Bind(&base::DeletePointer<OzonePlatformX11>, this));
29 }
30 virtual ~OzonePlatformX11() {}
31
32 // OzonePlatform:
33 ui::SurfaceFactoryOzone* GetSurfaceFactoryOzone() override {
34 return surface_factory_ozone_.get();
35 }
36 CursorFactoryOzone* GetCursorFactoryOzone() override {
37 return cursor_factory_ozone_.get();
38 }
39 GpuPlatformSupport* GetGpuPlatformSupport() override {
40 return gpu_platform_support_.get();
41 }
42 GpuPlatformSupportHost* GetGpuPlatformSupportHost() override {
43 return gpu_platform_support_host_.get();
44 }
45 scoped_ptr<PlatformWindow> CreatePlatformWindow(
46 PlatformWindowDelegate* delegate,
47 const gfx::Rect& bounds) override {
48 scoped_ptr<X11Window> window =
49 window_manager_->CreatePlatformWindow(delegate).Pass();
spang 2014/12/06 00:31:23 I don't think you need the .Pass() here.
50 window->SetBounds(bounds);
51 window->Create();
52 return window.Pass();
53 }
54 scoped_ptr<NativeDisplayDelegate> CreateNativeDisplayDelegate() override {
55 return scoped_ptr<NativeDisplayDelegate>(new NativeDisplayDelegateOzone());
56 }
57 scoped_ptr<SystemInputInjector> CreateSystemInputInjector() override {
58 NOTREACHED();
59 return scoped_ptr<SystemInputInjector>();
60 }
61 InputController* GetInputController() override { return &input_controller_; }
62 void InitializeUI() override {
63 if (!window_manager_)
64 window_manager_ = new X11WindowManager();
65 gpu_platform_support_host_.reset(CreateStubGpuPlatformSupportHost());
66 cursor_factory_ozone_.reset(new BitmapCursorFactoryOzone);
67 surface_factory_ozone_.reset(new X11SurfaceFactory(window_manager_));
68 }
69
70 void InitializeGPU() override {
71 if (!window_manager_)
72 window_manager_ = new X11WindowManager();
73 if (!surface_factory_ozone_)
74 surface_factory_ozone_.reset(new X11SurfaceFactory(window_manager_));
75 gpu_platform_support_.reset(CreateStubGpuPlatformSupport());
76 }
77
78 private:
79 X11InputController input_controller_;
spang 2014/12/06 00:31:23 I don't think it makes sense to have an input cont
achaulk 2014/12/08 16:44:41 It's just a stub for now. If it really is as simpl
spang 2014/12/09 19:47:33 Would still prefer you put it in the scoped_ptr<>
80 scoped_ptr<X11SurfaceFactory> surface_factory_ozone_;
81 scoped_ptr<BitmapCursorFactoryOzone> cursor_factory_ozone_;
82
83 scoped_ptr<GpuPlatformSupport> gpu_platform_support_;
84 scoped_ptr<GpuPlatformSupportHost> gpu_platform_support_host_;
85
86 scoped_refptr<X11WindowManager> window_manager_;
87
88 DISALLOW_COPY_AND_ASSIGN(OzonePlatformX11);
89 };
90
91 } // namespace
92
93 OzonePlatform* CreateOzonePlatformX11() {
94 return new OzonePlatformX11;
95 }
96
97 } // namespace ui
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