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Unified Diff: ui/base/ime/chromeos/input_method_manager.h

Issue 750353004: Revert of Moves code from chromeos/ime to ui/base/ime/chromeos. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 1 month ago
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Index: ui/base/ime/chromeos/input_method_manager.h
diff --git a/ui/base/ime/chromeos/input_method_manager.h b/ui/base/ime/chromeos/input_method_manager.h
deleted file mode 100644
index 57b6158bcb2d18cf23f3cf97f2c7898ea39f9e91..0000000000000000000000000000000000000000
--- a/ui/base/ime/chromeos/input_method_manager.h
+++ /dev/null
@@ -1,242 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_BASE_IME_CHROMEOS_INPUT_METHOD_MANAGER_H_
-#define UI_BASE_IME_CHROMEOS_INPUT_METHOD_MANAGER_H_
-
-#include <map>
-#include <string>
-#include <vector>
-
-#include "base/memory/ref_counted.h"
-#include "base/memory/scoped_ptr.h"
-#include "ui/base/ime/chromeos/input_method_descriptor.h"
-#include "ui/base/ui_base_export.h"
-
-class Profile;
-
-namespace ui {
-class Accelerator;
-} // namespace ui
-
-namespace user_manager {
-class User;
-} // namespace user_manager
-
-namespace chromeos {
-class ComponentExtensionIMEManager;
-class InputMethodEngineInterface;
-namespace input_method {
-class InputMethodUtil;
-class ImeKeyboard;
-
-// This class manages input methodshandles. Classes can add themselves as
-// observers. Clients can get an instance of this library class by:
-// InputMethodManager::Get().
-class UI_BASE_EXPORT InputMethodManager {
- public:
- enum UISessionState {
- STATE_LOGIN_SCREEN = 0,
- STATE_BROWSER_SCREEN,
- STATE_LOCK_SCREEN,
- STATE_TERMINATING,
- };
-
- class Observer {
- public:
- virtual ~Observer() {}
- // Called when the current input method is changed. |show_message|
- // indicates whether the user should be notified of this change.
- virtual void InputMethodChanged(InputMethodManager* manager,
- bool show_message) = 0;
- };
-
- // CandidateWindowObserver is notified of events related to the candidate
- // window. The "suggestion window" used by IMEs such as ibus-mozc does not
- // count as the candidate window (this may change if we later want suggestion
- // window events as well). These events also won't occur when the virtual
- // keyboard is used, since it controls its own candidate window.
- class CandidateWindowObserver {
- public:
- virtual ~CandidateWindowObserver() {}
- // Called when the candidate window is opened.
- virtual void CandidateWindowOpened(InputMethodManager* manager) = 0;
- // Called when the candidate window is closed.
- virtual void CandidateWindowClosed(InputMethodManager* manager) = 0;
- };
-
- class State : public base::RefCounted<InputMethodManager::State> {
- public:
- // Returns a copy of state.
- virtual scoped_refptr<State> Clone() const = 0;
-
- // Adds an input method extension. This function does not takes ownership of
- // |instance|.
- virtual void AddInputMethodExtension(
- const std::string& extension_id,
- const InputMethodDescriptors& descriptors,
- InputMethodEngineInterface* instance) = 0;
-
- // Removes an input method extension.
- virtual void RemoveInputMethodExtension(
- const std::string& extension_id) = 0;
-
- // Changes the current input method to |input_method_id|. If
- // |input_method_id|
- // is not active, switch to the first one in the active input method list.
- virtual void ChangeInputMethod(const std::string& input_method_id,
- bool show_message) = 0;
-
- // Adds one entry to the list of active input method IDs, and then starts or
- // stops the system input method framework as needed.
- virtual bool EnableInputMethod(
- const std::string& new_active_input_method_id) = 0;
-
- // Enables "login" keyboard layouts (e.g. US Qwerty, US Dvorak, French
- // Azerty) that are necessary for the |language_code| and then switches to
- // |initial_layouts| if the given list is not empty. For example, if
- // |language_code| is "en-US", US Qwerty, US International, US Extended, US
- // Dvorak, and US Colemak layouts would be enabled. Likewise, for Germany
- // locale, US Qwerty which corresponds to the hardware keyboard layout and
- // several keyboard layouts for Germany would be enabled.
- // Only layouts suitable for login screen are enabled.
- virtual void EnableLoginLayouts(
- const std::string& language_code,
- const std::vector<std::string>& initial_layouts) = 0;
-
- // Filters current state layouts and leaves only suitable for lock screen.
- virtual void EnableLockScreenLayouts() = 0;
-
- // Returns a list of descriptors for all Input Method Extensions.
- virtual void GetInputMethodExtensions(InputMethodDescriptors* result) = 0;
-
- // Returns the list of input methods we can select (i.e. active) including
- // extension input methods.
- virtual scoped_ptr<InputMethodDescriptors> GetActiveInputMethods()
- const = 0;
-
- // Returns the list of input methods we can select (i.e. active) including
- // extension input methods.
- // The same as GetActiveInputMethods but returns reference to internal list.
- virtual const std::vector<std::string>& GetActiveInputMethodIds() const = 0;
-
- // Returns the number of active input methods including extension input
- // methods.
- virtual size_t GetNumActiveInputMethods() const = 0;
-
- // Returns the input method descriptor from the given input method id
- // string.
- // If the given input method id is invalid, returns NULL.
- virtual const InputMethodDescriptor* GetInputMethodFromId(
- const std::string& input_method_id) const = 0;
-
- // Sets the list of extension IME ids which should be enabled.
- virtual void SetEnabledExtensionImes(std::vector<std::string>* ids) = 0;
-
- // Sets current input method to login default (first owners, then hardware).
- virtual void SetInputMethodLoginDefault() = 0;
-
- // Sets current input method to login default with the given locale and
- // layout info from VPD.
- virtual void SetInputMethodLoginDefaultFromVPD(
- const std::string& locale,
- const std::string& layout) = 0;
-
- // Switches the current input method (or keyboard layout) to the next one.
- virtual bool SwitchToNextInputMethod() = 0;
-
- // Switches the current input method (or keyboard layout) to the previous
- // one.
- virtual bool SwitchToPreviousInputMethod(
- const ui::Accelerator& accelerator) = 0;
-
- // Switches to an input method (or keyboard layout) which is associated with
- // the |accelerator|.
- virtual bool SwitchInputMethod(const ui::Accelerator& accelerator) = 0;
-
- // Gets the descriptor of the input method which is currently selected.
- virtual InputMethodDescriptor GetCurrentInputMethod() const = 0;
-
- // Updates the list of active input method IDs, and then starts or stops the
- // system input method framework as needed.
- virtual bool ReplaceEnabledInputMethods(
- const std::vector<std::string>& new_active_input_method_ids) = 0;
-
- protected:
- friend base::RefCounted<InputMethodManager::State>;
-
- virtual ~State();
- };
-
- virtual ~InputMethodManager() {}
-
- // Gets the global instance of InputMethodManager. Initialize() must be called
- // first.
- static UI_BASE_EXPORT InputMethodManager* Get();
-
- // Sets the global instance. |instance| will be owned by the internal pointer
- // and deleted by Shutdown().
- // TODO(nona): Instanciate InputMethodManagerImpl inside of this function once
- // crbug.com/164375 is fixed.
- static UI_BASE_EXPORT void Initialize(InputMethodManager* instance);
-
- // Destroy the global instance.
- static UI_BASE_EXPORT void Shutdown();
-
- // Get the current UI session state (e.g. login screen, lock screen, etc.).
- virtual UISessionState GetUISessionState() = 0;
-
- // Adds an observer to receive notifications of input method related
- // changes as desribed in the Observer class above.
- virtual void AddObserver(Observer* observer) = 0;
- virtual void AddCandidateWindowObserver(
- CandidateWindowObserver* observer) = 0;
- virtual void RemoveObserver(Observer* observer) = 0;
- virtual void RemoveCandidateWindowObserver(
- CandidateWindowObserver* observer) = 0;
-
- // Returns all input methods that are supported, including ones not active.
- // This function never returns NULL. Note that input method extensions are NOT
- // included in the result.
- virtual scoped_ptr<InputMethodDescriptors>
- GetSupportedInputMethods() const = 0;
-
- // Activates the input method property specified by the |key|.
- virtual void ActivateInputMethodMenuItem(const std::string& key) = 0;
-
- virtual bool IsISOLevel5ShiftUsedByCurrentInputMethod() const = 0;
-
- virtual bool IsAltGrUsedByCurrentInputMethod() const = 0;
-
- // Returns an X keyboard object which could be used to change the current XKB
- // layout, change the caps lock status, and set the auto repeat rate/interval.
- virtual ImeKeyboard* GetImeKeyboard() = 0;
-
- // Returns an InputMethodUtil object.
- virtual InputMethodUtil* GetInputMethodUtil() = 0;
-
- // Returns a ComponentExtentionIMEManager object.
- virtual ComponentExtensionIMEManager* GetComponentExtensionIMEManager() = 0;
-
- // If keyboard layout can be uset at login screen
- virtual bool IsLoginKeyboard(const std::string& layout) const = 0;
-
- // Migrates the input method id to extension-based input method id.
- virtual bool MigrateInputMethods(
- std::vector<std::string>* input_method_ids) = 0;
-
- // Returns new empty state for the |profile|.
- virtual scoped_refptr<State> CreateNewState(Profile* profile) = 0;
-
- // Returns active state.
- virtual scoped_refptr<InputMethodManager::State> GetActiveIMEState() = 0;
-
- // Replaces active state.
- virtual void SetState(scoped_refptr<State> state) = 0;
-};
-
-} // namespace input_method
-} // namespace chromeos
-
-#endif // UI_BASE_IME_CHROMEOS_INPUT_METHOD_MANAGER_H_
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