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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkImage_Base.h" | 8 #include "SkImage_Base.h" |
| 9 #include "SkImagePriv.h" | 9 #include "SkImagePriv.h" |
| 10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
| 11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
| 12 #include "SkSurface.h" | 12 #include "SkSurface.h" |
| 13 #include "GrContext.h" | 13 #include "GrContext.h" |
| 14 #include "GrTexture.h" | 14 #include "GrTexture.h" |
| 15 | 15 |
| 16 class SkImage_Gpu : public SkImage_Base { | 16 class SkImage_Gpu : public SkImage_Base { |
| 17 public: | 17 public: |
| 18 SK_DECLARE_INST_COUNT(SkImage_Gpu) | 18 SK_DECLARE_INST_COUNT(SkImage_Gpu) |
| 19 | 19 |
| 20 SkImage_Gpu(const SkBitmap&, int sampleCount); | 20 SkImage_Gpu(const SkBitmap&, int sampleCountForNewSurfaces); |
| 21 | 21 |
| 22 void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const SK_OVER
RIDE; | 22 void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const SK_OVER
RIDE; |
| 23 void onDrawRect(SkCanvas*, const SkRect* src, const SkRect& dst, | 23 void onDrawRect(SkCanvas*, const SkRect* src, const SkRect& dst, |
| 24 const SkPaint*) const SK_OVERRIDE; | 24 const SkPaint*) const SK_OVERRIDE; |
| 25 SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const SK_
OVERRIDE; | 25 SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const SK_
OVERRIDE; |
| 26 GrTexture* onGetTexture() const SK_OVERRIDE; | 26 GrTexture* onGetTexture() const SK_OVERRIDE; |
| 27 bool getROPixels(SkBitmap*) const SK_OVERRIDE; | 27 bool getROPixels(SkBitmap*) const SK_OVERRIDE; |
| 28 | 28 |
| 29 GrTexture* getTexture() const { return fBitmap.getTexture(); } | 29 GrTexture* getTexture() const { return fBitmap.getTexture(); } |
| 30 | 30 |
| 31 SkShader* onNewShader(SkShader::TileMode, | 31 SkShader* onNewShader(SkShader::TileMode, |
| 32 SkShader::TileMode, | 32 SkShader::TileMode, |
| 33 const SkMatrix* localMatrix) const SK_OVERRIDE
; | 33 const SkMatrix* localMatrix) const SK_OVERRIDE
; |
| 34 | 34 |
| 35 bool isOpaque() const SK_OVERRIDE; | 35 bool isOpaque() const SK_OVERRIDE; |
| 36 | 36 |
| 37 private: | 37 private: |
| 38 SkBitmap fBitmap; | 38 SkBitmap fBitmap; |
| 39 const int fSampleCount; // 0 if we weren't built from a surface | 39 const int fSampleCountForNewSurfaces; // 0 if we don't know |
| 40 | 40 |
| 41 typedef SkImage_Base INHERITED; | 41 typedef SkImage_Base INHERITED; |
| 42 }; | 42 }; |
| 43 | 43 |
| 44 /////////////////////////////////////////////////////////////////////////////// | 44 /////////////////////////////////////////////////////////////////////////////// |
| 45 | 45 |
| 46 SkImage_Gpu::SkImage_Gpu(const SkBitmap& bitmap, int sampleCount) | 46 SkImage_Gpu::SkImage_Gpu(const SkBitmap& bitmap, int sampleCountForNewSurfaces) |
| 47 : INHERITED(bitmap.width(), bitmap.height(), NULL) | 47 : INHERITED(bitmap.width(), bitmap.height(), NULL) |
| 48 , fBitmap(bitmap) | 48 , fBitmap(bitmap) |
| 49 , fSampleCount(sampleCount) | 49 , fSampleCountForNewSurfaces(sampleCountForNewSurfaces) |
| 50 { | 50 { |
| 51 SkASSERT(fBitmap.getTexture()); | 51 SkASSERT(fBitmap.getTexture()); |
| 52 } | 52 } |
| 53 | 53 |
| 54 SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX, | 54 SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX, |
| 55 SkShader::TileMode tileY, | 55 SkShader::TileMode tileY, |
| 56 const SkMatrix* localMatrix) const | 56 const SkMatrix* localMatrix) const |
| 57 { | 57 { |
| 58 return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix); | 58 return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix); |
| 59 } | 59 } |
| 60 | 60 |
| 61 void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint
* paint) const { | 61 void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint
* paint) const { |
| 62 canvas->drawBitmap(fBitmap, x, y, paint); | 62 canvas->drawBitmap(fBitmap, x, y, paint); |
| 63 } | 63 } |
| 64 | 64 |
| 65 void SkImage_Gpu::onDrawRect(SkCanvas* canvas, const SkRect* src, const SkRect&
dst, | 65 void SkImage_Gpu::onDrawRect(SkCanvas* canvas, const SkRect* src, const SkRect&
dst, |
| 66 const SkPaint* paint) const { | 66 const SkPaint* paint) const { |
| 67 canvas->drawBitmapRectToRect(fBitmap, src, dst, paint); | 67 canvas->drawBitmapRectToRect(fBitmap, src, dst, paint); |
| 68 } | 68 } |
| 69 | 69 |
| 70 SkSurface* SkImage_Gpu::onNewSurface(const SkImageInfo& info, const SkSurfacePro
ps& props) const { | 70 SkSurface* SkImage_Gpu::onNewSurface(const SkImageInfo& info, const SkSurfacePro
ps& props) const { |
| 71 GrContext* ctx = this->getTexture()->getContext(); | 71 GrContext* ctx = this->getTexture()->getContext(); |
| 72 return SkSurface::NewRenderTarget(ctx, info, fSampleCount, &props); | 72 return SkSurface::NewRenderTarget(ctx, info, fSampleCountForNewSurfaces, &pr
ops); |
| 73 } | 73 } |
| 74 | 74 |
| 75 GrTexture* SkImage_Gpu::onGetTexture() const { | 75 GrTexture* SkImage_Gpu::onGetTexture() const { |
| 76 return fBitmap.getTexture(); | 76 return fBitmap.getTexture(); |
| 77 } | 77 } |
| 78 | 78 |
| 79 bool SkImage_Gpu::getROPixels(SkBitmap* dst) const { | 79 bool SkImage_Gpu::getROPixels(SkBitmap* dst) const { |
| 80 return fBitmap.copyTo(dst, kN32_SkColorType); | 80 return fBitmap.copyTo(dst, kN32_SkColorType); |
| 81 } | 81 } |
| 82 | 82 |
| 83 bool SkImage_Gpu::isOpaque() const { | 83 bool SkImage_Gpu::isOpaque() const { |
| 84 return fBitmap.isOpaque(); | 84 return fBitmap.isOpaque(); |
| 85 } | 85 } |
| 86 | 86 |
| 87 /////////////////////////////////////////////////////////////////////////////// | 87 /////////////////////////////////////////////////////////////////////////////// |
| 88 | 88 |
| 89 SkImage* SkNewImageFromBitmapTexture(const SkBitmap& bitmap, int sampleCount) { | 89 SkImage* SkNewImageFromBitmapTexture(const SkBitmap& bitmap, int sampleCountForN
ewSurfaces) { |
| 90 if (NULL == bitmap.getTexture()) { | 90 if (NULL == bitmap.getTexture()) { |
| 91 return NULL; | 91 return NULL; |
| 92 } | 92 } |
| 93 return SkNEW_ARGS(SkImage_Gpu, (bitmap, sampleCount)); | 93 return SkNEW_ARGS(SkImage_Gpu, (bitmap, sampleCountForNewSurfaces)); |
| 94 } | 94 } |
| 95 | 95 |
| 96 SkImage* SkImage::NewTexture(const SkBitmap& bitmap) { | 96 SkImage* SkImage::NewTexture(const SkBitmap& bitmap) { |
| 97 return SkNewImageFromBitmapTexture(bitmap, 0); | 97 return SkNewImageFromBitmapTexture(bitmap, 0); |
| 98 } | 98 } |
| 99 | 99 |
| 100 GrTexture* SkTextureImageGetTexture(SkImage* image) { | 100 GrTexture* SkTextureImageGetTexture(SkImage* image) { |
| 101 return ((SkImage_Gpu*)image)->getTexture(); | 101 return ((SkImage_Gpu*)image)->getTexture(); |
| 102 } | 102 } |
| 103 | 103 |
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