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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #ifndef WebTouchPoint_h | 31 #ifndef WebTouchPoint_h |
| 32 #define WebTouchPoint_h | 32 #define WebTouchPoint_h |
| 33 | 33 |
| 34 #include "../platform/WebCommon.h" | 34 #include "../platform/WebCommon.h" |
| 35 #include "../platform/WebFloatPoint.h" | 35 #include "../platform/WebFloatPoint.h" |
| 36 #include <limits> |
| 36 | 37 |
| 37 namespace blink { | 38 namespace blink { |
| 38 | 39 |
| 39 class WebTouchPoint { | 40 class WebTouchPoint { |
| 40 public: | 41 public: |
| 41 WebTouchPoint() | 42 WebTouchPoint() |
| 42 : id(0) | 43 : id(0) |
| 43 , state(StateUndefined) | 44 , state(StateUndefined) |
| 44 , radiusX(0) | 45 , radiusX(0) |
| 45 , radiusY(0) | 46 , radiusY(0) |
| 46 , rotationAngle(0) | 47 , rotationAngle(0) |
| 47 , force(0) | 48 , force(0) |
| 49 , tilt(std::numeric_limits<float>::quiet_NaN()) |
| 50 , tiltDirection(std::numeric_limits<float>::quiet_NaN()) |
| 48 { | 51 { |
| 49 } | 52 } |
| 50 | 53 |
| 51 enum State { | 54 enum State { |
| 52 StateUndefined, | 55 StateUndefined, |
| 53 StateReleased, | 56 StateReleased, |
| 54 StatePressed, | 57 StatePressed, |
| 55 StateMoved, | 58 StateMoved, |
| 56 StateStationary, | 59 StateStationary, |
| 57 StateCancelled, | 60 StateCancelled, |
| 58 }; | 61 }; |
| 59 | 62 |
| 60 int id; | 63 int id; |
| 61 State state; | 64 State state; |
| 62 WebFloatPoint screenPosition; | 65 WebFloatPoint screenPosition; |
| 63 WebFloatPoint position; | 66 WebFloatPoint position; |
| 64 | 67 |
| 65 float radiusX; | 68 float radiusX; |
| 66 float radiusY; | 69 float radiusY; |
| 67 float rotationAngle; | 70 float rotationAngle; |
| 68 float force; | 71 float force; |
| 72 float tilt; |
| 73 float tiltDirection; |
| 69 }; | 74 }; |
| 70 | 75 |
| 71 } // namespace blink | 76 } // namespace blink |
| 72 | 77 |
| 73 #endif | 78 #endif |
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