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1 /* | 1 /* |
2 Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) | 2 Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) |
3 | 3 |
4 This library is free software; you can redistribute it and/or | 4 This library is free software; you can redistribute it and/or |
5 modify it under the terms of the GNU Library General Public | 5 modify it under the terms of the GNU Library General Public |
6 License as published by the Free Software Foundation; either | 6 License as published by the Free Software Foundation; either |
7 version 2 of the License, or (at your option) any later version. | 7 version 2 of the License, or (at your option) any later version. |
8 | 8 |
9 This library is distributed in the hope that it will be useful, | 9 This library is distributed in the hope that it will be useful, |
10 but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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33 TouchStationary, | 33 TouchStationary, |
34 TouchCancelled, | 34 TouchCancelled, |
35 TouchStateEnd // Placeholder: must remain the last item. | 35 TouchStateEnd // Placeholder: must remain the last item. |
36 }; | 36 }; |
37 | 37 |
38 // This is necessary for us to be able to build synthetic events. | 38 // This is necessary for us to be able to build synthetic events. |
39 PlatformTouchPoint() | 39 PlatformTouchPoint() |
40 : m_id(0) | 40 : m_id(0) |
41 , m_rotationAngle(0) | 41 , m_rotationAngle(0) |
42 , m_force(0) | 42 , m_force(0) |
| 43 , m_tilt(0) |
| 44 , m_tiltDirection(0) |
43 { | 45 { |
44 } | 46 } |
45 | 47 |
46 unsigned id() const { return m_id; } | 48 unsigned id() const { return m_id; } |
47 State state() const { return m_state; } | 49 State state() const { return m_state; } |
48 FloatPoint screenPos() const { return m_screenPos; } | 50 FloatPoint screenPos() const { return m_screenPos; } |
49 FloatPoint pos() const { return m_pos; } | 51 FloatPoint pos() const { return m_pos; } |
50 FloatSize radius() const { return m_radius; } | 52 FloatSize radius() const { return m_radius; } |
51 float rotationAngle() const { return m_rotationAngle; } | 53 float rotationAngle() const { return m_rotationAngle; } |
52 float force() const { return m_force; } | 54 float force() const { return m_force; } |
| 55 float tilt() const { return m_tilt; } |
| 56 float tiltDirection() const { return m_tiltDirection; } |
53 | 57 |
54 protected: | 58 protected: |
55 unsigned m_id; | 59 unsigned m_id; |
56 State m_state; | 60 State m_state; |
57 FloatPoint m_screenPos; | 61 FloatPoint m_screenPos; |
58 FloatPoint m_pos; | 62 FloatPoint m_pos; |
59 FloatSize m_radius; | 63 FloatSize m_radius; |
60 float m_rotationAngle; | 64 float m_rotationAngle; |
61 float m_force; | 65 float m_force; |
| 66 float m_tilt; |
| 67 float m_tiltDirection; |
62 }; | 68 }; |
63 | 69 |
64 } | 70 } |
65 | 71 |
66 #endif // PlatformTouchPoint_h | 72 #endif // PlatformTouchPoint_h |
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