Index: src/gpu/gl/GrGpuGL.h |
diff --git a/src/gpu/gl/GrGpuGL.h b/src/gpu/gl/GrGpuGL.h |
index a176c95bca5841c04e7a789ffdc7d92564535a72..4224ba64fdd3f7279c73ece0cbfdc388e5c2bb76 100644 |
--- a/src/gpu/gl/GrGpuGL.h |
+++ b/src/gpu/gl/GrGpuGL.h |
@@ -68,7 +68,7 @@ public: |
size_t rowBytes) const SK_OVERRIDE; |
virtual bool fullReadPixelsIsFasterThanPartial() const SK_OVERRIDE; |
- virtual void initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) SK_OVERRIDE; |
+ virtual bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) SK_OVERRIDE; |
// These functions should be used to bind GL objects. They track the GL state and skip redundant |
// bindings. Making the equivalent glBind calls directly will confuse the state tracking. |
@@ -94,16 +94,15 @@ public: |
fHWGeometryState.notifyIndexBufferDelete(id); |
} |
- // DrawTarget overrides |
- virtual bool copySurface(GrSurface* dst, |
- GrSurface* src, |
- const SkIRect& srcRect, |
- const SkIPoint& dstPoint) SK_OVERRIDE; |
+ bool copySurface(GrSurface* dst, |
+ GrSurface* src, |
+ const SkIRect& srcRect, |
+ const SkIPoint& dstPoint) SK_OVERRIDE; |
- virtual bool canCopySurface(const GrSurface* dst, |
- const GrSurface* src, |
- const SkIRect& srcRect, |
- const SkIPoint& dstPoint) SK_OVERRIDE; |
+ bool canCopySurface(const GrSurface* dst, |
+ const GrSurface* src, |
+ const SkIRect& srcRect, |
+ const SkIPoint& dstPoint) SK_OVERRIDE; |
protected: |
virtual void buildProgramDesc(const GrOptDrawState&, |