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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
10 #include "GrGLStencilBuffer.h" | 10 #include "GrGLStencilBuffer.h" |
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2355 viewport->fHeight = surface->height(); | 2355 viewport->fHeight = surface->height(); |
2356 } else { | 2356 } else { |
2357 tempFBOID = 0; | 2357 tempFBOID = 0; |
2358 fGPUStats.incRenderTargetBinds(); | 2358 fGPUStats.incRenderTargetBinds(); |
2359 GR_GL_CALL(this->glInterface(), BindFramebuffer(fboTarget, rt->renderFBO
ID())); | 2359 GR_GL_CALL(this->glInterface(), BindFramebuffer(fboTarget, rt->renderFBO
ID())); |
2360 *viewport = rt->getViewport(); | 2360 *viewport = rt->getViewport(); |
2361 } | 2361 } |
2362 return tempFBOID; | 2362 return tempFBOID; |
2363 } | 2363 } |
2364 | 2364 |
2365 void GrGpuGL::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc)
{ | 2365 bool GrGpuGL::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc)
{ |
| 2366 // In here we look for opportunities to use CopyTexSubImage, or fbo blit. If
neither are |
| 2367 // possible and we return false to fallback to creating a render target dst
for render-to- |
| 2368 // texture. This code prefers CopyTexSubImage to fbo blit and avoids trigger
ing temporary fbo |
| 2369 // creation. It isn't clear that avoiding temporary fbo creation is actually
optimal. |
| 2370 |
2366 // Check for format issues with glCopyTexSubImage2D | 2371 // Check for format issues with glCopyTexSubImage2D |
2367 if (kGLES_GrGLStandard == this->glStandard() && this->glCaps().bgraIsInterna
lFormat() && | 2372 if (kGLES_GrGLStandard == this->glStandard() && this->glCaps().bgraIsInterna
lFormat() && |
2368 kBGRA_8888_GrPixelConfig == src->config()) { | 2373 kBGRA_8888_GrPixelConfig == src->config()) { |
2369 // glCopyTexSubImage2D doesn't work with this config. We'll want to make
it a render target | 2374 // glCopyTexSubImage2D doesn't work with this config. If the bgra can be
used with fbo blit |
2370 // in order to call glBlitFramebuffer or to copy to it by rendering. | 2375 // then we set up for that, otherwise fail. |
2371 INHERITED::initCopySurfaceDstDesc(src, desc); | 2376 if (this->caps()->isConfigRenderable(kBGRA_8888_GrPixelConfig, false)) { |
2372 return; | 2377 desc->fOrigin = kDefault_GrSurfaceOrigin; |
| 2378 desc->fFlags = kRenderTarget_GrSurfaceFlag | kNoStencil_GrSurfaceFla
g; |
| 2379 desc->fConfig = kBGRA_8888_GrPixelConfig; |
| 2380 return true; |
| 2381 } |
| 2382 return false; |
2373 } else if (NULL == src->asRenderTarget()) { | 2383 } else if (NULL == src->asRenderTarget()) { |
2374 // We don't want to have to create an FBO just to use glCopyTexSubImage2
D. Let the base | 2384 // CopyTexSubImage2D or fbo blit would require creating a temp fbo for t
he src. |
2375 // class handle it by rendering. | 2385 return false; |
2376 INHERITED::initCopySurfaceDstDesc(src, desc); | |
2377 return; | |
2378 } | 2386 } |
2379 | 2387 |
2380 const GrGLRenderTarget* srcRT = static_cast<const GrGLRenderTarget*>(src->as
RenderTarget()); | 2388 const GrGLRenderTarget* srcRT = static_cast<const GrGLRenderTarget*>(src->as
RenderTarget()); |
2381 if (srcRT && srcRT->renderFBOID() != srcRT->textureFBOID()) { | 2389 if (srcRT && srcRT->renderFBOID() != srcRT->textureFBOID()) { |
2382 // It's illegal to call CopyTexSubImage2D on a MSAA renderbuffer. | 2390 // It's illegal to call CopyTexSubImage2D on a MSAA renderbuffer. Set up
for FBO blit or |
2383 INHERITED::initCopySurfaceDstDesc(src, desc); | 2391 // fail. |
2384 } else { | 2392 if (this->caps()->isConfigRenderable(src->config(), false)) { |
2385 desc->fConfig = src->config(); | 2393 desc->fOrigin = kDefault_GrSurfaceOrigin; |
2386 desc->fOrigin = src->origin(); | 2394 desc->fFlags = kRenderTarget_GrSurfaceFlag | kNoStencil_GrSurfaceFla
g; |
2387 desc->fFlags = kNone_GrSurfaceFlags; | 2395 desc->fConfig = src->config(); |
| 2396 return true; |
| 2397 } |
| 2398 return false; |
2388 } | 2399 } |
| 2400 |
| 2401 // We'll do a CopyTexSubImage. Make the dst a plain old texture. |
| 2402 desc->fConfig = src->config(); |
| 2403 desc->fOrigin = src->origin(); |
| 2404 desc->fFlags = kNone_GrSurfaceFlags; |
| 2405 return true; |
2389 } | 2406 } |
2390 | 2407 |
2391 bool GrGpuGL::copySurface(GrSurface* dst, | 2408 bool GrGpuGL::copySurface(GrSurface* dst, |
2392 GrSurface* src, | 2409 GrSurface* src, |
2393 const SkIRect& srcRect, | 2410 const SkIRect& srcRect, |
2394 const SkIPoint& dstPoint) { | 2411 const SkIPoint& dstPoint) { |
2395 bool copied = false; | 2412 bool copied = false; |
2396 if (can_copy_texsubimage(dst, src, this)) { | 2413 if (can_copy_texsubimage(dst, src, this)) { |
2397 GrGLuint srcFBO; | 2414 GrGLuint srcFBO; |
2398 GrGLIRect srcVP; | 2415 GrGLIRect srcVP; |
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2489 } | 2506 } |
2490 } | 2507 } |
2491 return copied; | 2508 return copied; |
2492 } | 2509 } |
2493 | 2510 |
2494 bool GrGpuGL::canCopySurface(const GrSurface* dst, | 2511 bool GrGpuGL::canCopySurface(const GrSurface* dst, |
2495 const GrSurface* src, | 2512 const GrSurface* src, |
2496 const SkIRect& srcRect, | 2513 const SkIRect& srcRect, |
2497 const SkIPoint& dstPoint) { | 2514 const SkIPoint& dstPoint) { |
2498 // This mirrors the logic in onCopySurface. We prefer our base makes the co
py if we need to | 2515 // This mirrors the logic in onCopySurface. We prefer our base makes the co
py if we need to |
2499 // create a temp fbo | 2516 // create a temp fbo. TODO verify the assumption that temp fbos are expensiv
e; it may not be |
2500 // TODO verify this assumption, it may not be true at all | 2517 // true at all. |
2501 bool wouldNeedTempFBO = false; | 2518 bool wouldNeedTempFBO = false; |
2502 if (can_copy_texsubimage(dst, src, this, &wouldNeedTempFBO) && !wouldNeedTem
pFBO) { | 2519 if (can_copy_texsubimage(dst, src, this, &wouldNeedTempFBO) && !wouldNeedTem
pFBO) { |
2503 return true; | 2520 return true; |
2504 } | 2521 } |
2505 if (can_blit_framebuffer(dst, src, this, &wouldNeedTempFBO) && !wouldNeedTem
pFBO) { | 2522 if (can_blit_framebuffer(dst, src, this, &wouldNeedTempFBO) && !wouldNeedTem
pFBO) { |
2506 if (dst == src) { | 2523 if (dst == src) { |
2507 SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY, | 2524 SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY, |
2508 srcRect.width(), srcRect.height(
)); | 2525 srcRect.width(), srcRect.height(
)); |
2509 if(!SkIRect::IntersectsNoEmptyCheck(dstRect, srcRect)) { | 2526 if(!SkIRect::IntersectsNoEmptyCheck(dstRect, srcRect)) { |
2510 return true; | 2527 return true; |
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2556 this->setVertexArrayID(gpu, 0); | 2573 this->setVertexArrayID(gpu, 0); |
2557 } | 2574 } |
2558 int attrCount = gpu->glCaps().maxVertexAttributes(); | 2575 int attrCount = gpu->glCaps().maxVertexAttributes(); |
2559 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 2576 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
2560 fDefaultVertexArrayAttribState.resize(attrCount); | 2577 fDefaultVertexArrayAttribState.resize(attrCount); |
2561 } | 2578 } |
2562 attribState = &fDefaultVertexArrayAttribState; | 2579 attribState = &fDefaultVertexArrayAttribState; |
2563 } | 2580 } |
2564 return attribState; | 2581 return attribState; |
2565 } | 2582 } |
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