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Side by Side Diff: src/gpu/GrTest.cpp

Issue 749903003: some cleanup around GrGpu/GrDrawTarget copySurface (Closed) Base URL: https://skia.googlesource.com/skia.git@isSameAs
Patch Set: fix regression Created 6 years ago
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1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrTest.h" 9 #include "GrTest.h"
10 10
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
46 46
47 #include "GrBufferAllocPool.h" 47 #include "GrBufferAllocPool.h"
48 #include "GrInOrderDrawBuffer.h" 48 #include "GrInOrderDrawBuffer.h"
49 #include "GrGpu.h" 49 #include "GrGpu.h"
50 50
51 class GrOptDrawState; 51 class GrOptDrawState;
52 52
53 class MockGpu : public GrGpu { 53 class MockGpu : public GrGpu {
54 public: 54 public:
55 MockGpu(GrContext* context) : INHERITED(context) { fCaps.reset(SkNEW(GrDrawT argetCaps)); } 55 MockGpu(GrContext* context) : INHERITED(context) { fCaps.reset(SkNEW(GrDrawT argetCaps)); }
56 virtual ~MockGpu() { } 56 ~MockGpu() SK_OVERRIDE {}
57 virtual bool canWriteTexturePixels(const GrTexture*, 57 bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig) const SK_OVERRIDE {
58 GrPixelConfig srcConfig) const SK_OVERRID E {
59 return true; 58 return true;
60 } 59 }
61 60
62 virtual bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget, 61 bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
63 int left, int top, 62 int left, int top,
64 int width, int height, 63 int width, int height,
65 GrPixelConfig config, 64 GrPixelConfig config,
66 size_t rowBytes) const SK_OVERRIDE { return false; } 65 size_t rowBytes) const SK_OVERRIDE { return f alse; }
67 virtual void buildProgramDesc(const GrOptDrawState&, 66 void buildProgramDesc(const GrOptDrawState&,
68 const GrProgramDesc::DescInfo&, 67 const GrProgramDesc::DescInfo&,
69 GrGpu::DrawType, 68 GrGpu::DrawType,
70 GrProgramDesc* desc) SK_OVERRIDE { } 69 GrProgramDesc* desc) SK_OVERRIDE {}
71 70
72 virtual void discard(GrRenderTarget*) SK_OVERRIDE { } 71 void discard(GrRenderTarget*) SK_OVERRIDE {}
73 72
74 virtual bool canCopySurface(const GrSurface* dst, 73 bool canCopySurface(const GrSurface* dst,
75 const GrSurface* src, 74 const GrSurface* src,
76 const SkIRect& srcRect, 75 const SkIRect& srcRect,
77 const SkIPoint& dstPoint) SK_OVERRIDE { return f alse; }; 76 const SkIPoint& dstPoint) SK_OVERRIDE { return false; };
78 77
79 virtual bool copySurface(GrSurface* dst, 78 bool copySurface(GrSurface* dst,
80 GrSurface* src, 79 GrSurface* src,
81 const SkIRect& srcRect, 80 const SkIRect& srcRect,
82 const SkIPoint& dstPoint) SK_OVERRIDE { return fals e; }; 81 const SkIPoint& dstPoint) SK_OVERRIDE { return false; };
82
83 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) SK_OV ERRIDE {
84 return false;
85 }
83 86
84 private: 87 private:
85 virtual void onResetContext(uint32_t resetBits) { }; 88 void onResetContext(uint32_t resetBits) SK_OVERRIDE {}
86 virtual GrTexture* onCreateTexture(const GrSurfaceDesc& desc, 89
87 const void* srcData, 90 GrTexture* onCreateTexture(const GrSurfaceDesc& desc,
88 size_t rowBytes) SK_OVERRIDE { 91 const void* srcData,
92 size_t rowBytes) SK_OVERRIDE {
89 return NULL; 93 return NULL;
90 } 94 }
91 95
92 virtual GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, 96 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc,
93 const void* srcData) SK_OVERRI DE { 97 const void* srcData) SK_OVERRIDE {
94 return NULL; 98 return NULL;
95 } 99 }
96 100
97 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVE RRIDE { 101 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVERRIDE { r eturn NULL; }
102
103 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) SK_OVERRIDE {
98 return NULL; 104 return NULL;
99 } 105 }
100 106
101 virtual GrRenderTarget* onWrapBackendRenderTarget( 107 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) SK_OVERRIDE { return NULL; }
102 const GrBackendRenderTargetDesc&) SK_OVERRID E {
103 return NULL;
104 }
105 108
106 virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) SK_ OVERRIDE { 109 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OVERRIDE { return NULL; }
107 return NULL;
108 }
109 110
110 virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OV ERRIDE { 111 void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color,
111 return NULL; 112 bool canIgnoreRect) SK_OVERRIDE {}
112 }
113 113
114 virtual void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color, 114 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli p) SK_OVERRIDE {}
115 bool canIgnoreRect) SK_OVERRIDE { }
116 115
117 virtual void onClearStencilClip(GrRenderTarget*, 116 void onDraw(const GrOptDrawState&, const GrDrawTarget::DrawInfo&) SK_OVERRID E {}
118 const SkIRect& rect,
119 bool insideClip) SK_OVERRIDE { }
120 117
121 virtual void onDraw(const GrOptDrawState&, const GrDrawTarget::DrawInfo&) S K_OVERRIDE { } 118 bool onReadPixels(GrRenderTarget* target,
122 virtual bool onReadPixels(GrRenderTarget* target, 119 int left, int top, int width, int height,
123 int left, int top, int width, int height, 120 GrPixelConfig,
124 GrPixelConfig, 121 void* buffer,
125 void* buffer, 122 size_t rowBytes) SK_OVERRIDE {
126 size_t rowBytes) SK_OVERRIDE {
127 return false; 123 return false;
128 } 124 }
129 125
130 virtual bool onWriteTexturePixels(GrTexture* texture, 126 bool onWriteTexturePixels(GrTexture* texture,
131 int left, int top, int width, int height, 127 int left, int top, int width, int height,
132 GrPixelConfig config, const void* buffer, 128 GrPixelConfig config, const void* buffer,
133 size_t rowBytes) SK_OVERRIDE { 129 size_t rowBytes) SK_OVERRIDE {
134 return false; 130 return false;
135 } 131 }
136 132
137 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE { 133 void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE { return; }
138 return;
139 }
140 134
141 virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width, 135 bool createStencilBufferForRenderTarget(GrRenderTarget*, int width, int heig ht) SK_OVERRIDE {
142 int height) SK_OVERRIDE {
143 return false; 136 return false;
144 } 137 }
145 138
146 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTar get*) SK_OVERRIDE { 139 bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTarget*) SK _OVERRIDE {
147 return false; 140 return false;
148 } 141 }
149 142
150 virtual bool flushGraphicsState(const GrOptDrawState&, DrawType) SK_OVERRID E { 143 bool flushGraphicsState(const GrOptDrawState&, DrawType) SK_OVERRIDE { retur n false; }
151 return false;
152 }
153 144
154 virtual void clearStencil(GrRenderTarget* target) SK_OVERRIDE { } 145 void clearStencil(GrRenderTarget* target) SK_OVERRIDE {}
155 146
156 virtual void didAddGpuTraceMarker() SK_OVERRIDE { } 147 void didAddGpuTraceMarker() SK_OVERRIDE { }
157 virtual void didRemoveGpuTraceMarker() SK_OVERRIDE { } 148
149 void didRemoveGpuTraceMarker() SK_OVERRIDE { }
158 150
159 typedef GrGpu INHERITED; 151 typedef GrGpu INHERITED;
160 }; 152 };
161 153
162 GrContext* GrContext::CreateMockContext() { 154 GrContext* GrContext::CreateMockContext() {
163 GrContext* context = SkNEW_ARGS(GrContext, (Options())); 155 GrContext* context = SkNEW_ARGS(GrContext, (Options()));
164 156
165 context->initMockContext(); 157 context->initMockContext();
166 return context; 158 return context;
167 } 159 }
168 160
169 void GrContext::initMockContext() { 161 void GrContext::initMockContext() {
170 SkASSERT(NULL == fGpu); 162 SkASSERT(NULL == fGpu);
171 fGpu = SkNEW_ARGS(MockGpu, (this)); 163 fGpu = SkNEW_ARGS(MockGpu, (this));
172 SkASSERT(fGpu); 164 SkASSERT(fGpu);
173 this->initCommon(); 165 this->initCommon();
174 166
175 // We delete these because we want to test the cache starting with zero reso urces. Also, none of 167 // We delete these because we want to test the cache starting with zero reso urces. Also, none of
176 // these objects are required for any of tests that use this context. TODO: make stop allocating 168 // these objects are required for any of tests that use this context. TODO: make stop allocating
177 // resources in the buffer pools. 169 // resources in the buffer pools.
178 SkDELETE(fDrawBuffer); 170 SkDELETE(fDrawBuffer);
179 SkDELETE(fDrawBufferVBAllocPool); 171 SkDELETE(fDrawBufferVBAllocPool);
180 SkDELETE(fDrawBufferIBAllocPool); 172 SkDELETE(fDrawBufferIBAllocPool);
181 173
182 fDrawBuffer = NULL; 174 fDrawBuffer = NULL;
183 fDrawBufferVBAllocPool = NULL; 175 fDrawBufferVBAllocPool = NULL;
184 fDrawBufferIBAllocPool = NULL; 176 fDrawBufferIBAllocPool = NULL;
185 } 177 }
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