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Side by Side Diff: src/gpu/GrGpu.h

Issue 749903003: some cleanup around GrGpu/GrDrawTarget copySurface (Closed) Base URL: https://skia.googlesource.com/skia.git@isSameAs
Patch Set: fix regression Created 6 years ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGpu_DEFINED 8 #ifndef GrGpu_DEFINED
9 #define GrGpu_DEFINED 9 #define GrGpu_DEFINED
10 10
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271 void clearStencilClip(const SkIRect& rect, bool insideClip, GrRenderTarget* renderTarget); 271 void clearStencilClip(const SkIRect& rect, bool insideClip, GrRenderTarget* renderTarget);
272 272
273 /** 273 /**
274 * Discards the contents render target. NULL indicates that the current rend er target should 274 * Discards the contents render target. NULL indicates that the current rend er target should
275 * be discarded. 275 * be discarded.
276 **/ 276 **/
277 virtual void discard(GrRenderTarget* = NULL) = 0; 277 virtual void discard(GrRenderTarget* = NULL) = 0;
278 278
279 /** 279 /**
280 * This is can be called before allocating a texture to be a dst for copySur face. It will 280 * This is can be called before allocating a texture to be a dst for copySur face. It will
281 * populate the origin, config, and flags fields of the desc such that copyS urface is more 281 * populate the origin, config, and flags fields of the desc such that copyS urface can
282 * likely to succeed and be efficient. 282 * efficiently succeed. It should only succeed if it can allow copySurface t o perform a copy
283 * that would be more effecient than drawing the src to a dst render target.
283 */ 284 */
284 virtual void initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* des c); 285 virtual bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* des c) = 0;
285 286
286 // After the client interacts directly with the 3D context state the GrGpu 287 // After the client interacts directly with the 3D context state the GrGpu
287 // must resync its internal state and assumptions about 3D context state. 288 // must resync its internal state and assumptions about 3D context state.
288 // Each time this occurs the GrGpu bumps a timestamp. 289 // Each time this occurs the GrGpu bumps a timestamp.
289 // state of the 3D context 290 // state of the 3D context
290 // At 10 resets / frame and 60fps a 64bit timestamp will overflow in about 291 // At 10 resets / frame and 60fps a 64bit timestamp will overflow in about
291 // a billion years. 292 // a billion years.
292 typedef uint64_t ResetTimestamp; 293 typedef uint64_t ResetTimestamp;
293 294
294 // This timestamp is always older than the current timestamp 295 // This timestamp is always older than the current timestamp
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330 * Takes the current active set of markers and stores them for later use. An y current marker 331 * Takes the current active set of markers and stores them for later use. An y current marker
331 * in the active set is removed from the active set and the targets remove f unction is called. 332 * in the active set is removed from the active set and the targets remove f unction is called.
332 * These functions do not work as a stack so you cannot call save a second t ime before calling 333 * These functions do not work as a stack so you cannot call save a second t ime before calling
333 * restore. Also, it is assumed that when restore is called the current acti ve set of markers 334 * restore. Also, it is assumed that when restore is called the current acti ve set of markers
334 * is empty. When the stored markers are added back into the active set, the targets add marker 335 * is empty. When the stored markers are added back into the active set, the targets add marker
335 * is called. 336 * is called.
336 */ 337 */
337 void saveActiveTraceMarkers(); 338 void saveActiveTraceMarkers();
338 void restoreActiveTraceMarkers(); 339 void restoreActiveTraceMarkers();
339 340
340 // Called to determine whether an onCopySurface call would succeed or not. T his is useful for 341 // Called to determine whether a copySurface call would succeed or not. Deri ved
341 // proxy subclasses to test whether the copy would succeed without executing it yet. Derived 342 // classes must keep this consistent with their implementation of onCopySurf ace(). Fallbacks
342 // classes must keep this consistent with their implementation of onCopySurf ace(). The inputs 343 // to issuing a draw from the src to dst take place at the GrDrawTarget leve l and this function
343 // are the same as onCopySurface(), i.e. srcRect and dstPoint are clipped to be inside the src 344 // should only return true if a faster copy path exists. The rect and point are pre-clipped. The
344 // and dst bounds. 345 // src rect and implied dst rect are guaranteed to be within the src/dst bou nds and non-empty.
345 virtual bool canCopySurface(const GrSurface* dst, 346 virtual bool canCopySurface(const GrSurface* dst,
346 const GrSurface* src, 347 const GrSurface* src,
347 const SkIRect& srcRect, 348 const SkIRect& srcRect,
348 const SkIPoint& dstPoint) = 0; 349 const SkIPoint& dstPoint) = 0;
349 350
350 // This method is called by copySurface The srcRect is guaranteed to be ent irely within the 351 // Called to perform a surface to surface copy. Fallbacks to issuing a draw from the src to dst
351 // src bounds. Likewise, the dst rect implied by dstPoint and srcRect's widt h and height falls 352 // take place at the GrDrawTarget level and this function implement faster c opy paths. The rect
352 // entirely within the dst. The default implementation will draw a rect from the src to the 353 // and point are pre-clipped. The src rect and implied dst rect are guarante ed to be within the
353 // dst if the src is a texture and the dst is a render target and fail other wise. 354 // src/dst bounds and non-empty.
354 virtual bool copySurface(GrSurface* dst, 355 virtual bool copySurface(GrSurface* dst,
355 GrSurface* src, 356 GrSurface* src,
356 const SkIRect& srcRect, 357 const SkIRect& srcRect,
357 const SkIPoint& dstPoint) = 0; 358 const SkIPoint& dstPoint) = 0;
358 359
359 virtual void draw(const GrOptDrawState&, const GrDrawTarget::DrawInfo&); 360 virtual void draw(const GrOptDrawState&, const GrDrawTarget::DrawInfo&);
360 virtual void stencilPath(const GrOptDrawState&, 361 virtual void stencilPath(const GrOptDrawState&,
361 const GrPath*, 362 const GrPath*,
362 const GrStencilSettings&); 363 const GrStencilSettings&);
363 virtual void drawPath(const GrOptDrawState&, 364 virtual void drawPath(const GrOptDrawState&,
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499 int fGpuTrac eMarkerCount; 500 int fGpuTrac eMarkerCount;
500 GrTraceMarkerSet fActiveT raceMarkers; 501 GrTraceMarkerSet fActiveT raceMarkers;
501 GrTraceMarkerSet fStoredT raceMarkers; 502 GrTraceMarkerSet fStoredT raceMarkers;
502 // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu. 503 // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu.
503 GrContext* fContext ; 504 GrContext* fContext ;
504 505
505 typedef SkRefCnt INHERITED; 506 typedef SkRefCnt INHERITED;
506 }; 507 };
507 508
508 #endif 509 #endif
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