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Unified Diff: Source/platform/graphics/gpu/DrawingBuffer.h

Issue 749653002: WebGL: clarify which Front or Back buffer is used by each API. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase to ToT Created 6 years, 1 month ago
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Index: Source/platform/graphics/gpu/DrawingBuffer.h
diff --git a/Source/platform/graphics/gpu/DrawingBuffer.h b/Source/platform/graphics/gpu/DrawingBuffer.h
index c28f68f73e4e596bfee445175ab8ab8a0e2f586b..ea1aeefec9c825e3a13b01bab0e3ffd5b36abd93 100644
--- a/Source/platform/graphics/gpu/DrawingBuffer.h
+++ b/Source/platform/graphics/gpu/DrawingBuffer.h
@@ -163,7 +163,7 @@ public:
void setPackAlignment(GLint param);
void paintRenderingResultsToCanvas(ImageBuffer*);
- PassRefPtr<Uint8ClampedArray> paintRenderingResultsToImageData(int&, int&);
+ PassRefPtr<Uint8ClampedArray> paintRenderingResultsToImageData(int&, int&, SourceBuffer);
protected: // For unittests
DrawingBuffer(

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