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Side by Side Diff: sky/engine/public/platform/WebFloatPoint3D.h

Issue 747663002: Audit all of sky's system <> style includes (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 5
6 #ifndef WebFloatPoint3D_h 6 #ifndef WebFloatPoint3D_h
7 #define WebFloatPoint3D_h 7 #define WebFloatPoint3D_h
8 8
9 #include "WebCommon.h" 9 #include "WebCommon.h"
10 10
11 #if INSIDE_BLINK 11 #if INSIDE_BLINK
12 #include "platform/geometry/FloatPoint3D.h" 12 #include "platform/geometry/FloatPoint3D.h"
13 #else 13 #else
14 #include <ui/gfx/geometry/point3_f.h> 14 #include "ui/gfx/geometry/point3_f.h"
15 #endif 15 #endif
16 16
17 namespace blink { 17 namespace blink {
18 18
19 struct WebFloatPoint3D { 19 struct WebFloatPoint3D {
20 float x; 20 float x;
21 float y; 21 float y;
22 float z; 22 float z;
23 23
24 WebFloatPoint3D() 24 WebFloatPoint3D()
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84 } 84 }
85 85
86 inline bool operator!=(const WebFloatPoint3D& a, const WebFloatPoint3D& b) 86 inline bool operator!=(const WebFloatPoint3D& a, const WebFloatPoint3D& b)
87 { 87 {
88 return !(a == b); 88 return !(a == b);
89 } 89 }
90 90
91 } // namespace blink 91 } // namespace blink
92 92
93 #endif 93 #endif
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