| Index: src/gpu/GrStencilBuffer.cpp
|
| diff --git a/src/gpu/GrStencilBuffer.cpp b/src/gpu/GrStencilBuffer.cpp
|
| index 16b0150a4d45ba7000ee26bb2c2f8e7d4f348e22..5aa56e07173c58a3bacabc3fa2a5ef475a70ed8a 100644
|
| --- a/src/gpu/GrStencilBuffer.cpp
|
| +++ b/src/gpu/GrStencilBuffer.cpp
|
| @@ -12,14 +12,10 @@
|
| #include "GrGpu.h"
|
| #include "GrResourceCache2.h"
|
|
|
| -void GrStencilBuffer::transferToCache() {
|
| - this->getGpu()->getContext()->addStencilBuffer(this);
|
| -}
|
| -
|
| namespace {
|
| // we should never have more than one stencil buffer with same combo of (width,height,samplecount)
|
| void gen_cache_id(int width, int height, int sampleCnt, GrCacheID* cacheID) {
|
| - static const GrCacheID::Domain gStencilBufferDomain = GrCacheID::GenerateDomain();
|
| + static const GrCacheID::Domain gStencilBufferDomain = GrResourceKey::ScratchDomain();
|
| GrCacheID::Key key;
|
| uint32_t* keyData = key.fData32;
|
| keyData[0] = width;
|
|
|