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Side by Side Diff: remoting/protocol/client_control_sender.h

Issue 7466004: Message validation in message dispatchers. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: - Created 9 years, 5 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Implementation of ClientStub using sockets created from jingle connection. 5 // Implementation of ClientStub using sockets created from jingle connection.
6 // It sends messages through the socket after serializing it. 6 // It sends messages through the socket after serializing it.
7 // 7 //
8 // Object of this class can only be created by ConnectionToClient. 8 // Object of this class can only be created by ConnectionToClient.
9 // 9 //
10 // This class can be used on any thread. 10 // This class can be used on any thread.
11 11
12 #ifndef REMOTING_PROTOCOL_CLIENT_STUB_IMPL_H_ 12 #ifndef REMOTING_PROTOCOL_CLIENT_STUB_IMPL_H_
13 #define REMOTING_PROTOCOL_CLIENT_STUB_IMPL_H_ 13 #define REMOTING_PROTOCOL_CLIENT_STUB_IMPL_H_
14 14
15 #include "base/basictypes.h" 15 #include "base/basictypes.h"
16 #include "base/compiler_specific.h"
16 #include "base/memory/ref_counted.h" 17 #include "base/memory/ref_counted.h"
17 #include "remoting/protocol/client_stub.h" 18 #include "remoting/protocol/client_stub.h"
18 19
19 class Task; 20 class Task;
20 21
21 namespace net { 22 namespace net {
22 class Socket; 23 class Socket;
23 } // namespace net 24 } // namespace net
24 25
25 namespace remoting { 26 namespace remoting {
26 namespace protocol { 27 namespace protocol {
27 28
28 class BufferedSocketWriter; 29 class BufferedSocketWriter;
29 30
30 // Implementation of ClientStub that sends commands on a socket. Must 31 // Implementation of ClientStub that sends commands on a socket. Must
31 // be created and closed on the network thread, but can be used on any 32 // be created and closed on the network thread, but can be used on any
32 // other thread. 33 // other thread.
33 class ClientControlSender : public ClientStub { 34 class ClientControlSender : public ClientStub {
34 public: 35 public:
35 explicit ClientControlSender(net::Socket* socket); 36 explicit ClientControlSender(net::Socket* socket);
36 virtual ~ClientControlSender(); 37 virtual ~ClientControlSender();
37 38
38 virtual void NotifyResolution(const NotifyResolutionRequest* msg,
39 Task* done);
40 virtual void BeginSessionResponse(const LocalLoginStatus* msg, 39 virtual void BeginSessionResponse(const LocalLoginStatus* msg,
41 Task* done); 40 Task* done) OVERRIDE;
42 41
43 // Stop writing. Must be called on the network thread when the 42 // Stop writing. Must be called on the network thread when the
44 // underlying socket is being destroyed. 43 // underlying socket is being destroyed.
45 void Close(); 44 void Close();
46 45
47 private: 46 private:
48 // Buffered socket writer holds the serialized message and send it on the 47 // Buffered socket writer holds the serialized message and send it on the
49 // right thread. 48 // right thread.
50 scoped_refptr<BufferedSocketWriter> buffered_writer_; 49 scoped_refptr<BufferedSocketWriter> buffered_writer_;
51 50
52 DISALLOW_COPY_AND_ASSIGN(ClientControlSender); 51 DISALLOW_COPY_AND_ASSIGN(ClientControlSender);
53 }; 52 };
54 53
55 } // namespace protocol 54 } // namespace protocol
56 } // namespace remoting 55 } // namespace remoting
57 56
58 #endif // REMOTING_PROTOCOL_CLIENT_STUB_IMPL_H_ 57 #endif // REMOTING_PROTOCOL_CLIENT_STUB_IMPL_H_
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