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Unified Diff: src/gpu/effects/GrDistanceFieldTextureEffect.cpp

Issue 746423007: Draft change to start pulling uniform color into GP (Closed) Base URL: https://skia.googlesource.com/skia.git@no_factories
Patch Set: rebase Created 6 years ago
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Index: src/gpu/effects/GrDistanceFieldTextureEffect.cpp
diff --git a/src/gpu/effects/GrDistanceFieldTextureEffect.cpp b/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
index 66d06b6f704e6ab9e986718ab3493442659e0935..cc0a80017ba7c92e423f316af3f0c5f0a20077b9 100755
--- a/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
+++ b/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
@@ -18,11 +18,17 @@
// Assuming a radius of the diagonal of the fragment, hence a factor of sqrt(2)/2
#define SK_DistanceFieldAAFactor "0.7071"
+struct DistanceFieldBatchTracker {
+ GrGPInput fInputColorType;
+ GrColor fColor;
+};
+
class GrGLDistanceFieldTextureEffect : public GrGLGeometryProcessor {
public:
GrGLDistanceFieldTextureEffect(const GrGeometryProcessor&,
const GrBatchTracker&)
- : fTextureSize(SkISize::Make(-1,-1))
+ : fColor(GrColor_ILLEGAL)
+ , fTextureSize(SkISize::Make(-1,-1))
#ifdef SK_GAMMA_APPLY_TO_A8
, fLuminance(-1.0f)
#endif
@@ -31,7 +37,8 @@ public:
virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
const GrDistanceFieldTextureEffect& dfTexEffect =
args.fGP.cast<GrDistanceFieldTextureEffect>();
-
+ const DistanceFieldBatchTracker& local = args.fBT.cast<DistanceFieldBatchTracker>();
+ GrGLGPBuilder* pb = args.fPB;
GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
SkAssertResult(fsBuilder->enableFeature(
GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
@@ -41,10 +48,9 @@ public:
args.fPB->addVarying("TextureCoords", &v);
vsBuilder->codeAppendf("%s = %s;", v.vsOut(), dfTexEffect.inTextureCoords()->fName);
- // setup color attribute
- if(dfTexEffect.inColor()) {
- args.fPB->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor);
- }
+ // Setup pass through color
+ this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor,
+ dfTexEffect.inColor(), &fColorUniform);
// setup position varying
vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(),
@@ -121,8 +127,8 @@ public:
}
virtual void setData(const GrGLProgramDataManager& pdman,
- const GrGeometryProcessor& proc,
- const GrBatchTracker&) SK_OVERRIDE {
+ const GrPrimitiveProcessor& proc,
+ const GrBatchTracker& bt) SK_OVERRIDE {
SkASSERT(fTextureSizeUni.isValid());
GrTexture* texture = proc.texture(0);
@@ -142,23 +148,34 @@ public:
fLuminance = luminance;
}
#endif
+
+ const DistanceFieldBatchTracker& local = bt.cast<DistanceFieldBatchTracker>();
+ if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColor) {
+ GrGLfloat c[4];
+ GrColorToRGBAFloat(local.fColor, c);
+ pdman.set4fv(fColorUniform, 1, c);
+ fColor = local.fColor;
+ }
}
static inline void GenKey(const GrGeometryProcessor& processor,
- const GrBatchTracker&,
+ const GrBatchTracker& bt,
const GrGLCaps&,
GrProcessorKeyBuilder* b) {
const GrDistanceFieldTextureEffect& dfTexEffect =
processor.cast<GrDistanceFieldTextureEffect>();
-
+ const DistanceFieldBatchTracker& local = bt.cast<DistanceFieldBatchTracker>();
b->add32(dfTexEffect.getFlags());
+ b->add32(local.fInputColorType);
}
private:
- GrGLProgramDataManager::UniformHandle fTextureSizeUni;
- SkISize fTextureSize;
- GrGLProgramDataManager::UniformHandle fLuminanceUni;
- float fLuminance;
+ GrColor fColor;
+ UniformHandle fColorUniform;
+ UniformHandle fTextureSizeUni;
+ SkISize fTextureSize;
+ UniformHandle fLuminanceUni;
+ float fLuminance;
typedef GrGLGeometryProcessor INHERITED;
};
@@ -221,6 +238,20 @@ GrDistanceFieldTextureEffect::createGLInstance(const GrBatchTracker& bt) const {
return SkNEW_ARGS(GrGLDistanceFieldTextureEffect, (*this, bt));
}
+void GrDistanceFieldTextureEffect::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
+ DistanceFieldBatchTracker* local = bt->cast<DistanceFieldBatchTracker>();
+ local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init,
+ SkToBool(fInColor));
+}
+
+bool GrDistanceFieldTextureEffect::onCanMakeEqual(const GrBatchTracker& m,
+ const GrBatchTracker& t) const {
+ const DistanceFieldBatchTracker& mine = m.cast<DistanceFieldBatchTracker>();
+ const DistanceFieldBatchTracker& theirs = t.cast<DistanceFieldBatchTracker>();
+ return CanCombineOutput(mine.fInputColorType, mine.fColor,
+ theirs.fInputColorType, theirs.fColor);
+}
+
///////////////////////////////////////////////////////////////////////////////
GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldTextureEffect);
@@ -263,16 +294,24 @@ GrGeometryProcessor* GrDistanceFieldTextureEffect::TestCreate(SkRandom* random,
///////////////////////////////////////////////////////////////////////////////
+struct DistanceFieldNoGammaBatchTracker {
+ GrGPInput fInputColorType;
+ GrColor fColor;
+};
+
class GrGLDistanceFieldNoGammaTextureEffect : public GrGLGeometryProcessor {
public:
GrGLDistanceFieldNoGammaTextureEffect(const GrGeometryProcessor&,
const GrBatchTracker&)
- : fTextureSize(SkISize::Make(-1, -1)) {}
+ : fColor(GrColor_ILLEGAL), fTextureSize(SkISize::Make(-1, -1)) {}
virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
const GrDistanceFieldNoGammaTextureEffect& dfTexEffect =
args.fGP.cast<GrDistanceFieldNoGammaTextureEffect>();
+ const DistanceFieldNoGammaBatchTracker& local =
+ args.fBT.cast<DistanceFieldNoGammaBatchTracker>();
+ GrGLGPBuilder* pb = args.fPB;
GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
SkAssertResult(fsBuilder->enableFeature(
GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
@@ -281,10 +320,9 @@ public:
GrGLVertToFrag v(kVec2f_GrSLType);
args.fPB->addVarying("TextureCoords", &v);
- // setup color attribute
- if(dfTexEffect.inColor()) {
- args.fPB->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor);
- }
+ // setup pass through color
+ this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor,
+ dfTexEffect.inColor(), &fColorUniform);
vsBuilder->codeAppendf("%s = %s;", v.vsOut(), dfTexEffect.inTextureCoords()->fName);
@@ -348,8 +386,8 @@ public:
}
virtual void setData(const GrGLProgramDataManager& pdman,
- const GrGeometryProcessor& proc,
- const GrBatchTracker&) SK_OVERRIDE {
+ const GrPrimitiveProcessor& proc,
+ const GrBatchTracker& bt) SK_OVERRIDE {
SkASSERT(fTextureSizeUni.isValid());
GrTexture* texture = proc.texture(0);
@@ -360,21 +398,33 @@ public:
SkIntToScalar(fTextureSize.width()),
SkIntToScalar(fTextureSize.height()));
}
+
+ const DistanceFieldNoGammaBatchTracker& local = bt.cast<DistanceFieldNoGammaBatchTracker>();
+ if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColor) {
+ GrGLfloat c[4];
+ GrColorToRGBAFloat(local.fColor, c);
+ pdman.set4fv(fColorUniform, 1, c);
+ fColor = local.fColor;
+ }
}
static inline void GenKey(const GrGeometryProcessor& proc,
- const GrBatchTracker&,
+ const GrBatchTracker& bt,
const GrGLCaps&,
GrProcessorKeyBuilder* b) {
const GrDistanceFieldNoGammaTextureEffect& dfTexEffect =
proc.cast<GrDistanceFieldNoGammaTextureEffect>();
+ const DistanceFieldNoGammaBatchTracker& local = bt.cast<DistanceFieldNoGammaBatchTracker>();
b->add32(dfTexEffect.getFlags());
+ b->add32(local.fInputColorType);
}
private:
- GrGLProgramDataManager::UniformHandle fTextureSizeUni;
- SkISize fTextureSize;
+ UniformHandle fColorUniform;
+ UniformHandle fTextureSizeUni;
+ GrColor fColor;
+ SkISize fTextureSize;
typedef GrGLGeometryProcessor INHERITED;
};
@@ -424,6 +474,21 @@ GrDistanceFieldNoGammaTextureEffect::createGLInstance(const GrBatchTracker& bt)
return SkNEW_ARGS(GrGLDistanceFieldNoGammaTextureEffect, (*this, bt));
}
+void GrDistanceFieldNoGammaTextureEffect::initBatchTracker(GrBatchTracker* bt,
+ const InitBT& init) const {
+ DistanceFieldNoGammaBatchTracker* local = bt->cast<DistanceFieldNoGammaBatchTracker>();
+ local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init,
+ SkToBool(fInColor));
+}
+
+bool GrDistanceFieldNoGammaTextureEffect::onCanMakeEqual(const GrBatchTracker& m,
+ const GrBatchTracker& t) const {
+ const DistanceFieldNoGammaBatchTracker& mine = m.cast<DistanceFieldNoGammaBatchTracker>();
+ const DistanceFieldNoGammaBatchTracker& theirs = t.cast<DistanceFieldNoGammaBatchTracker>();
+ return CanCombineOutput(mine.fInputColorType, mine.fColor,
+ theirs.fInputColorType, theirs.fColor);
+}
+
///////////////////////////////////////////////////////////////////////////////
GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldNoGammaTextureEffect);
@@ -453,22 +518,34 @@ GrGeometryProcessor* GrDistanceFieldNoGammaTextureEffect::TestCreate(SkRandom* r
///////////////////////////////////////////////////////////////////////////////
+struct DistanceFieldLCDBatchTracker {
+ GrGPInput fInputColorType;
+ GrColor fColor;
+};
+
class GrGLDistanceFieldLCDTextureEffect : public GrGLGeometryProcessor {
public:
GrGLDistanceFieldLCDTextureEffect(const GrGeometryProcessor&,
const GrBatchTracker&)
- : fTextureSize(SkISize::Make(-1,-1))
+ : fColor(GrColor_ILLEGAL)
+ , fTextureSize(SkISize::Make(-1,-1))
, fTextColor(GrColor_ILLEGAL) {}
virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
const GrDistanceFieldLCDTextureEffect& dfTexEffect =
args.fGP.cast<GrDistanceFieldLCDTextureEffect>();
+ const DistanceFieldLCDBatchTracker& local = args.fBT.cast<DistanceFieldLCDBatchTracker>();
+ GrGLGPBuilder* pb = args.fPB;
GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
GrGLVertToFrag v(kVec2f_GrSLType);
args.fPB->addVarying("TextureCoords", &v);
vsBuilder->codeAppendf("%s = %s;", v.vsOut(), dfTexEffect.inTextureCoords()->fName);
+ // setup pass through color
+ this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor, NULL,
+ &fColorUniform);
+
// setup coord outputs
vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(),
dfTexEffect.inPosition()->fName);
@@ -588,8 +665,8 @@ public:
}
virtual void setData(const GrGLProgramDataManager& pdman,
- const GrGeometryProcessor& processor,
- const GrBatchTracker&) SK_OVERRIDE {
+ const GrPrimitiveProcessor& processor,
+ const GrBatchTracker& bt) SK_OVERRIDE {
SkASSERT(fTextureSizeUni.isValid());
SkASSERT(fTextColorUni.isValid());
@@ -618,23 +695,35 @@ public:
GrColorUnpackB(textColor) * ONE_OVER_255);
fTextColor = textColor;
}
+
+ const DistanceFieldLCDBatchTracker& local = bt.cast<DistanceFieldLCDBatchTracker>();
+ if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColor) {
+ GrGLfloat c[4];
+ GrColorToRGBAFloat(local.fColor, c);
+ pdman.set4fv(fColorUniform, 1, c);
+ fColor = local.fColor;
+ }
}
static inline void GenKey(const GrGeometryProcessor& processor,
- const GrBatchTracker&,
+ const GrBatchTracker& bt,
const GrGLCaps&,
GrProcessorKeyBuilder* b) {
const GrDistanceFieldLCDTextureEffect& dfTexEffect =
processor.cast<GrDistanceFieldLCDTextureEffect>();
+ const DistanceFieldLCDBatchTracker& local = bt.cast<DistanceFieldLCDBatchTracker>();
b->add32(dfTexEffect.getFlags());
+ b->add32(local.fInputColorType);
}
private:
- GrGLProgramDataManager::UniformHandle fTextureSizeUni;
- SkISize fTextureSize;
- GrGLProgramDataManager::UniformHandle fTextColorUni;
- SkColor fTextColor;
+ GrColor fColor;
+ UniformHandle fColorUniform;
+ UniformHandle fTextureSizeUni;
+ SkISize fTextureSize;
+ UniformHandle fTextColorUni;
+ SkColor fTextColor;
typedef GrGLGeometryProcessor INHERITED;
};
@@ -683,6 +772,20 @@ GrDistanceFieldLCDTextureEffect::createGLInstance(const GrBatchTracker& bt) cons
return SkNEW_ARGS(GrGLDistanceFieldLCDTextureEffect, (*this, bt));
}
+void GrDistanceFieldLCDTextureEffect::initBatchTracker(GrBatchTracker* bt,
+ const InitBT& init) const {
+ DistanceFieldLCDBatchTracker* local = bt->cast<DistanceFieldLCDBatchTracker>();
+ local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
+}
+
+bool GrDistanceFieldLCDTextureEffect::onCanMakeEqual(const GrBatchTracker& m,
+ const GrBatchTracker& t) const {
+ const DistanceFieldLCDBatchTracker& mine = m.cast<DistanceFieldLCDBatchTracker>();
+ const DistanceFieldLCDBatchTracker& theirs = t.cast<DistanceFieldLCDBatchTracker>();
+ return CanCombineOutput(mine.fInputColorType, mine.fColor,
+ theirs.fInputColorType, theirs.fColor);
+}
+
///////////////////////////////////////////////////////////////////////////////
GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldLCDTextureEffect);
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