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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGeometryProcessor_DEFINED | 8 #ifndef GrGeometryProcessor_DEFINED |
| 9 #define GrGeometryProcessor_DEFINED | 9 #define GrGeometryProcessor_DEFINED |
| 10 | 10 |
| 11 #include "GrColor.h" | 11 #include "GrColor.h" |
| 12 #include "GrGeometryData.h" | 12 #include "GrGeometryData.h" |
| 13 #include "GrProcessor.h" | 13 #include "GrProcessor.h" |
| 14 #include "GrShaderVar.h" | 14 #include "GrShaderVar.h" |
| 15 | 15 |
| 16 /* | 16 /* |
| 17 * A struct for tracking batching decisions. While this lives on GrOptState, it is managed | 17 * A struct for tracking batching decisions. While this lives on GrOptState, it is managed |
| 18 * entirely by the derived classes of the GP. | 18 * entirely by the derived classes of the GP. |
| 19 */ | 19 */ |
| 20 class GrBatchTracker { | 20 class GrBatchTracker { |
| 21 public: | 21 public: |
| 22 template <typename T> const T& cast() const { | 22 template <typename T> const T& cast() const { |
| 23 SkASSERT(sizeof(T) <= kMaxSize); | 23 SkASSERT(sizeof(T) <= kMaxSize); |
| 24 return *reinterpret_cast<const T*>(fData); | 24 return *reinterpret_cast<const T*>(fData.get()); |
| 25 } | 25 } |
| 26 | 26 |
| 27 template <typename T> T* cast() { | 27 template <typename T> T* cast() { |
| 28 SkASSERT(sizeof(T) <= kMaxSize); | 28 SkASSERT(sizeof(T) <= kMaxSize); |
| 29 return reinterpret_cast<T*>(fData); | 29 return reinterpret_cast<T*>(fData.get()); |
| 30 } | 30 } |
| 31 | 31 |
| 32 static const size_t kMaxSize = 32; | 32 static const size_t kMaxSize = 32; |
| 33 | 33 |
| 34 private: | 34 private: |
| 35 uint8_t fData[kMaxSize]; | 35 mutable SkAlignedSStorage<kMaxSize> fData; |
|
bsalomon
2014/12/10 18:36:20
Maybe these just shouldn't be const if this field
| |
| 36 }; | 36 }; |
| 37 | 37 |
| 38 class GrGLCaps; | 38 class GrGLCaps; |
| 39 class GrGLGeometryProcessor; | 39 class GrGLGeometryProcessor; |
| 40 class GrOptDrawState; | 40 class GrOptDrawState; |
| 41 | 41 |
| 42 struct GrInitInvariantOutput; | 42 struct GrInitInvariantOutput; |
| 43 | 43 |
| 44 /* | 44 /* |
| 45 * GrGeometryProcessors and GrPathProcessors may effect invariantColor | 45 * GrGeometryProcessors and GrPathProcessors may effect invariantColor |
| (...skipping 16 matching lines...) Expand all Loading... | |
| 62 * tied to the code that does a specific type of high-level primitive rendering | 62 * tied to the code that does a specific type of high-level primitive rendering |
| 63 * (e.g. anti-aliased circle rendering). The GrGeometryProcessor used for a draw is | 63 * (e.g. anti-aliased circle rendering). The GrGeometryProcessor used for a draw is |
| 64 * specified using GrDrawState. There can only be one geometry processor active for | 64 * specified using GrDrawState. There can only be one geometry processor active for |
| 65 * a draw. The custom vertex attributes required by the geometry processor must be | 65 * a draw. The custom vertex attributes required by the geometry processor must be |
| 66 * added to the vertex attribute array specified on the GrDrawState. | 66 * added to the vertex attribute array specified on the GrDrawState. |
| 67 * GrGeometryProcessor subclasses should be immutable after construction. | 67 * GrGeometryProcessor subclasses should be immutable after construction. |
| 68 */ | 68 */ |
| 69 class GrGeometryProcessor : public GrPrimitiveProcessor { | 69 class GrGeometryProcessor : public GrPrimitiveProcessor { |
| 70 public: | 70 public: |
| 71 GrGeometryProcessor(GrColor color, uint8_t coverage = 0xff) | 71 GrGeometryProcessor(GrColor color, uint8_t coverage = 0xff) |
| 72 : fVertexStride(0) | 72 : /*TODO HACK*/fNewStyle(false), fVertexStride(0) |
| 73 , fColor(color) | 73 , fColor(color) |
| 74 , fCoverage(coverage) | 74 , fCoverage(coverage) |
| 75 , fWillUseGeoShader(false) | 75 , fWillUseGeoShader(false) |
| 76 , fHasVertexColor(false) | 76 , fHasVertexColor(false) |
| 77 , fHasVertexCoverage(false) | 77 , fHasVertexCoverage(false) |
| 78 , fHasLocalCoords(false) {} | 78 , fHasLocalCoords(false) {} |
| 79 | 79 |
| 80 virtual const char* name() const = 0; | 80 virtual const char* name() const = 0; |
| 81 | 81 |
| 82 /** | 82 /** |
| (...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 136 } | 136 } |
| 137 | 137 |
| 138 // TODO this is fragile, most gps set their coverage to 0xff so this is okay. In the long | 138 // TODO this is fragile, most gps set their coverage to 0xff so this is okay. In the long |
| 139 // term this should move to subclasses which set explicit coverage | 139 // term this should move to subclasses which set explicit coverage |
| 140 if (!fHasVertexCoverage && this->coverage() != that.coverage()) { | 140 if (!fHasVertexCoverage && this->coverage() != that.coverage()) { |
| 141 return false; | 141 return false; |
| 142 } | 142 } |
| 143 return this->onIsEqual(that); | 143 return this->onIsEqual(that); |
| 144 } | 144 } |
| 145 | 145 |
| 146 /* | |
| 147 * This struct allows the optstate to communicate requirements to the GP. | |
| 148 * TODO when the GP can encapsulate draw information in bundles, we can refa ctor this struct. | |
| 149 * Ultimately, when setColor and setCoverage live on the GP, this struct can be replaced with | |
| 150 * a simple override color passed into initBatchTracker | |
| 151 */ | |
| 146 struct InitBT { | 152 struct InitBT { |
| 147 bool fOutputColor; | 153 bool fOutputColor; |
| 148 bool fOutputCoverage; | 154 bool fOutputCoverage; |
| 155 bool fRemoveColorAttr; | |
| 156 bool fRemoveCoverageAttr; | |
| 149 GrColor fColor; | 157 GrColor fColor; |
| 150 GrColor fCoverage; | 158 GrColor fCoverage; |
| 151 }; | 159 }; |
| 152 | 160 |
| 153 virtual void initBatchTracker(GrBatchTracker*, const InitBT&) const {} | 161 virtual void initBatchTracker(GrBatchTracker*, const InitBT&) const {} |
| 154 | 162 |
| 163 // TODO this call is temporary. Once we have deferred geometry, GPs can alw ays make themselves | |
|
bsalomon
2014/12/10 18:36:20
can/should we fold this into isEqual, that is repl
| |
| 164 // equal | |
| 165 virtual bool canBatch(const GrBatchTracker&, const GrBatchTracker&) const { SkFAIL("s"); return false; } | |
| 166 | |
| 155 GrColor color() const { return fColor; } | 167 GrColor color() const { return fColor; } |
| 156 uint8_t coverage() const { return fCoverage; } | 168 uint8_t coverage() const { return fCoverage; } |
| 157 | 169 |
| 158 // TODO this is a total hack until the gp can own whether or not it uses uni form | 170 // TODO this is a total hack until the gp can own whether or not it uses uni form |
| 159 // color / coverage | 171 // color / coverage |
| 160 bool hasVertexColor() const { return fHasVertexColor; } | 172 bool hasVertexColor() const { return fHasVertexColor; } |
| 161 bool hasVertexCoverage() const { return fHasVertexCoverage; } | 173 bool hasVertexCoverage() const { return fHasVertexCoverage; } |
| 162 bool hasLocalCoords() const { return fHasLocalCoords; } | 174 bool hasLocalCoords() const { return fHasLocalCoords; } |
| 163 | 175 |
| 164 void getOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE; | 176 void getOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE; |
| 165 void getOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE; | 177 void getOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE; |
| 178 // TODO hack | |
| 179 bool fNewStyle; | |
|
bsalomon
2014/12/10 18:36:20
I know it's a hack but can you formalize this a li
| |
| 166 | 180 |
| 167 protected: | 181 protected: |
| 182 enum Output { | |
| 183 kAllOnes_Output, | |
| 184 kAttribute_Output, | |
| 185 kUniform_Output, | |
| 186 }; | |
| 187 | |
| 188 static Output GetColorOutputType(const InitBT& init, bool hasVertexColor) { | |
| 189 bool hasUniformColor = (init.fOutputColor && !hasVertexColor) || init.fR emoveColorAttr; | |
| 190 if (!init.fOutputColor) { | |
| 191 return kAllOnes_Output; | |
| 192 } else if (hasUniformColor) { | |
| 193 return kUniform_Output; | |
| 194 } else { | |
| 195 SkASSERT(hasVertexColor); | |
| 196 return kAttribute_Output; | |
| 197 } | |
| 198 } | |
| 199 | |
| 168 /** | 200 /** |
| 169 * Subclasses call this from their constructor to register vertex attributes . Attributes | 201 * Subclasses call this from their constructor to register vertex attributes . Attributes |
| 170 * will be padded to the nearest 4 bytes for performance reasons. | 202 * will be padded to the nearest 4 bytes for performance reasons. |
| 171 * TODO After deferred geometry, we should do all of this inline in Generate Geometry alongside | 203 * TODO After deferred geometry, we should do all of this inline in Generate Geometry alongside |
| 172 * the struct used to actually populate the attributes | 204 * the struct used to actually populate the attributes |
| 173 */ | 205 */ |
| 174 const GrAttribute& addVertexAttrib(const GrAttribute& attribute) { | 206 const GrAttribute& addVertexAttrib(const GrAttribute& attribute) { |
| 175 fVertexStride += attribute.fOffset; | 207 fVertexStride += attribute.fOffset; |
| 176 return fAttribs.push_back(attribute); | 208 return fAttribs.push_back(attribute); |
| 177 } | 209 } |
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| 216 void getOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE; | 248 void getOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE; |
| 217 void getOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE; | 249 void getOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE; |
| 218 | 250 |
| 219 private: | 251 private: |
| 220 GrPathProcessor(GrColor color) : fColor(color) {} | 252 GrPathProcessor(GrColor color) : fColor(color) {} |
| 221 GrColor fColor; | 253 GrColor fColor; |
| 222 | 254 |
| 223 typedef GrProcessor INHERITED; | 255 typedef GrProcessor INHERITED; |
| 224 }; | 256 }; |
| 225 #endif | 257 #endif |
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