OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrBezierEffect.h" | 8 #include "GrBezierEffect.h" |
9 | 9 |
10 #include "gl/GrGLProcessor.h" | 10 #include "gl/GrGLProcessor.h" |
11 #include "gl/GrGLSL.h" | 11 #include "gl/GrGLSL.h" |
12 #include "gl/GrGLGeometryProcessor.h" | 12 #include "gl/GrGLGeometryProcessor.h" |
13 #include "gl/builders/GrGLProgramBuilder.h" | 13 #include "gl/builders/GrGLProgramBuilder.h" |
14 | 14 |
| 15 struct ConicBatchTracker { |
| 16 GPInput fInputColorType; |
| 17 GrColor fColor; |
| 18 }; |
| 19 |
15 class GrGLConicEffect : public GrGLGeometryProcessor { | 20 class GrGLConicEffect : public GrGLGeometryProcessor { |
16 public: | 21 public: |
17 GrGLConicEffect(const GrGeometryProcessor&, | 22 GrGLConicEffect(const GrGeometryProcessor&, |
18 const GrBatchTracker&); | 23 const GrBatchTracker&); |
19 | 24 |
20 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; | 25 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; |
21 | 26 |
22 static inline void GenKey(const GrGeometryProcessor&, | 27 static inline void GenKey(const GrGeometryProcessor&, |
23 const GrBatchTracker&, | 28 const GrBatchTracker&, |
24 const GrGLCaps&, | 29 const GrGLCaps&, |
25 GrProcessorKeyBuilder*); | 30 GrProcessorKeyBuilder*); |
26 | 31 |
27 virtual void setData(const GrGLProgramDataManager&, | 32 virtual void setData(const GrGLProgramDataManager& pdman, |
28 const GrGeometryProcessor&, | 33 const GrGeometryProcessor&, |
29 const GrBatchTracker&) SK_OVERRIDE {} | 34 const GrBatchTracker& bt) SK_OVERRIDE { |
| 35 const ConicBatchTracker& local = bt.cast<ConicBatchTracker>(); |
| 36 this->setUniformColorIfRequired(pdman, local.fInputColorType, local.fCol
or, fColorUniform); |
| 37 } |
30 | 38 |
31 private: | 39 private: |
32 GrPrimitiveEdgeType fEdgeType; | 40 GrPrimitiveEdgeType fEdgeType; |
| 41 UniformHandle fColorUniform; |
33 | 42 |
34 typedef GrGLGeometryProcessor INHERITED; | 43 typedef GrGLGeometryProcessor INHERITED; |
35 }; | 44 }; |
36 | 45 |
37 GrGLConicEffect::GrGLConicEffect(const GrGeometryProcessor& processor, | 46 GrGLConicEffect::GrGLConicEffect(const GrGeometryProcessor& processor, |
38 const GrBatchTracker& bt) { | 47 const GrBatchTracker& bt) { |
39 const GrConicEffect& ce = processor.cast<GrConicEffect>(); | 48 const GrConicEffect& ce = processor.cast<GrConicEffect>(); |
40 fEdgeType = ce.getEdgeType(); | 49 fEdgeType = ce.getEdgeType(); |
41 } | 50 } |
42 | 51 |
43 void GrGLConicEffect::emitCode(const EmitArgs& args) { | 52 void GrGLConicEffect::emitCode(const EmitArgs& args) { |
44 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 53 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
45 const GrConicEffect& gp = args.fGP.cast<GrConicEffect>(); | 54 const GrConicEffect& gp = args.fGP.cast<GrConicEffect>(); |
| 55 const ConicBatchTracker& local = args.fBT.cast<ConicBatchTracker>(); |
46 | 56 |
47 GrGLVertToFrag v(kVec4f_GrSLType); | 57 GrGLVertToFrag v(kVec4f_GrSLType); |
48 args.fPB->addVarying("ConicCoeffs", &v); | 58 args.fPB->addVarying("ConicCoeffs", &v); |
49 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName); | 59 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName); |
50 | 60 |
| 61 // Setup pass through color |
| 62 this->setupColor(args.fPB, local.fInputColorType, args.fOutputColor, NULL, &
fColorUniform); |
| 63 |
51 // setup coord outputs | 64 // setup coord outputs |
52 vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), gp.inPositio
n()->fName); | 65 vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), gp.inPositio
n()->fName); |
53 vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), gp.inPosition()
->fName); | 66 vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), gp.inPosition()
->fName); |
54 | 67 |
55 // setup position varying | 68 // setup position varying |
56 vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(), vs
Builder->uViewM(), | 69 vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(), vs
Builder->uViewM(), |
57 gp.inPosition()->fName); | 70 gp.inPosition()->fName); |
58 | 71 |
59 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 72 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
60 fsBuilder->codeAppend("float edgeAlpha;"); | 73 fsBuilder->codeAppend("float edgeAlpha;"); |
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
110 break; | 123 break; |
111 } | 124 } |
112 default: | 125 default: |
113 SkFAIL("Shouldn't get here"); | 126 SkFAIL("Shouldn't get here"); |
114 } | 127 } |
115 | 128 |
116 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); | 129 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); |
117 } | 130 } |
118 | 131 |
119 void GrGLConicEffect::GenKey(const GrGeometryProcessor& processor, | 132 void GrGLConicEffect::GenKey(const GrGeometryProcessor& processor, |
120 const GrBatchTracker&, | 133 const GrBatchTracker& bt, |
121 const GrGLCaps&, | 134 const GrGLCaps&, |
122 GrProcessorKeyBuilder* b) { | 135 GrProcessorKeyBuilder* b) { |
123 const GrConicEffect& ce = processor.cast<GrConicEffect>(); | 136 const GrConicEffect& ce = processor.cast<GrConicEffect>(); |
| 137 const ConicBatchTracker& local = bt.cast<ConicBatchTracker>(); |
124 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 138 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
| 139 key |= kUniform_GPInput == local.fInputColorType ? 0x4 : 0x8; |
125 b->add32(key); | 140 b->add32(key); |
126 } | 141 } |
127 | 142 |
128 ////////////////////////////////////////////////////////////////////////////// | 143 ////////////////////////////////////////////////////////////////////////////// |
129 | 144 |
130 GrConicEffect::~GrConicEffect() {} | 145 GrConicEffect::~GrConicEffect() {} |
131 | 146 |
132 void GrConicEffect::getGLProcessorKey(const GrBatchTracker& bt, | 147 void GrConicEffect::getGLProcessorKey(const GrBatchTracker& bt, |
133 const GrGLCaps& caps, | 148 const GrGLCaps& caps, |
134 GrProcessorKeyBuilder* b) const { | 149 GrProcessorKeyBuilder* b) const { |
(...skipping 10 matching lines...) Expand all Loading... |
145 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert
exAttribType)); | 160 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert
exAttribType)); |
146 fInConicCoeffs = &this->addVertexAttrib(GrAttribute("inConicCoeffs", | 161 fInConicCoeffs = &this->addVertexAttrib(GrAttribute("inConicCoeffs", |
147 kVec4f_GrVertexAttribTyp
e)); | 162 kVec4f_GrVertexAttribTyp
e)); |
148 } | 163 } |
149 | 164 |
150 bool GrConicEffect::onIsEqual(const GrGeometryProcessor& other) const { | 165 bool GrConicEffect::onIsEqual(const GrGeometryProcessor& other) const { |
151 const GrConicEffect& ce = other.cast<GrConicEffect>(); | 166 const GrConicEffect& ce = other.cast<GrConicEffect>(); |
152 return (ce.fEdgeType == fEdgeType); | 167 return (ce.fEdgeType == fEdgeType); |
153 } | 168 } |
154 | 169 |
| 170 void GrConicEffect::initBatchTracker(GrBatchTracker* bt, const InitBT& init) con
st { |
| 171 ConicBatchTracker* local = bt->cast<ConicBatchTracker>(); |
| 172 |
| 173 local->fColor = init.fColor; |
| 174 local->fInputColorType = GetColorInputType(init, false); |
| 175 } |
| 176 |
| 177 bool GrConicEffect::onCanBatch(const GrBatchTracker& l, const GrBatchTracker& r)
const { |
| 178 const ConicBatchTracker& left = l.cast<ConicBatchTracker>(); |
| 179 const ConicBatchTracker& right = r.cast<ConicBatchTracker>(); |
| 180 return CanCombineOutput(left.fInputColorType, left.fColor, |
| 181 right.fInputColorType, right.fColor); |
| 182 } |
| 183 |
155 ////////////////////////////////////////////////////////////////////////////// | 184 ////////////////////////////////////////////////////////////////////////////// |
156 | 185 |
157 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrConicEffect); | 186 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrConicEffect); |
158 | 187 |
159 GrGeometryProcessor* GrConicEffect::TestCreate(SkRandom* random, | 188 GrGeometryProcessor* GrConicEffect::TestCreate(SkRandom* random, |
160 GrContext*, | 189 GrContext*, |
161 const GrDrawTargetCaps& caps, | 190 const GrDrawTargetCaps& caps, |
162 GrTexture*[]) { | 191 GrTexture*[]) { |
163 GrGeometryProcessor* gp; | 192 GrGeometryProcessor* gp; |
164 do { | 193 do { |
165 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( | 194 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( |
166 random->nextULessThan(kGrPro
cessorEdgeTypeCnt)); | 195 random->nextULessThan(kGrPro
cessorEdgeTypeCnt)); |
167 gp = GrConicEffect::Create(GrRandomColor(random), edgeType, caps); | 196 gp = GrConicEffect::Create(GrRandomColor(random), edgeType, caps); |
168 } while (NULL == gp); | 197 } while (NULL == gp); |
169 return gp; | 198 return gp; |
170 } | 199 } |
171 | 200 |
172 ////////////////////////////////////////////////////////////////////////////// | 201 ////////////////////////////////////////////////////////////////////////////// |
173 // Quad | 202 // Quad |
174 ////////////////////////////////////////////////////////////////////////////// | 203 ////////////////////////////////////////////////////////////////////////////// |
175 | 204 |
| 205 struct QuadBatchTracker { |
| 206 GPInput fInputColorType; |
| 207 GrColor fColor; |
| 208 }; |
| 209 |
176 class GrGLQuadEffect : public GrGLGeometryProcessor { | 210 class GrGLQuadEffect : public GrGLGeometryProcessor { |
177 public: | 211 public: |
178 GrGLQuadEffect(const GrGeometryProcessor&, | 212 GrGLQuadEffect(const GrGeometryProcessor&, |
179 const GrBatchTracker&); | 213 const GrBatchTracker&); |
180 | 214 |
181 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; | 215 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; |
182 | 216 |
183 static inline void GenKey(const GrGeometryProcessor&, | 217 static inline void GenKey(const GrGeometryProcessor&, |
184 const GrBatchTracker&, | 218 const GrBatchTracker&, |
185 const GrGLCaps&, | 219 const GrGLCaps&, |
186 GrProcessorKeyBuilder*); | 220 GrProcessorKeyBuilder*); |
187 | 221 |
188 virtual void setData(const GrGLProgramDataManager&, | 222 virtual void setData(const GrGLProgramDataManager& pdman, |
189 const GrGeometryProcessor&, | 223 const GrGeometryProcessor&, |
190 const GrBatchTracker&) SK_OVERRIDE {} | 224 const GrBatchTracker& bt) SK_OVERRIDE { |
| 225 const QuadBatchTracker& local = bt.cast<QuadBatchTracker>(); |
| 226 this->setUniformColorIfRequired(pdman, local.fInputColorType, local.fCol
or, fColorUniform); |
| 227 } |
191 | 228 |
192 private: | 229 private: |
193 GrPrimitiveEdgeType fEdgeType; | 230 GrPrimitiveEdgeType fEdgeType; |
| 231 UniformHandle fColorUniform; |
| 232 |
194 | 233 |
195 typedef GrGLGeometryProcessor INHERITED; | 234 typedef GrGLGeometryProcessor INHERITED; |
196 }; | 235 }; |
197 | 236 |
198 GrGLQuadEffect::GrGLQuadEffect(const GrGeometryProcessor& processor, | 237 GrGLQuadEffect::GrGLQuadEffect(const GrGeometryProcessor& processor, |
199 const GrBatchTracker& bt) { | 238 const GrBatchTracker& bt) { |
200 const GrQuadEffect& ce = processor.cast<GrQuadEffect>(); | 239 const GrQuadEffect& ce = processor.cast<GrQuadEffect>(); |
201 fEdgeType = ce.getEdgeType(); | 240 fEdgeType = ce.getEdgeType(); |
202 } | 241 } |
203 | 242 |
204 void GrGLQuadEffect::emitCode(const EmitArgs& args) { | 243 void GrGLQuadEffect::emitCode(const EmitArgs& args) { |
205 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 244 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
206 const GrQuadEffect& gp = args.fGP.cast<GrQuadEffect>(); | 245 const GrQuadEffect& gp = args.fGP.cast<GrQuadEffect>(); |
| 246 const QuadBatchTracker& local = args.fBT.cast<QuadBatchTracker>(); |
207 | 247 |
208 GrGLVertToFrag v(kVec4f_GrSLType); | 248 GrGLVertToFrag v(kVec4f_GrSLType); |
209 args.fPB->addVarying("HairQuadEdge", &v); | 249 args.fPB->addVarying("HairQuadEdge", &v); |
210 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inHairQuadEdge()->fName); | 250 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inHairQuadEdge()->fName); |
211 | 251 |
| 252 // Setup pass through color |
| 253 this->setupColor(args.fPB, local.fInputColorType, args.fOutputColor, NULL, &
fColorUniform); |
| 254 |
212 // setup coord outputs | 255 // setup coord outputs |
213 vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), gp.inPositio
n()->fName); | 256 vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), gp.inPositio
n()->fName); |
214 vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), gp.inPosition()
->fName); | 257 vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), gp.inPosition()
->fName); |
215 | 258 |
216 // setup position varying | 259 // setup position varying |
217 vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(), vs
Builder->uViewM(), | 260 vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(), vs
Builder->uViewM(), |
218 gp.inPosition()->fName); | 261 gp.inPosition()->fName); |
219 | 262 |
220 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 263 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
221 fsBuilder->codeAppendf("float edgeAlpha;"); | 264 fsBuilder->codeAppendf("float edgeAlpha;"); |
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
257 break; | 300 break; |
258 } | 301 } |
259 default: | 302 default: |
260 SkFAIL("Shouldn't get here"); | 303 SkFAIL("Shouldn't get here"); |
261 } | 304 } |
262 | 305 |
263 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); | 306 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); |
264 } | 307 } |
265 | 308 |
266 void GrGLQuadEffect::GenKey(const GrGeometryProcessor& processor, | 309 void GrGLQuadEffect::GenKey(const GrGeometryProcessor& processor, |
267 const GrBatchTracker&, | 310 const GrBatchTracker& bt, |
268 const GrGLCaps&, | 311 const GrGLCaps&, |
269 GrProcessorKeyBuilder* b) { | 312 GrProcessorKeyBuilder* b) { |
270 const GrQuadEffect& ce = processor.cast<GrQuadEffect>(); | 313 const GrQuadEffect& ce = processor.cast<GrQuadEffect>(); |
| 314 const QuadBatchTracker& local = bt.cast<QuadBatchTracker>(); |
271 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 315 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
| 316 key |= kUniform_GPInput == local.fInputColorType ? 0x4 : 0x8; |
272 b->add32(key); | 317 b->add32(key); |
273 } | 318 } |
274 | 319 |
275 ////////////////////////////////////////////////////////////////////////////// | 320 ////////////////////////////////////////////////////////////////////////////// |
276 | 321 |
277 GrQuadEffect::~GrQuadEffect() {} | 322 GrQuadEffect::~GrQuadEffect() {} |
278 | 323 |
279 void GrQuadEffect::getGLProcessorKey(const GrBatchTracker& bt, | 324 void GrQuadEffect::getGLProcessorKey(const GrBatchTracker& bt, |
280 const GrGLCaps& caps, | 325 const GrGLCaps& caps, |
281 GrProcessorKeyBuilder* b) const { | 326 GrProcessorKeyBuilder* b) const { |
(...skipping 10 matching lines...) Expand all Loading... |
292 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert
exAttribType)); | 337 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert
exAttribType)); |
293 fInHairQuadEdge = &this->addVertexAttrib(GrAttribute("inHairQuadEdge", | 338 fInHairQuadEdge = &this->addVertexAttrib(GrAttribute("inHairQuadEdge", |
294 kVec4f_GrVertexAttribTyp
e)); | 339 kVec4f_GrVertexAttribTyp
e)); |
295 } | 340 } |
296 | 341 |
297 bool GrQuadEffect::onIsEqual(const GrGeometryProcessor& other) const { | 342 bool GrQuadEffect::onIsEqual(const GrGeometryProcessor& other) const { |
298 const GrQuadEffect& ce = other.cast<GrQuadEffect>(); | 343 const GrQuadEffect& ce = other.cast<GrQuadEffect>(); |
299 return (ce.fEdgeType == fEdgeType); | 344 return (ce.fEdgeType == fEdgeType); |
300 } | 345 } |
301 | 346 |
| 347 void GrQuadEffect::initBatchTracker(GrBatchTracker* bt, const InitBT& init) cons
t { |
| 348 QuadBatchTracker* local = bt->cast<QuadBatchTracker>(); |
| 349 |
| 350 local->fColor = init.fColor; |
| 351 local->fInputColorType = GetColorInputType(init, false); |
| 352 } |
| 353 |
| 354 bool GrQuadEffect::onCanBatch(const GrBatchTracker& l, const GrBatchTracker& r)
const { |
| 355 const QuadBatchTracker& left = l.cast<QuadBatchTracker>(); |
| 356 const QuadBatchTracker& right = r.cast<QuadBatchTracker>(); |
| 357 return CanCombineOutput(left.fInputColorType, left.fColor, |
| 358 right.fInputColorType, right.fColor); |
| 359 } |
| 360 |
302 ////////////////////////////////////////////////////////////////////////////// | 361 ////////////////////////////////////////////////////////////////////////////// |
303 | 362 |
304 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrQuadEffect); | 363 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrQuadEffect); |
305 | 364 |
306 GrGeometryProcessor* GrQuadEffect::TestCreate(SkRandom* random, | 365 GrGeometryProcessor* GrQuadEffect::TestCreate(SkRandom* random, |
307 GrContext*, | 366 GrContext*, |
308 const GrDrawTargetCaps& caps, | 367 const GrDrawTargetCaps& caps, |
309 GrTexture*[]) { | 368 GrTexture*[]) { |
310 GrGeometryProcessor* gp; | 369 GrGeometryProcessor* gp; |
311 do { | 370 do { |
312 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( | 371 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( |
313 random->nextULessThan(kGrProcessorEdgeTypeCnt)); | 372 random->nextULessThan(kGrProcessorEdgeTypeCnt)); |
314 gp = GrQuadEffect::Create(GrRandomColor(random), edgeType, caps); | 373 gp = GrQuadEffect::Create(GrRandomColor(random), edgeType, caps); |
315 } while (NULL == gp); | 374 } while (NULL == gp); |
316 return gp; | 375 return gp; |
317 } | 376 } |
318 | 377 |
319 ////////////////////////////////////////////////////////////////////////////// | 378 ////////////////////////////////////////////////////////////////////////////// |
320 // Cubic | 379 // Cubic |
321 ////////////////////////////////////////////////////////////////////////////// | 380 ////////////////////////////////////////////////////////////////////////////// |
322 | 381 |
| 382 struct CubicBatchTracker { |
| 383 GPInput fInputColorType; |
| 384 GrColor fColor; |
| 385 }; |
| 386 |
323 class GrGLCubicEffect : public GrGLGeometryProcessor { | 387 class GrGLCubicEffect : public GrGLGeometryProcessor { |
324 public: | 388 public: |
325 GrGLCubicEffect(const GrGeometryProcessor&, | 389 GrGLCubicEffect(const GrGeometryProcessor&, |
326 const GrBatchTracker&); | 390 const GrBatchTracker&); |
327 | 391 |
328 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; | 392 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; |
329 | 393 |
330 static inline void GenKey(const GrGeometryProcessor&, | 394 static inline void GenKey(const GrGeometryProcessor&, |
331 const GrBatchTracker&, | 395 const GrBatchTracker&, |
332 const GrGLCaps&, | 396 const GrGLCaps&, |
333 GrProcessorKeyBuilder*); | 397 GrProcessorKeyBuilder*); |
334 | 398 |
335 virtual void setData(const GrGLProgramDataManager&, | 399 virtual void setData(const GrGLProgramDataManager& pdman, |
336 const GrGeometryProcessor&, | 400 const GrGeometryProcessor&, |
337 const GrBatchTracker&) SK_OVERRIDE {} | 401 const GrBatchTracker& bt) SK_OVERRIDE { |
| 402 const CubicBatchTracker& local = bt.cast<CubicBatchTracker>(); |
| 403 this->setUniformColorIfRequired(pdman, local.fInputColorType, local.fCol
or, fColorUniform); |
| 404 } |
338 | 405 |
339 private: | 406 private: |
340 GrPrimitiveEdgeType fEdgeType; | 407 GrPrimitiveEdgeType fEdgeType; |
| 408 UniformHandle fColorUniform; |
341 | 409 |
342 typedef GrGLGeometryProcessor INHERITED; | 410 typedef GrGLGeometryProcessor INHERITED; |
343 }; | 411 }; |
344 | 412 |
345 GrGLCubicEffect::GrGLCubicEffect(const GrGeometryProcessor& processor, | 413 GrGLCubicEffect::GrGLCubicEffect(const GrGeometryProcessor& processor, |
346 const GrBatchTracker&) { | 414 const GrBatchTracker&) { |
347 const GrCubicEffect& ce = processor.cast<GrCubicEffect>(); | 415 const GrCubicEffect& ce = processor.cast<GrCubicEffect>(); |
348 fEdgeType = ce.getEdgeType(); | 416 fEdgeType = ce.getEdgeType(); |
349 } | 417 } |
350 | 418 |
351 void GrGLCubicEffect::emitCode(const EmitArgs& args) { | 419 void GrGLCubicEffect::emitCode(const EmitArgs& args) { |
352 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 420 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
353 const GrCubicEffect& gp = args.fGP.cast<GrCubicEffect>(); | 421 const GrCubicEffect& gp = args.fGP.cast<GrCubicEffect>(); |
| 422 const CubicBatchTracker& local = args.fBT.cast<CubicBatchTracker>(); |
354 | 423 |
355 GrGLVertToFrag v(kVec4f_GrSLType); | 424 GrGLVertToFrag v(kVec4f_GrSLType); |
356 args.fPB->addVarying("CubicCoeffs", &v, kHigh_GrSLPrecision); | 425 args.fPB->addVarying("CubicCoeffs", &v, kHigh_GrSLPrecision); |
357 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inCubicCoeffs()->fName); | 426 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inCubicCoeffs()->fName); |
358 | 427 |
| 428 // Setup pass through color |
| 429 this->setupColor(args.fPB, local.fInputColorType, args.fOutputColor, NULL, &
fColorUniform); |
| 430 |
359 // setup coord outputs | 431 // setup coord outputs |
360 vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), gp.inPositio
n()->fName); | 432 vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), gp.inPositio
n()->fName); |
361 vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), gp.inPosition()
->fName); | 433 vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), gp.inPosition()
->fName); |
362 | 434 |
363 // setup position varying | 435 // setup position varying |
364 vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(), vs
Builder->uViewM(), | 436 vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(), vs
Builder->uViewM(), |
365 gp.inPosition()->fName); | 437 gp.inPosition()->fName); |
366 | 438 |
367 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 439 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
368 | 440 |
(...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
445 } | 517 } |
446 default: | 518 default: |
447 SkFAIL("Shouldn't get here"); | 519 SkFAIL("Shouldn't get here"); |
448 } | 520 } |
449 | 521 |
450 | 522 |
451 fsBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, edgeAlpha.c_s
tr()); | 523 fsBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, edgeAlpha.c_s
tr()); |
452 } | 524 } |
453 | 525 |
454 void GrGLCubicEffect::GenKey(const GrGeometryProcessor& processor, | 526 void GrGLCubicEffect::GenKey(const GrGeometryProcessor& processor, |
455 const GrBatchTracker&, | 527 const GrBatchTracker& bt, |
456 const GrGLCaps&, | 528 const GrGLCaps&, |
457 GrProcessorKeyBuilder* b) { | 529 GrProcessorKeyBuilder* b) { |
458 const GrCubicEffect& ce = processor.cast<GrCubicEffect>(); | 530 const GrCubicEffect& ce = processor.cast<GrCubicEffect>(); |
| 531 const CubicBatchTracker& local = bt.cast<CubicBatchTracker>(); |
459 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 532 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
| 533 key |= kUniform_GPInput == local.fInputColorType ? 0x4 : 0x8; |
460 b->add32(key); | 534 b->add32(key); |
461 } | 535 } |
462 | 536 |
463 ////////////////////////////////////////////////////////////////////////////// | 537 ////////////////////////////////////////////////////////////////////////////// |
464 | 538 |
465 GrCubicEffect::~GrCubicEffect() {} | 539 GrCubicEffect::~GrCubicEffect() {} |
466 | 540 |
467 void GrCubicEffect::getGLProcessorKey(const GrBatchTracker& bt, | 541 void GrCubicEffect::getGLProcessorKey(const GrBatchTracker& bt, |
468 const GrGLCaps& caps, | 542 const GrGLCaps& caps, |
469 GrProcessorKeyBuilder* b) const { | 543 GrProcessorKeyBuilder* b) const { |
(...skipping 10 matching lines...) Expand all Loading... |
480 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert
exAttribType)); | 554 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert
exAttribType)); |
481 fInCubicCoeffs = &this->addVertexAttrib(GrAttribute("inCubicCoeffs", | 555 fInCubicCoeffs = &this->addVertexAttrib(GrAttribute("inCubicCoeffs", |
482 kVec4f_GrVertexAttribTyp
e)); | 556 kVec4f_GrVertexAttribTyp
e)); |
483 } | 557 } |
484 | 558 |
485 bool GrCubicEffect::onIsEqual(const GrGeometryProcessor& other) const { | 559 bool GrCubicEffect::onIsEqual(const GrGeometryProcessor& other) const { |
486 const GrCubicEffect& ce = other.cast<GrCubicEffect>(); | 560 const GrCubicEffect& ce = other.cast<GrCubicEffect>(); |
487 return (ce.fEdgeType == fEdgeType); | 561 return (ce.fEdgeType == fEdgeType); |
488 } | 562 } |
489 | 563 |
| 564 void GrCubicEffect::initBatchTracker(GrBatchTracker* bt, const InitBT& init) con
st { |
| 565 CubicBatchTracker* local = bt->cast<CubicBatchTracker>(); |
| 566 |
| 567 local->fColor = init.fColor; |
| 568 local->fInputColorType = GetColorInputType(init, false); |
| 569 } |
| 570 |
| 571 bool GrCubicEffect::onCanBatch(const GrBatchTracker& l, const GrBatchTracker& r)
const { |
| 572 const CubicBatchTracker& left = l.cast<CubicBatchTracker>(); |
| 573 const CubicBatchTracker& right = r.cast<CubicBatchTracker>(); |
| 574 return CanCombineOutput(left.fInputColorType, left.fColor, |
| 575 right.fInputColorType, right.fColor); |
| 576 } |
| 577 |
490 ////////////////////////////////////////////////////////////////////////////// | 578 ////////////////////////////////////////////////////////////////////////////// |
491 | 579 |
492 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrCubicEffect); | 580 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrCubicEffect); |
493 | 581 |
494 GrGeometryProcessor* GrCubicEffect::TestCreate(SkRandom* random, | 582 GrGeometryProcessor* GrCubicEffect::TestCreate(SkRandom* random, |
495 GrContext*, | 583 GrContext*, |
496 const GrDrawTargetCaps& caps, | 584 const GrDrawTargetCaps& caps, |
497 GrTexture*[]) { | 585 GrTexture*[]) { |
498 GrGeometryProcessor* gp; | 586 GrGeometryProcessor* gp; |
499 do { | 587 do { |
500 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( | 588 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( |
501 random->nextULessThan(kGrPro
cessorEdgeTypeCnt)); | 589 random->nextULessThan(kGrPro
cessorEdgeTypeCnt)); |
502 gp = GrCubicEffect::Create(GrRandomColor(random), edgeType, caps); | 590 gp = GrCubicEffect::Create(GrRandomColor(random), edgeType, caps); |
503 } while (NULL == gp); | 591 } while (NULL == gp); |
504 return gp; | 592 return gp; |
505 } | 593 } |
506 | 594 |
OLD | NEW |