OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrOvalRenderer.h" | 8 #include "GrOvalRenderer.h" |
9 | 9 |
10 #include "GrProcessor.h" | 10 #include "GrProcessor.h" |
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71 | 71 |
72 inline bool isStroked() const { return fStroke; } | 72 inline bool isStroked() const { return fStroke; } |
73 | 73 |
74 class GLProcessor : public GrGLGeometryProcessor { | 74 class GLProcessor : public GrGLGeometryProcessor { |
75 public: | 75 public: |
76 GLProcessor(const GrGeometryProcessor&, | 76 GLProcessor(const GrGeometryProcessor&, |
77 const GrBatchTracker&) {} | 77 const GrBatchTracker&) {} |
78 | 78 |
79 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { | 79 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { |
80 const CircleEdgeEffect& ce = args.fGP.cast<CircleEdgeEffect>(); | 80 const CircleEdgeEffect& ce = args.fGP.cast<CircleEdgeEffect>(); |
| 81 GrGLGPBuilder* pb = args.fPB; |
| 82 const BatchTracker& local = args.fBT.cast<BatchTracker>(); |
81 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 83 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
82 | 84 |
83 GrGLVertToFrag v(kVec4f_GrSLType); | 85 GrGLVertToFrag v(kVec4f_GrSLType); |
84 args.fPB->addVarying("CircleEdge", &v); | 86 args.fPB->addVarying("CircleEdge", &v); |
85 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), ce.inCircleEdge()->fNa
me); | 87 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), ce.inCircleEdge()->fNa
me); |
86 | 88 |
| 89 // Setup pass through color |
| 90 this->setupColor(pb, local.fInputColorType, args.fOutputColor, NULL,
&fColorUniform); |
| 91 |
87 // setup coord outputs | 92 // setup coord outputs |
88 vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), ce.i
nPosition()->fName); | 93 vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), ce.i
nPosition()->fName); |
89 vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), ce.inPo
sition()->fName); | 94 vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), ce.inPo
sition()->fName); |
90 | 95 |
91 // setup position varying | 96 // setup position varying |
92 vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPositi
on(), | 97 vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPositi
on(), |
93 vsBuilder->uViewM(), ce.inPosition()->fName); | 98 vsBuilder->uViewM(), ce.inPosition()->fName); |
94 | 99 |
95 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde
r(); | 100 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde
r(); |
96 fsBuilder->codeAppendf("float d = length(%s.xy);", v.fsIn()); | 101 fsBuilder->codeAppendf("float d = length(%s.xy);", v.fsIn()); |
97 fsBuilder->codeAppendf("float edgeAlpha = clamp(%s.z - d, 0.0, 1.0);
", v.fsIn()); | 102 fsBuilder->codeAppendf("float edgeAlpha = clamp(%s.z - d, 0.0, 1.0);
", v.fsIn()); |
98 if (ce.isStroked()) { | 103 if (ce.isStroked()) { |
99 fsBuilder->codeAppendf("float innerAlpha = clamp(d - %s.w, 0.0,
1.0);", | 104 fsBuilder->codeAppendf("float innerAlpha = clamp(d - %s.w, 0.0,
1.0);", |
100 v.fsIn()); | 105 v.fsIn()); |
101 fsBuilder->codeAppend("edgeAlpha *= innerAlpha;"); | 106 fsBuilder->codeAppend("edgeAlpha *= innerAlpha;"); |
102 } | 107 } |
103 | 108 |
104 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage
); | 109 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage
); |
105 } | 110 } |
106 | 111 |
107 static void GenKey(const GrGeometryProcessor& processor, | 112 static void GenKey(const GrGeometryProcessor& processor, |
108 const GrBatchTracker&, | 113 const GrBatchTracker& bt, |
109 const GrGLCaps&, | 114 const GrGLCaps&, |
110 GrProcessorKeyBuilder* b) { | 115 GrProcessorKeyBuilder* b) { |
| 116 const BatchTracker& local = bt.cast<BatchTracker>(); |
111 const CircleEdgeEffect& circleEffect = processor.cast<CircleEdgeEffe
ct>(); | 117 const CircleEdgeEffect& circleEffect = processor.cast<CircleEdgeEffe
ct>(); |
112 b->add32(circleEffect.isStroked()); | 118 b->add32(circleEffect.isStroked() << 16 | local.fInputColorType); |
113 } | 119 } |
114 | 120 |
115 virtual void setData(const GrGLProgramDataManager&, | 121 virtual void setData(const GrGLProgramDataManager& pdman, |
116 const GrGeometryProcessor&, | 122 const GrGeometryProcessor& gp, |
117 const GrBatchTracker&) SK_OVERRIDE {} | 123 const GrBatchTracker& bt) SK_OVERRIDE { |
| 124 const BatchTracker& local = bt.cast<BatchTracker>(); |
| 125 this->setUniformColorIfRequired(pdman, local.fInputColorType, local.
fColor, |
| 126 fColorUniform); |
| 127 } |
118 | 128 |
119 private: | 129 private: |
| 130 UniformHandle fColorUniform; |
120 typedef GrGLGeometryProcessor INHERITED; | 131 typedef GrGLGeometryProcessor INHERITED; |
121 }; | 132 }; |
122 | 133 |
123 virtual void getGLProcessorKey(const GrBatchTracker& bt, | 134 virtual void getGLProcessorKey(const GrBatchTracker& bt, |
124 const GrGLCaps& caps, | 135 const GrGLCaps& caps, |
125 GrProcessorKeyBuilder* b) const SK_OVERRIDE { | 136 GrProcessorKeyBuilder* b) const SK_OVERRIDE { |
126 GLProcessor::GenKey(*this, bt, caps, b); | 137 GLProcessor::GenKey(*this, bt, caps, b); |
127 } | 138 } |
128 | 139 |
129 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE { | 140 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE { |
130 return SkNEW_ARGS(GLProcessor, (*this, bt)); | 141 return SkNEW_ARGS(GLProcessor, (*this, bt)); |
131 } | 142 } |
132 | 143 |
| 144 void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERR
IDE { |
| 145 BatchTracker* local = bt->cast<BatchTracker>(); |
| 146 |
| 147 // We will ignore this color unless we have uniform color |
| 148 local->fColor = init.fColor; |
| 149 local->fInputColorType = GetColorInputType(init, false); |
| 150 } |
| 151 |
| 152 bool onCanBatch(const GrBatchTracker& l, const GrBatchTracker& r) const SK_O
VERRIDE { |
| 153 const BatchTracker& left = l.cast<BatchTracker>(); |
| 154 const BatchTracker& right = r.cast<BatchTracker>(); |
| 155 return CanCombineOutput(left.fInputColorType, left.fColor, |
| 156 right.fInputColorType, right.fColor); |
| 157 } |
| 158 |
133 private: | 159 private: |
134 CircleEdgeEffect(GrColor color, bool stroke) : INHERITED(color) { | 160 CircleEdgeEffect(GrColor color, bool stroke) : INHERITED(color) { |
135 this->initClassID<CircleEdgeEffect>(); | 161 this->initClassID<CircleEdgeEffect>(); |
136 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr
VertexAttribType)); | 162 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr
VertexAttribType)); |
137 fInCircleEdge = &this->addVertexAttrib(GrAttribute("inCircleEdge", | 163 fInCircleEdge = &this->addVertexAttrib(GrAttribute("inCircleEdge", |
138 kVec4f_GrVertexAttrib
Type)); | 164 kVec4f_GrVertexAttrib
Type)); |
139 fStroke = stroke; | 165 fStroke = stroke; |
140 } | 166 } |
141 | 167 |
142 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { | 168 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { |
143 const CircleEdgeEffect& cee = other.cast<CircleEdgeEffect>(); | 169 const CircleEdgeEffect& cee = other.cast<CircleEdgeEffect>(); |
144 return cee.fStroke == fStroke; | 170 return cee.fStroke == fStroke; |
145 } | 171 } |
146 | 172 |
147 virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const
SK_OVERRIDE { | 173 virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const
SK_OVERRIDE { |
148 out->setUnknownSingleComponent(); | 174 out->setUnknownSingleComponent(); |
149 } | 175 } |
150 | 176 |
| 177 struct BatchTracker { |
| 178 GPInput fInputColorType; |
| 179 GrColor fColor; |
| 180 }; |
| 181 |
151 const GrAttribute* fInPosition; | 182 const GrAttribute* fInPosition; |
152 const GrAttribute* fInCircleEdge; | 183 const GrAttribute* fInCircleEdge; |
153 bool fStroke; | 184 bool fStroke; |
154 | 185 |
155 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | 186 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
156 | 187 |
157 typedef GrGeometryProcessor INHERITED; | 188 typedef GrGeometryProcessor INHERITED; |
158 }; | 189 }; |
159 | 190 |
160 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(CircleEdgeEffect); | 191 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(CircleEdgeEffect); |
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192 | 223 |
193 inline bool isStroked() const { return fStroke; } | 224 inline bool isStroked() const { return fStroke; } |
194 | 225 |
195 class GLProcessor : public GrGLGeometryProcessor { | 226 class GLProcessor : public GrGLGeometryProcessor { |
196 public: | 227 public: |
197 GLProcessor(const GrGeometryProcessor&, | 228 GLProcessor(const GrGeometryProcessor&, |
198 const GrBatchTracker&) {} | 229 const GrBatchTracker&) {} |
199 | 230 |
200 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { | 231 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { |
201 const EllipseEdgeEffect& ee = args.fGP.cast<EllipseEdgeEffect>(); | 232 const EllipseEdgeEffect& ee = args.fGP.cast<EllipseEdgeEffect>(); |
202 | 233 GrGLGPBuilder* pb = args.fPB; |
| 234 const BatchTracker& local = args.fBT.cast<BatchTracker>(); |
203 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 235 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
204 | 236 |
205 GrGLVertToFrag ellipseOffsets(kVec2f_GrSLType); | 237 GrGLVertToFrag ellipseOffsets(kVec2f_GrSLType); |
206 args.fPB->addVarying("EllipseOffsets", &ellipseOffsets); | 238 args.fPB->addVarying("EllipseOffsets", &ellipseOffsets); |
207 vsBuilder->codeAppendf("%s = %s;", ellipseOffsets.vsOut(), | 239 vsBuilder->codeAppendf("%s = %s;", ellipseOffsets.vsOut(), |
208 ee.inEllipseOffset()->fName); | 240 ee.inEllipseOffset()->fName); |
209 | 241 |
210 GrGLVertToFrag ellipseRadii(kVec4f_GrSLType); | 242 GrGLVertToFrag ellipseRadii(kVec4f_GrSLType); |
211 args.fPB->addVarying("EllipseRadii", &ellipseRadii); | 243 args.fPB->addVarying("EllipseRadii", &ellipseRadii); |
212 vsBuilder->codeAppendf("%s = %s;", ellipseRadii.vsOut(), | 244 vsBuilder->codeAppendf("%s = %s;", ellipseRadii.vsOut(), |
213 ee.inEllipseRadii()->fName); | 245 ee.inEllipseRadii()->fName); |
214 | 246 |
| 247 // Setup pass through color |
| 248 this->setupColor(pb, local.fInputColorType, args.fOutputColor, NULL,
&fColorUniform); |
| 249 |
215 // setup coord outputs | 250 // setup coord outputs |
216 vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), ee.i
nPosition()->fName); | 251 vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), ee.i
nPosition()->fName); |
217 vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), ee.inPo
sition()->fName); | 252 vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), ee.inPo
sition()->fName); |
218 | 253 |
219 // setup position varying | 254 // setup position varying |
220 vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPositi
on(), | 255 vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPositi
on(), |
221 vsBuilder->uViewM(), ee.inPosition()->fName); | 256 vsBuilder->uViewM(), ee.inPosition()->fName); |
222 | 257 |
223 // for outer curve | 258 // for outer curve |
224 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde
r(); | 259 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde
r(); |
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241 fsBuilder->codeAppendf("grad = 2.0*scaledOffset*%s.zw;", | 276 fsBuilder->codeAppendf("grad = 2.0*scaledOffset*%s.zw;", |
242 ellipseRadii.fsIn()); | 277 ellipseRadii.fsIn()); |
243 fsBuilder->codeAppend("invlen = inversesqrt(dot(grad, grad));"); | 278 fsBuilder->codeAppend("invlen = inversesqrt(dot(grad, grad));"); |
244 fsBuilder->codeAppend("edgeAlpha *= clamp(0.5+test*invlen, 0.0,
1.0);"); | 279 fsBuilder->codeAppend("edgeAlpha *= clamp(0.5+test*invlen, 0.0,
1.0);"); |
245 } | 280 } |
246 | 281 |
247 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage
); | 282 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage
); |
248 } | 283 } |
249 | 284 |
250 static void GenKey(const GrGeometryProcessor& processor, | 285 static void GenKey(const GrGeometryProcessor& processor, |
251 const GrBatchTracker&, | 286 const GrBatchTracker& bt, |
252 const GrGLCaps&, | 287 const GrGLCaps&, |
253 GrProcessorKeyBuilder* b) { | 288 GrProcessorKeyBuilder* b) { |
| 289 const BatchTracker& local = bt.cast<BatchTracker>(); |
254 const EllipseEdgeEffect& ellipseEffect = processor.cast<EllipseEdgeE
ffect>(); | 290 const EllipseEdgeEffect& ellipseEffect = processor.cast<EllipseEdgeE
ffect>(); |
255 b->add32(ellipseEffect.isStroked()); | 291 b->add32(ellipseEffect.isStroked() << 16 | local.fInputColorType); |
256 } | 292 } |
257 | 293 |
258 virtual void setData(const GrGLProgramDataManager&, | 294 virtual void setData(const GrGLProgramDataManager& pdman, |
259 const GrGeometryProcessor&, | 295 const GrGeometryProcessor& gp, |
260 const GrBatchTracker&) SK_OVERRIDE { | 296 const GrBatchTracker& bt) SK_OVERRIDE { |
| 297 const BatchTracker& local = bt.cast<BatchTracker>(); |
| 298 this->setUniformColorIfRequired(pdman, local.fInputColorType, local.
fColor, |
| 299 fColorUniform); |
261 } | 300 } |
262 | 301 |
263 private: | 302 private: |
| 303 UniformHandle fColorUniform; |
| 304 |
264 typedef GrGLGeometryProcessor INHERITED; | 305 typedef GrGLGeometryProcessor INHERITED; |
265 }; | 306 }; |
266 | 307 |
267 virtual void getGLProcessorKey(const GrBatchTracker& bt, | 308 virtual void getGLProcessorKey(const GrBatchTracker& bt, |
268 const GrGLCaps& caps, | 309 const GrGLCaps& caps, |
269 GrProcessorKeyBuilder* b) const SK_OVERRIDE { | 310 GrProcessorKeyBuilder* b) const SK_OVERRIDE { |
270 GLProcessor::GenKey(*this, bt, caps, b); | 311 GLProcessor::GenKey(*this, bt, caps, b); |
271 } | 312 } |
272 | 313 |
273 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE { | 314 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE { |
274 return SkNEW_ARGS(GLProcessor, (*this, bt)); | 315 return SkNEW_ARGS(GLProcessor, (*this, bt)); |
275 } | 316 } |
276 | 317 |
| 318 void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERR
IDE { |
| 319 BatchTracker* local = bt->cast<BatchTracker>(); |
| 320 |
| 321 // We will ignore this color unless we have uniform color |
| 322 local->fColor = init.fColor; |
| 323 local->fInputColorType = GetColorInputType(init, false); |
| 324 } |
| 325 |
| 326 bool onCanBatch(const GrBatchTracker& l, const GrBatchTracker& r) const SK_O
VERRIDE { |
| 327 const BatchTracker& left = l.cast<BatchTracker>(); |
| 328 const BatchTracker& right = r.cast<BatchTracker>(); |
| 329 return CanCombineOutput(left.fInputColorType, left.fColor, |
| 330 right.fInputColorType, right.fColor); |
| 331 } |
| 332 |
277 private: | 333 private: |
278 EllipseEdgeEffect(GrColor color, bool stroke) : INHERITED(color) { | 334 EllipseEdgeEffect(GrColor color, bool stroke) : INHERITED(color) { |
279 this->initClassID<EllipseEdgeEffect>(); | 335 this->initClassID<EllipseEdgeEffect>(); |
280 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr
VertexAttribType)); | 336 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr
VertexAttribType)); |
281 fInEllipseOffset = &this->addVertexAttrib(GrAttribute("inEllipseOffset", | 337 fInEllipseOffset = &this->addVertexAttrib(GrAttribute("inEllipseOffset", |
282 kVec2f_GrVertexAtt
ribType)); | 338 kVec2f_GrVertexAtt
ribType)); |
283 fInEllipseRadii = &this->addVertexAttrib(GrAttribute("inEllipseRadii", | 339 fInEllipseRadii = &this->addVertexAttrib(GrAttribute("inEllipseRadii", |
284 kVec4f_GrVertexAttr
ibType)); | 340 kVec4f_GrVertexAttr
ibType)); |
285 fStroke = stroke; | 341 fStroke = stroke; |
286 } | 342 } |
287 | 343 |
288 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { | 344 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { |
289 const EllipseEdgeEffect& eee = other.cast<EllipseEdgeEffect>(); | 345 const EllipseEdgeEffect& eee = other.cast<EllipseEdgeEffect>(); |
290 return eee.fStroke == fStroke; | 346 return eee.fStroke == fStroke; |
291 } | 347 } |
292 | 348 |
293 virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const
SK_OVERRIDE { | 349 virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const
SK_OVERRIDE { |
294 out->setUnknownSingleComponent(); | 350 out->setUnknownSingleComponent(); |
295 } | 351 } |
296 | 352 |
| 353 struct BatchTracker { |
| 354 GPInput fInputColorType; |
| 355 GrColor fColor; |
| 356 }; |
| 357 |
297 const GrAttribute* fInPosition; | 358 const GrAttribute* fInPosition; |
298 const GrAttribute* fInEllipseOffset; | 359 const GrAttribute* fInEllipseOffset; |
299 const GrAttribute* fInEllipseRadii; | 360 const GrAttribute* fInEllipseRadii; |
300 bool fStroke; | 361 bool fStroke; |
301 | 362 |
302 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | 363 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
303 | 364 |
304 typedef GrGeometryProcessor INHERITED; | 365 typedef GrGeometryProcessor INHERITED; |
305 }; | 366 }; |
306 | 367 |
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342 | 403 |
343 inline Mode getMode() const { return fMode; } | 404 inline Mode getMode() const { return fMode; } |
344 | 405 |
345 class GLProcessor : public GrGLGeometryProcessor { | 406 class GLProcessor : public GrGLGeometryProcessor { |
346 public: | 407 public: |
347 GLProcessor(const GrGeometryProcessor&, | 408 GLProcessor(const GrGeometryProcessor&, |
348 const GrBatchTracker&) {} | 409 const GrBatchTracker&) {} |
349 | 410 |
350 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { | 411 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { |
351 const DIEllipseEdgeEffect& ee = args.fGP.cast<DIEllipseEdgeEffect>()
; | 412 const DIEllipseEdgeEffect& ee = args.fGP.cast<DIEllipseEdgeEffect>()
; |
352 | 413 GrGLGPBuilder* pb = args.fPB; |
| 414 const BatchTracker& local = args.fBT.cast<BatchTracker>(); |
353 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 415 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
354 | 416 |
355 GrGLVertToFrag offsets0(kVec2f_GrSLType); | 417 GrGLVertToFrag offsets0(kVec2f_GrSLType); |
356 args.fPB->addVarying("EllipseOffsets0", &offsets0); | 418 args.fPB->addVarying("EllipseOffsets0", &offsets0); |
357 vsBuilder->codeAppendf("%s = %s;", offsets0.vsOut(), | 419 vsBuilder->codeAppendf("%s = %s;", offsets0.vsOut(), |
358 ee.inEllipseOffsets0()->fName); | 420 ee.inEllipseOffsets0()->fName); |
359 | 421 |
360 GrGLVertToFrag offsets1(kVec2f_GrSLType); | 422 GrGLVertToFrag offsets1(kVec2f_GrSLType); |
361 args.fPB->addVarying("EllipseOffsets1", &offsets1); | 423 args.fPB->addVarying("EllipseOffsets1", &offsets1); |
362 vsBuilder->codeAppendf("%s = %s;", offsets1.vsOut(), | 424 vsBuilder->codeAppendf("%s = %s;", offsets1.vsOut(), |
363 ee.inEllipseOffsets1()->fName); | 425 ee.inEllipseOffsets1()->fName); |
364 | 426 |
| 427 // Setup pass through color |
| 428 this->setupColor(pb, local.fInputColorType, args.fOutputColor, NULL,
&fColorUniform); |
| 429 |
365 // setup coord outputs | 430 // setup coord outputs |
366 vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), ee.i
nPosition()->fName); | 431 vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), ee.i
nPosition()->fName); |
367 vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), ee.inPo
sition()->fName); | 432 vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), ee.inPo
sition()->fName); |
368 | 433 |
369 // setup position varying | 434 // setup position varying |
370 vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPositi
on(), | 435 vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPositi
on(), |
371 vsBuilder->uViewM(), ee.inPosition()->fName); | 436 vsBuilder->uViewM(), ee.inPosition()->fName); |
372 | 437 |
373 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde
r(); | 438 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde
r(); |
374 SkAssertResult(fsBuilder->enableFeature( | 439 SkAssertResult(fsBuilder->enableFeature( |
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405 offsets1.fsIn(), offsets1.fsIn(), offsets
1.fsIn(), | 470 offsets1.fsIn(), offsets1.fsIn(), offsets
1.fsIn(), |
406 offsets1.fsIn()); | 471 offsets1.fsIn()); |
407 fsBuilder->codeAppend("invlen = inversesqrt(dot(grad, grad));"); | 472 fsBuilder->codeAppend("invlen = inversesqrt(dot(grad, grad));"); |
408 fsBuilder->codeAppend("edgeAlpha *= clamp(0.5+test*invlen, 0.0,
1.0);"); | 473 fsBuilder->codeAppend("edgeAlpha *= clamp(0.5+test*invlen, 0.0,
1.0);"); |
409 } | 474 } |
410 | 475 |
411 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage
); | 476 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage
); |
412 } | 477 } |
413 | 478 |
414 static void GenKey(const GrGeometryProcessor& processor, | 479 static void GenKey(const GrGeometryProcessor& processor, |
415 const GrBatchTracker&, | 480 const GrBatchTracker& bt, |
416 const GrGLCaps&, | 481 const GrGLCaps&, |
417 GrProcessorKeyBuilder* b) { | 482 GrProcessorKeyBuilder* b) { |
| 483 const BatchTracker& local = bt.cast<BatchTracker>(); |
418 const DIEllipseEdgeEffect& ellipseEffect = processor.cast<DIEllipseE
dgeEffect>(); | 484 const DIEllipseEdgeEffect& ellipseEffect = processor.cast<DIEllipseE
dgeEffect>(); |
419 | 485 b->add32(ellipseEffect.getMode() << 16 | local.fInputColorType); |
420 b->add32(ellipseEffect.getMode()); | |
421 } | 486 } |
422 | 487 |
423 virtual void setData(const GrGLProgramDataManager&, | 488 virtual void setData(const GrGLProgramDataManager& pdman, |
424 const GrGeometryProcessor&, | 489 const GrGeometryProcessor& gp, |
425 const GrBatchTracker&) SK_OVERRIDE { | 490 const GrBatchTracker& bt) SK_OVERRIDE { |
| 491 const BatchTracker& local = bt.cast<BatchTracker>(); |
| 492 this->setUniformColorIfRequired(pdman, local.fInputColorType, local.
fColor, |
| 493 fColorUniform); |
426 } | 494 } |
427 | 495 |
428 private: | 496 private: |
| 497 UniformHandle fColorUniform; |
| 498 |
429 typedef GrGLGeometryProcessor INHERITED; | 499 typedef GrGLGeometryProcessor INHERITED; |
430 }; | 500 }; |
431 | 501 |
432 virtual void getGLProcessorKey(const GrBatchTracker& bt, | 502 virtual void getGLProcessorKey(const GrBatchTracker& bt, |
433 const GrGLCaps& caps, | 503 const GrGLCaps& caps, |
434 GrProcessorKeyBuilder* b) const SK_OVERRIDE { | 504 GrProcessorKeyBuilder* b) const SK_OVERRIDE { |
435 GLProcessor::GenKey(*this, bt, caps, b); | 505 GLProcessor::GenKey(*this, bt, caps, b); |
436 } | 506 } |
437 | 507 |
438 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE { | 508 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE { |
439 return SkNEW_ARGS(GLProcessor, (*this, bt)); | 509 return SkNEW_ARGS(GLProcessor, (*this, bt)); |
440 } | 510 } |
441 | 511 |
| 512 void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERR
IDE { |
| 513 BatchTracker* local = bt->cast<BatchTracker>(); |
| 514 |
| 515 // We will ignore this color unless we have uniform color |
| 516 local->fColor = init.fColor; |
| 517 local->fInputColorType = GetColorInputType(init, false); |
| 518 } |
| 519 |
| 520 bool onCanBatch(const GrBatchTracker& l, const GrBatchTracker& r) const SK_O
VERRIDE { |
| 521 const BatchTracker& left = l.cast<BatchTracker>(); |
| 522 const BatchTracker& right = r.cast<BatchTracker>(); |
| 523 return CanCombineOutput(left.fInputColorType, left.fColor, |
| 524 right.fInputColorType, right.fColor); |
| 525 } |
| 526 |
442 private: | 527 private: |
443 DIEllipseEdgeEffect(GrColor color, Mode mode) : INHERITED(color) { | 528 DIEllipseEdgeEffect(GrColor color, Mode mode) : INHERITED(color) { |
444 this->initClassID<DIEllipseEdgeEffect>(); | 529 this->initClassID<DIEllipseEdgeEffect>(); |
445 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr
VertexAttribType)); | 530 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr
VertexAttribType)); |
446 fInEllipseOffsets0 = &this->addVertexAttrib(GrAttribute("inEllipseOffset
s0", | 531 fInEllipseOffsets0 = &this->addVertexAttrib(GrAttribute("inEllipseOffset
s0", |
447 kVec2f_GrVertexA
ttribType)); | 532 kVec2f_GrVertexA
ttribType)); |
448 fInEllipseOffsets1 = &this->addVertexAttrib(GrAttribute("inEllipseOffset
s1", | 533 fInEllipseOffsets1 = &this->addVertexAttrib(GrAttribute("inEllipseOffset
s1", |
449 kVec2f_GrVertexA
ttribType)); | 534 kVec2f_GrVertexA
ttribType)); |
450 fMode = mode; | 535 fMode = mode; |
451 } | 536 } |
452 | 537 |
453 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { | 538 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { |
454 const DIEllipseEdgeEffect& eee = other.cast<DIEllipseEdgeEffect>(); | 539 const DIEllipseEdgeEffect& eee = other.cast<DIEllipseEdgeEffect>(); |
455 return eee.fMode == fMode; | 540 return eee.fMode == fMode; |
456 } | 541 } |
457 | 542 |
458 virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const
SK_OVERRIDE { | 543 virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const
SK_OVERRIDE { |
459 out->setUnknownSingleComponent(); | 544 out->setUnknownSingleComponent(); |
460 } | 545 } |
461 | 546 |
| 547 struct BatchTracker { |
| 548 GPInput fInputColorType; |
| 549 GrColor fColor; |
| 550 }; |
| 551 |
462 const GrAttribute* fInPosition; | 552 const GrAttribute* fInPosition; |
463 const GrAttribute* fInEllipseOffsets0; | 553 const GrAttribute* fInEllipseOffsets0; |
464 const GrAttribute* fInEllipseOffsets1; | 554 const GrAttribute* fInEllipseOffsets1; |
465 Mode fMode; | 555 Mode fMode; |
466 | 556 |
467 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | 557 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
468 | 558 |
469 typedef GrGeometryProcessor INHERITED; | 559 typedef GrGeometryProcessor INHERITED; |
470 }; | 560 }; |
471 | 561 |
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1240 int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 : | 1330 int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 : |
1241 SK_ARRAY_COUNT(gRRectIndices); | 1331 SK_ARRAY_COUNT(gRRectIndices); |
1242 target->setIndexSourceToBuffer(indexBuffer); | 1332 target->setIndexSourceToBuffer(indexBuffer); |
1243 target->drawIndexedInstances(drawState, effect, kTriangles_GrPrimitiveTy
pe, 1, 16, indexCnt, | 1333 target->drawIndexedInstances(drawState, effect, kTriangles_GrPrimitiveTy
pe, 1, 16, indexCnt, |
1244 &bounds); | 1334 &bounds); |
1245 } | 1335 } |
1246 | 1336 |
1247 target->resetIndexSource(); | 1337 target->resetIndexSource(); |
1248 return true; | 1338 return true; |
1249 } | 1339 } |
OLD | NEW |