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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGeometryProcessor_DEFINED | 8 #ifndef GrGeometryProcessor_DEFINED |
9 #define GrGeometryProcessor_DEFINED | 9 #define GrGeometryProcessor_DEFINED |
10 | 10 |
11 #include "GrColor.h" | 11 #include "GrColor.h" |
12 #include "GrGeometryData.h" | 12 #include "GrGeometryData.h" |
13 #include "GrProcessor.h" | 13 #include "GrProcessor.h" |
14 #include "GrShaderVar.h" | 14 #include "GrShaderVar.h" |
15 | 15 |
16 /* | 16 /* |
17 * A struct for tracking batching decisions. While this lives on GrOptState, it is managed | 17 * A struct for tracking batching decisions. While this lives on GrOptState, it is managed |
18 * entirely by the derived classes of the GP. | 18 * entirely by the derived classes of the GP. |
19 */ | 19 */ |
20 class GrBatchTracker { | 20 class GrBatchTracker { |
21 public: | 21 public: |
22 template <typename T> const T& cast() const { | 22 template <typename T> const T& cast() const { |
23 SkASSERT(sizeof(T) <= kMaxSize); | 23 SkASSERT(sizeof(T) <= kMaxSize); |
24 return *reinterpret_cast<const T*>(fData); | 24 return *reinterpret_cast<const T*>(fData.get()); |
25 } | 25 } |
26 | 26 |
27 template <typename T> T* cast() { | 27 template <typename T> T* cast() { |
28 SkASSERT(sizeof(T) <= kMaxSize); | 28 SkASSERT(sizeof(T) <= kMaxSize); |
29 return reinterpret_cast<T*>(fData); | 29 return reinterpret_cast<T*>(fData.get()); |
30 } | 30 } |
31 | 31 |
32 static const size_t kMaxSize = 32; | 32 static const size_t kMaxSize = 32; |
33 | 33 |
34 private: | 34 private: |
35 uint8_t fData[kMaxSize]; | 35 mutable SkAlignedSStorage<kMaxSize> fData; |
36 }; | 36 }; |
37 | 37 |
38 class GrGLCaps; | 38 class GrGLCaps; |
39 class GrGLGeometryProcessor; | 39 class GrGLGeometryProcessor; |
40 class GrOptDrawState; | 40 class GrOptDrawState; |
41 | 41 |
42 struct GrInitInvariantOutput; | 42 struct GrInitInvariantOutput; |
43 | 43 |
44 /* | 44 /* |
45 * GrGeometryProcessors and GrPathProcessors may effect invariantColor | 45 * GrGeometryProcessors and GrPathProcessors may effect invariantColor |
46 */ | 46 */ |
47 class GrPrimitiveProcessor : public GrProcessor { | 47 class GrPrimitiveProcessor : public GrProcessor { |
48 public: | 48 public: |
49 // TODO GPs and PPs have to provide an initial coverage because the coverage invariant code is | 49 // TODO GPs and PPs have to provide an initial coverage because the coverage invariant code is |
50 // broken right now | 50 // broken right now |
51 virtual uint8_t coverage() const = 0; | 51 virtual uint8_t coverage() const = 0; |
52 virtual void getInvariantOutputColor(GrInitInvariantOutput* out) const = 0; | 52 virtual void getInvariantOutputColor(GrInitInvariantOutput* out) const = 0; |
53 virtual void getInvariantOutputCoverage(GrInitInvariantOutput* out) const = 0; | 53 virtual void getInvariantOutputCoverage(GrInitInvariantOutput* out) const = 0; |
54 | 54 |
55 private: | 55 private: |
56 typedef GrProcessor INHERITED; | 56 typedef GrProcessor INHERITED; |
57 }; | 57 }; |
58 | 58 |
59 enum GPInput { | |
bsalomon
2014/12/12 14:29:35
Can this be nested inside GrGP? Otherwise it needs
| |
60 kAllOnes_GPInput, | |
61 kAttribute_GPInput, | |
62 kUniform_GPInput, | |
63 }; | |
64 | |
59 /** | 65 /** |
60 * A GrGeometryProcessor is used to perform computation in the vertex shader and | 66 * A GrGeometryProcessor is used to perform computation in the vertex shader and |
61 * add support for custom vertex attributes. A GrGemeotryProcessor is typically | 67 * add support for custom vertex attributes. A GrGemeotryProcessor is typically |
62 * tied to the code that does a specific type of high-level primitive rendering | 68 * tied to the code that does a specific type of high-level primitive rendering |
63 * (e.g. anti-aliased circle rendering). The GrGeometryProcessor used for a draw is | 69 * (e.g. anti-aliased circle rendering). The GrGeometryProcessor used for a draw is |
64 * specified using GrDrawState. There can only be one geometry processor active for | 70 * specified using GrDrawState. There can only be one geometry processor active for |
65 * a draw. The custom vertex attributes required by the geometry processor must be | 71 * a draw. The custom vertex attributes required by the geometry processor must be |
66 * added to the vertex attribute array specified on the GrDrawState. | 72 * added to the vertex attribute array specified on the GrDrawState. |
67 * GrGeometryProcessor subclasses should be immutable after construction. | 73 * GrGeometryProcessor subclasses should be immutable after construction. |
68 */ | 74 */ |
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144 } | 150 } |
145 | 151 |
146 // TODO this is fragile, most gps set their coverage to 0xff so this is okay. In the long | 152 // TODO this is fragile, most gps set their coverage to 0xff so this is okay. In the long |
147 // term this should move to subclasses which set explicit coverage | 153 // term this should move to subclasses which set explicit coverage |
148 if (!fHasVertexCoverage && this->coverage() != that.coverage()) { | 154 if (!fHasVertexCoverage && this->coverage() != that.coverage()) { |
149 return false; | 155 return false; |
150 } | 156 } |
151 return this->onIsEqual(that); | 157 return this->onIsEqual(that); |
152 } | 158 } |
153 | 159 |
160 /* | |
161 * This struct allows the optstate to communicate requirements to the GP. | |
162 * TODO when the GP can encapsulate draw information in bundles, we can refa ctor this struct. | |
163 * Ultimately, when setColor and setCoverage live on the GP, this struct can be replaced with | |
164 * a simple override color passed into initBatchTracker | |
bsalomon
2014/12/12 14:29:35
From discussion with Greg, I think this will becom
| |
165 */ | |
154 struct InitBT { | 166 struct InitBT { |
155 bool fOutputColor; | 167 bool fOutputColor; |
156 bool fOutputCoverage; | 168 bool fOutputCoverage; |
169 bool fRemoveColorAttr; | |
170 bool fRemoveCoverageAttr; | |
157 GrColor fColor; | 171 GrColor fColor; |
158 GrColor fCoverage; | 172 GrColor fCoverage; |
159 }; | 173 }; |
160 | 174 |
161 virtual void initBatchTracker(GrBatchTracker*, const InitBT&) const {} | 175 virtual void initBatchTracker(GrBatchTracker*, const InitBT&) const = 0; |
162 | 176 |
177 // TODO this call is temporary. Once we have deferred geometry, GPs can alw ays make themselves | |
178 // equal | |
179 bool canBatch(const GrBatchTracker& left, const GrBatchTracker& right) const { | |
180 return this->onCanBatch(left, right); | |
181 } | |
182 | |
183 virtual bool onCanBatch(const GrBatchTracker&, const GrBatchTracker&) const = 0; | |
184 | |
163 GrColor color() const { return fColor; } | 185 GrColor color() const { return fColor; } |
164 uint8_t coverage() const { return fCoverage; } | 186 uint8_t coverage() const { return fCoverage; } |
165 | 187 |
166 // TODO this is a total hack until the gp can own whether or not it uses uni form | 188 // TODO this is a total hack until the gp can own whether or not it uses uni form |
167 // color / coverage | 189 // color / coverage |
168 bool hasVertexColor() const { return fHasVertexColor; } | 190 bool hasVertexColor() const { return fHasVertexColor; } |
169 bool hasVertexCoverage() const { return fHasVertexCoverage; } | 191 bool hasVertexCoverage() const { return fHasVertexCoverage; } |
170 bool hasLocalCoords() const { return fHasLocalCoords; } | 192 bool hasLocalCoords() const { return fHasLocalCoords; } |
171 | 193 |
172 void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE; | 194 void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE; |
173 void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRID E; | 195 void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRID E; |
174 | 196 |
175 protected: | 197 protected: |
198 static GPInput GetColorInputType(const InitBT& init, bool hasVertexColor) { | |
bsalomon
2014/12/12 14:29:35
Document?
| |
199 bool hasUniformColor = (init.fOutputColor && !hasVertexColor) || init.fR emoveColorAttr; | |
200 if (!init.fOutputColor) { | |
201 return kAllOnes_GPInput; | |
202 } else if (hasUniformColor) { | |
203 return kUniform_GPInput; | |
204 } else { | |
205 SkASSERT(hasVertexColor); | |
206 return kAttribute_GPInput; | |
207 } | |
208 } | |
209 | |
210 static bool CanCombineOutput(GPInput left, GrColor lColor, GPInput right, Gr Color rColor) { | |
bsalomon
2014/12/12 14:29:35
Document?
| |
211 if (left != right) { | |
212 return false; | |
213 } | |
214 | |
215 if (kUniform_GPInput == left && lColor != rColor) { | |
216 return false; | |
217 } | |
218 | |
219 return true; | |
220 } | |
221 | |
176 /** | 222 /** |
177 * Subclasses call this from their constructor to register vertex attributes . Attributes | 223 * Subclasses call this from their constructor to register vertex attributes . Attributes |
178 * will be padded to the nearest 4 bytes for performance reasons. | 224 * will be padded to the nearest 4 bytes for performance reasons. |
179 * TODO After deferred geometry, we should do all of this inline in Generate Geometry alongside | 225 * TODO After deferred geometry, we should do all of this inline in Generate Geometry alongside |
180 * the struct used to actually populate the attributes | 226 * the struct used to actually populate the attributes |
181 */ | 227 */ |
182 const GrAttribute& addVertexAttrib(const GrAttribute& attribute) { | 228 const GrAttribute& addVertexAttrib(const GrAttribute& attribute) { |
183 fVertexStride += attribute.fOffset; | 229 fVertexStride += attribute.fOffset; |
184 return fAttribs.push_back(attribute); | 230 return fAttribs.push_back(attribute); |
185 } | 231 } |
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225 void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE; | 271 void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE; |
226 void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRID E; | 272 void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRID E; |
227 | 273 |
228 private: | 274 private: |
229 GrPathProcessor(GrColor color) : fColor(color) {} | 275 GrPathProcessor(GrColor color) : fColor(color) {} |
230 GrColor fColor; | 276 GrColor fColor; |
231 | 277 |
232 typedef GrProcessor INHERITED; | 278 typedef GrProcessor INHERITED; |
233 }; | 279 }; |
234 #endif | 280 #endif |
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