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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrAAConvexPathRenderer.h" | 9 #include "GrAAConvexPathRenderer.h" |
10 | 10 |
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516 const GrAttribute* inPosition() const { return fInPosition; } | 516 const GrAttribute* inPosition() const { return fInPosition; } |
517 const GrAttribute* inQuadEdge() const { return fInQuadEdge; } | 517 const GrAttribute* inQuadEdge() const { return fInQuadEdge; } |
518 | 518 |
519 class GLProcessor : public GrGLGeometryProcessor { | 519 class GLProcessor : public GrGLGeometryProcessor { |
520 public: | 520 public: |
521 GLProcessor(const GrGeometryProcessor&, | 521 GLProcessor(const GrGeometryProcessor&, |
522 const GrBatchTracker&) {} | 522 const GrBatchTracker&) {} |
523 | 523 |
524 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { | 524 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { |
525 const QuadEdgeEffect& qe = args.fGP.cast<QuadEdgeEffect>(); | 525 const QuadEdgeEffect& qe = args.fGP.cast<QuadEdgeEffect>(); |
526 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 526 GrGLGPBuilder* pb = args.fPB; |
| 527 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); |
527 | 528 |
528 GrGLVertToFrag v(kVec4f_GrSLType); | 529 GrGLVertToFrag v(kVec4f_GrSLType); |
529 args.fPB->addVarying("QuadEdge", &v); | 530 args.fPB->addVarying("QuadEdge", &v); |
530 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), qe.inQuadEdge()->fName
); | 531 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), qe.inQuadEdge()->fName
); |
531 | 532 |
| 533 const BatchTracker& local = args.fBT.cast<BatchTracker>(); |
| 534 |
| 535 // Setup pass through color |
| 536 this->setupColor(pb, local.fInputColorType, args.fOutputColor, NULL,
&fColorUniform); |
| 537 |
532 // setup coord outputs | 538 // setup coord outputs |
533 vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), qe.i
nPosition()->fName); | 539 vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), qe.i
nPosition()->fName); |
534 vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), qe.inPo
sition()->fName); | 540 vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), qe.inPo
sition()->fName); |
535 | 541 |
536 // setup position varying | 542 // setup position varying |
537 vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPositi
on(), | 543 vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPositi
on(), |
538 vsBuilder->uViewM(), qe.inPosition()->fName); | 544 vsBuilder->uViewM(), qe.inPosition()->fName); |
539 | 545 |
540 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde
r(); | 546 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilde
r(); |
541 | 547 |
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555 " 2.0*%s.x*duvdy.x - duvdy.y);"
, | 561 " 2.0*%s.x*duvdy.x - duvdy.y);"
, |
556 v.fsIn(), v.fsIn()); | 562 v.fsIn(), v.fsIn()); |
557 fsBuilder->codeAppendf("edgeAlpha = (%s.x*%s.x - %s.y);", v.fsIn(),
v.fsIn(), | 563 fsBuilder->codeAppendf("edgeAlpha = (%s.x*%s.x - %s.y);", v.fsIn(),
v.fsIn(), |
558 v.fsIn()); | 564 v.fsIn()); |
559 fsBuilder->codeAppendf("edgeAlpha = " | 565 fsBuilder->codeAppendf("edgeAlpha = " |
560 "clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0
);}"); | 566 "clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0
);}"); |
561 | 567 |
562 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage
); | 568 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage
); |
563 } | 569 } |
564 | 570 |
565 static inline void GenKey(const GrGeometryProcessor&, | 571 static inline void GenKey(const GrGeometryProcessor& gp, |
566 const GrBatchTracker&, | 572 const GrBatchTracker& bt, |
567 const GrGLCaps&, | 573 const GrGLCaps&, |
568 GrProcessorKeyBuilder*) {} | 574 GrProcessorKeyBuilder* b) { |
| 575 const BatchTracker& local = bt.cast<BatchTracker>(); |
| 576 b->add32(local.fInputColorType); |
| 577 } |
569 | 578 |
570 virtual void setData(const GrGLProgramDataManager&, | 579 virtual void setData(const GrGLProgramDataManager& pdman, |
571 const GrGeometryProcessor&, | 580 const GrGeometryProcessor& gp, |
572 const GrBatchTracker&) SK_OVERRIDE {} | 581 const GrBatchTracker& bt) SK_OVERRIDE { |
| 582 const BatchTracker& local = bt.cast<BatchTracker>(); |
| 583 this->setUniformColorIfRequired(pdman, local.fInputColorType, local.
fColor, |
| 584 fColorUniform); |
| 585 } |
573 | 586 |
574 private: | 587 private: |
| 588 UniformHandle fColorUniform; |
| 589 |
575 typedef GrGLGeometryProcessor INHERITED; | 590 typedef GrGLGeometryProcessor INHERITED; |
576 }; | 591 }; |
577 | 592 |
578 virtual void getGLProcessorKey(const GrBatchTracker& bt, | 593 virtual void getGLProcessorKey(const GrBatchTracker& bt, |
579 const GrGLCaps& caps, | 594 const GrGLCaps& caps, |
580 GrProcessorKeyBuilder* b) const SK_OVERRIDE { | 595 GrProcessorKeyBuilder* b) const SK_OVERRIDE { |
581 GLProcessor::GenKey(*this, bt, caps, b); | 596 GLProcessor::GenKey(*this, bt, caps, b); |
582 } | 597 } |
583 | 598 |
584 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE { | 599 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE { |
585 return SkNEW_ARGS(GLProcessor, (*this, bt)); | 600 return SkNEW_ARGS(GLProcessor, (*this, bt)); |
586 } | 601 } |
587 | 602 |
| 603 void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERR
IDE { |
| 604 BatchTracker* local = bt->cast<BatchTracker>(); |
| 605 |
| 606 // We will ignore this color unless we have uniform color |
| 607 local->fColor = init.fColor; |
| 608 local->fInputColorType = GetColorInputType(init, false); |
| 609 } |
| 610 |
| 611 bool onCanBatch(const GrBatchTracker& l, const GrBatchTracker& r) const SK_O
VERRIDE { |
| 612 const BatchTracker& left = l.cast<BatchTracker>(); |
| 613 const BatchTracker& right = r.cast<BatchTracker>(); |
| 614 return CanCombineOutput(left.fInputColorType, left.fColor, |
| 615 right.fInputColorType, right.fColor); |
| 616 } |
| 617 |
588 private: | 618 private: |
589 QuadEdgeEffect(GrColor color) : INHERITED(color) { | 619 QuadEdgeEffect(GrColor color) : INHERITED(color) { |
590 this->initClassID<QuadEdgeEffect>(); | 620 this->initClassID<QuadEdgeEffect>(); |
591 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr
VertexAttribType)); | 621 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr
VertexAttribType)); |
592 fInQuadEdge = &this->addVertexAttrib(GrAttribute("inQuadEdge", kVec4f_Gr
VertexAttribType)); | 622 fInQuadEdge = &this->addVertexAttrib(GrAttribute("inQuadEdge", kVec4f_Gr
VertexAttribType)); |
593 } | 623 } |
594 | 624 |
595 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { | 625 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { |
596 return true; | 626 return true; |
597 } | 627 } |
598 | 628 |
599 virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const
SK_OVERRIDE { | 629 virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const
SK_OVERRIDE { |
600 out->setUnknownSingleComponent(); | 630 out->setUnknownSingleComponent(); |
601 } | 631 } |
602 | 632 |
| 633 struct BatchTracker { |
| 634 GPInput fInputColorType; |
| 635 GrColor fColor; |
| 636 }; |
| 637 |
603 const GrAttribute* fInPosition; | 638 const GrAttribute* fInPosition; |
604 const GrAttribute* fInQuadEdge; | 639 const GrAttribute* fInQuadEdge; |
605 | 640 |
606 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | 641 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
607 | 642 |
608 typedef GrGeometryProcessor INHERITED; | 643 typedef GrGeometryProcessor INHERITED; |
609 }; | 644 }; |
610 | 645 |
611 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(QuadEdgeEffect); | 646 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(QuadEdgeEffect); |
612 | 647 |
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713 vOffset, // start vertex | 748 vOffset, // start vertex |
714 0, // start index | 749 0, // start index |
715 draw.fVertexCnt, | 750 draw.fVertexCnt, |
716 draw.fIndexCnt, | 751 draw.fIndexCnt, |
717 &devBounds); | 752 &devBounds); |
718 vOffset += draw.fVertexCnt; | 753 vOffset += draw.fVertexCnt; |
719 } | 754 } |
720 | 755 |
721 return true; | 756 return true; |
722 } | 757 } |
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