| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLPathRendering_DEFINED | 8 #ifndef GrGLPathRendering_DEFINED |
| 9 #define GrGLPathRendering_DEFINED | 9 #define GrGLPathRendering_DEFINED |
| 10 | 10 |
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| 34 | 34 |
| 35 // GrPathRendering implementations. | 35 // GrPathRendering implementations. |
| 36 virtual GrPath* createPath(const SkPath&, const SkStrokeRec&) SK_OVERRIDE; | 36 virtual GrPath* createPath(const SkPath&, const SkStrokeRec&) SK_OVERRIDE; |
| 37 virtual GrPathRange* createPathRange(GrPathRange::PathGenerator*, | 37 virtual GrPathRange* createPathRange(GrPathRange::PathGenerator*, |
| 38 const SkStrokeRec&) SK_OVERRIDE; | 38 const SkStrokeRec&) SK_OVERRIDE; |
| 39 virtual GrPathRange* createGlyphs(const SkTypeface*, | 39 virtual GrPathRange* createGlyphs(const SkTypeface*, |
| 40 const SkDescriptor*, | 40 const SkDescriptor*, |
| 41 const SkStrokeRec&) SK_OVERRIDE; | 41 const SkStrokeRec&) SK_OVERRIDE; |
| 42 virtual void stencilPath(const GrPath*, const GrStencilSettings&) SK_OVERRID
E; | 42 virtual void stencilPath(const GrPath*, const GrStencilSettings&) SK_OVERRID
E; |
| 43 virtual void drawPath(const GrPath*, const GrStencilSettings&) SK_OVERRIDE; | 43 virtual void drawPath(const GrPath*, const GrStencilSettings&) SK_OVERRIDE; |
| 44 virtual void drawPaths(const GrPathRange*, const uint32_t indices[], int cou
nt, | 44 virtual void drawPaths(const GrPathRange*, const void* indices, PathIndexTyp
e, |
| 45 const float transforms[], PathTransformType, | 45 const float transformValues[], PathTransformType, int
count, |
| 46 const GrStencilSettings&) SK_OVERRIDE; | 46 const GrStencilSettings&) SK_OVERRIDE; |
| 47 | 47 |
| 48 /* Called when the 3D context state is unknown. */ | 48 /* Called when the 3D context state is unknown. */ |
| 49 void resetContext(); | 49 void resetContext(); |
| 50 | 50 |
| 51 /** | 51 /** |
| 52 * Called when the GPU resources have been lost and need to be abandoned | 52 * Called when the GPU resources have been lost and need to be abandoned |
| 53 * (for example after a context loss). | 53 * (for example after a context loss). |
| 54 */ | 54 */ |
| 55 void abandonGpuResources(); | 55 void abandonGpuResources(); |
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| 134 struct PathTexGenData { | 134 struct PathTexGenData { |
| 135 GrGLenum fMode; | 135 GrGLenum fMode; |
| 136 GrGLint fNumComponents; | 136 GrGLint fNumComponents; |
| 137 GrGLfloat fCoefficients[3 * 3]; | 137 GrGLfloat fCoefficients[3 * 3]; |
| 138 }; | 138 }; |
| 139 int fHWActivePathTexGenSets; | 139 int fHWActivePathTexGenSets; |
| 140 SkTArray<PathTexGenData, true> fHWPathTexGenSettings; | 140 SkTArray<PathTexGenData, true> fHWPathTexGenSettings; |
| 141 }; | 141 }; |
| 142 | 142 |
| 143 #endif | 143 #endif |
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