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Unified Diff: Source/core/rendering/RenderObject.h

Issue 746163002: Drop RenderObject::hasBlendMode (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 1 month ago
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Index: Source/core/rendering/RenderObject.h
diff --git a/Source/core/rendering/RenderObject.h b/Source/core/rendering/RenderObject.h
index 02df7511b074d909816e9402cd30a01b1b9baa61..750ff8bf6e36690e9e606058b624319dffe5bcb4 100644
--- a/Source/core/rendering/RenderObject.h
+++ b/Source/core/rendering/RenderObject.h
@@ -594,8 +594,6 @@ public:
bool hasFilter() const { return style() && style()->hasFilter(); }
- bool hasBlendMode() const;
Julien - ping for review 2014/11/21 16:29:20 To be frank, I would prefer keeping hasBlendMode()
fs 2014/11/21 16:38:59 Yeah, I can kind of agree to that - I wasn't reall
-
bool hasShapeOutside() const { return style() && style()->shapeOutside(); }
inline bool preservesNewline() const;
@@ -978,7 +976,7 @@ public:
bool shouldUseTransformFromContainer(const RenderObject* container) const;
void getTransformFromContainer(const RenderObject* container, const LayoutSize& offsetInContainer, TransformationMatrix&) const;
- bool createsGroup() const { return isTransparent() || hasMask() || hasFilter() || hasBlendMode(); }
+ bool createsGroup() const { return isTransparent() || hasMask() || hasFilter() || style()->hasBlendMode(); }
virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset) const { }
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