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Unified Diff: sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h

Issue 746023002: Make absolute and sort all Sky headers (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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Index: sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h
diff --git a/sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h b/sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h
index f806d5708a1b2544cbbe32081b3dd01c3fc2c6a1..5d962bde10fee4a9013607d9048cd2fa22ace929 100644
--- a/sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h
+++ b/sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h
@@ -27,11 +27,11 @@
#ifndef WebGLShaderPrecisionFormat_h
#define WebGLShaderPrecisionFormat_h
-#include "bindings/core/v8/ScriptWrappable.h"
-#include "platform/graphics/GraphicsTypes3D.h"
-#include "platform/heap/Handle.h"
-#include "wtf/PassRefPtr.h"
-#include "wtf/RefCounted.h"
+#include "sky/engine/bindings/core/v8/ScriptWrappable.h"
+#include "sky/engine/platform/graphics/GraphicsTypes3D.h"
+#include "sky/engine/platform/heap/Handle.h"
+#include "sky/engine/wtf/PassRefPtr.h"
+#include "sky/engine/wtf/RefCounted.h"
namespace blink {
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